Waxy.org
Waxy.org is the sandbox of Andy Baio. I run XOXO, built Playfic and Supercut, helped build Kickstarter, founded Upcoming, made an album, and some other stuff too.

Contact Me: Email, AOL IM, or follow me on Twitter.

Penn & Teller's Smoke and Mirrors

Posted Feb 28, 2006 (Updated Feb 1, 2011)

Years ago, I'd heard about a mythical unreleased videogame developed by Penn & Teller for the Sega CD and 3DO. The game was supposed to be an oddball adventure game, with some cruel magic tricks and minigames thrown in for good measure. This Absolute Entertainment press release from March 1995 sums it up nicely.

The most infamous part was "Desert Bus," a "VeriSimulator" in which you drive a bus across the straight Nevada desert for eight hours in real-time. Then you drive it home. Also, I'd read the bus veers to the right, so you can't just leave the joypad propped up. The rumor was that if you won the game, you got one point. (March 25: Someone finished the bus trip twice, and sent me photos! See below for update.)

I'd assumed for years that the entire thing was a hoax, but last September, Frank Cifaldi (founder of Lost Levels) received a backup CD-ROM made by a fellow videogame writer of a review copy he'd received a decade earlier. He posted extensive screenshots and a review to the Something Awful Forums. He eventually added a torrent, but it's long since dead.

So here's an active torrent, seeded locally from my server for as long as I can. Did I mention it has cameos by Deborah Harry and Lou Reed?

Download: Penn_and_Teller's_Smoke_and_Mirrors.torrent (810 MB)

Instructions: If you have an actual Sega CD, just burn the disc images and you're set. Otherwise, you'll need a copy of the Gens emulator and the Sega CD BIOS to play. After unpacking both archives, start the emulator and go to the "Options: BIOS" menu. Set the "Sega CD BIOS: USA" directory to the folder you saved the BIOS file in. Then use "File: Open ROM" to open "PTSM1.bin."

If you beat Desert Bus, send me a screenshot! (One SA commenter claimed he played for four solid days, taking turns with a friend, to get a high score of 12.)

March 1, 2006: Penn Jillette talked about the game today on his podcast! He talks extensively about, among other things, the background history behind "Desert Bus" and the secrets behind some of the minigames. Tons of great trivia, including the tidbit that they were planning a massive Vegas trip prize to the person (or group) with the highest score.

The entire episode can be downloaded from the iTunes Music Store, or I've posted the relevant part right here: Penn_Jillette_Podcast_on_Smoke_and_Mirrors.mp3 (2.5 MB). Frank transcribed some of the best parts on this Game Set Watch entry.

March 16: Jeff H., a former EA employee, provided unreleased copies of the Smoke and Mirrors manual, promotional video, Desert Bus contest form, and more. Finally, all the secrets of the original game exposed! Download it all at PennFans.net.

March 25: T. Frost finished the "Desert Bus" trip to Vegas, then spent another eight hours driving back to Tucson. He says, "Here is the exciting conclusion when you get to Las Vegas. No bright lights or casinos, or even a cheesy full motion video for that matter making fun of you for doing it... Only Thing different on the trip home is night falls around 7:00 PM. No other reward."

He sent three screenshots of the Tucson to Vegas trip -- the bug splat, the winning screen, and starting the trip back. Also, three from Vegas to Tucson -- dusk, nightfall (with bug splat), and the final timeclock.

October 18, 2010: Penn & Teller talk about Desert Bus at Comic-Con 2010.

72 Comments (Add Yours)

Feb 28, 2006
1:53 AM  
MacDara wrote:

I remember this!! I read about it in EGM about 10 or 11 years ago. They had screenshots of the 'Desert Bus' game, too. Crazy! I never had a MegeDrive, though...


Feb 28, 2006
4:53 AM  
matt wrote:

Thanks, the screens in the SA forum look absolutely great.


Feb 28, 2006
6:11 AM  
mark wrote:

I remember the magazine VideoGames (formerly videogames and Computer Entertainment) did a piece where the editors spent all day beating the bus simulator game. The only highlights were one bug splatting onto the windshield on the way there, and making it to the destination to get one whole point. Then they had to make the return trip, but a few miles in the bus overheated and the game was over.


Feb 28, 2006
8:56 AM  
Jason Scott wrote:

I'm sorry you thought it was a hoax! I could have told you otherwise.

Please list to me all known urban legends and myths you think exist and I will immediately verify them for you.


Feb 28, 2006
11:34 AM  
Scott Johnson wrote:

That desert bus is an interesting concept, but I personally don't know anyone that's bored enough with their life to attempt it.


Feb 28, 2006
4:57 PM  
Frank Cifaldi wrote:

Actually, I've been keeping my old torrent alive from time to time (as recently as last night), but I'm much happier being relieved of it here. Thanks for the link, it's appreciated!


Feb 28, 2006
5:53 PM  
Eston Bond wrote:

I didn't know you were a Something Awful forums member.

Desert Bus sounds like a wonderfully hilarious, satirical videogame, at that. Now, if we just took one avid World of Warcraft player and gave them this instead...


Feb 28, 2006
10:03 PM  
mikelietz wrote:

I've only recently become an avid WoW player. It runs on my dialup, you see, but unfortunately this torrent will take me well more than those eight hours to download. Is it only the Sega CD version? I'd be so happy to have a new 3DO game, finally.


Mar 1, 2006
5:35 PM  
Anonymous wrote:

Myself and a group of SJSU CADRE students are going to be playing Desert Bus to completion this semester as part of a project, and we'll be doing a documentary on the process. I'm sure we'll share it with the Internet, so for those of you who don't have the stomach to take the trip yourself, you'll have a chance to see the "ending".


Mar 1, 2006
6:52 PM  
Colin wrote:

Oh my god! Oh my god!!! I never knew this actually existed, I just assumed it was a joke. THANK YOU THANK YOU THANK YOU


Mar 1, 2006
9:53 PM  
SpottedNigel wrote:

Penn mentioned this on his radio show today (3/1) and just had to go looking for it. Thanks for keeping the Torrent alive :)


Mar 2, 2006
12:29 AM  
Andy Baio wrote:

Wow, that's excellent. I just posted the good bits of the MP3.


Mar 2, 2006
5:52 AM  
Michael wrote:

For once I don't regret buying the Sega CD.


Mar 2, 2006
9:38 AM  
alexr wrote:

Huh. I'd always assumed it had been released. I played a bit of it at CES that year.


Mar 2, 2006
10:05 AM  
alek wrote:

Nice find - my guess is with the tons of visitors you are getting, your server probably feels like it is taking that bus ride to Vegas.


Mar 2, 2006
10:22 AM  
bile wrote:

What about the 3DO version? Anyone have a copy of that?


Mar 2, 2006
10:34 AM  
zacmc wrote:

Thanks for the torrent I was about to seed this on my tracker.. I guess I'll still seed it anyway as mine is compressed with rar. (453mb)
You can download the torrent from the tracker below.
http://tracker.pennfans.net/


Mar 2, 2006
11:05 AM  
Andy Baio wrote:

Crap, I didn't realize that the compressed disk image was that much smaller or I would've torrented that instead. I figured multi-part RAR would just add an additional layer of complexity, but that's a huge space savings. Damn.


Mar 2, 2006
11:18 AM  
zacmc wrote:

Yeah, disk images of games are generally pretty compressable. If you want to you can post a link to my torrent next to your torrent. It's seeding from my server so the torrent should stay alive for quite a while.


Mar 2, 2006
2:12 PM  
Ajax wrote:

How different is this from http://en.wikipedia.org/wiki/Takeshi_no_Chousenjou
8 hr bus drive = 20k hit final boss, kinda mebbe?


Mar 2, 2006
3:27 PM  
Thomas J. Brown wrote:

I can't remember when I first heard about this game, but I've always been disappointed that I didn't get to play it. I know what I'm doing this weekend. -)


Mar 3, 2006
4:14 AM  
rekka wrote:

What a brilliant idea for a game. Sonic has nothing on this.


Mar 3, 2006
6:28 AM  
Magic wrote:

I used to work for Absolute Entertainment. I believe I was there the first day Penn and Teller came to our offices in northern New Jersey. They made a big day out of it. I also remember going to the men's room and seeing Penn in there. I'm surprised that this high profile game never came out. Absolute's fate started to turn sour soon afterwards and I guess this game was part of the countless casualties that got caught in the company's meltdown.


Mar 3, 2006
8:42 AM  
Brian wrote:

? I got the files, got gens, and got the US BIOS, but all it does is come up with a radio that I can tinker with that doesn't play any sound (the intro plays a splash sound with the Sega logo)


Mar 3, 2006
9:05 AM  
Matt wrote:

it would sux to get to 7.59 hours and the power went off.:)


Mar 3, 2006
9:26 AM  
randium wrote:

I've got everything pretty much working but my keyboard mapping is real spotty. Fer instance, in Desert Bus, it starts up, I can turn the wheel right & left but I'm unable to move forward. Any ideas or suggestions?


Mar 3, 2006
12:25 PM  
Jeff wrote:

I was working at Electronic Arts when Absolute Entertainment was going down the tubes. I was asked to evaluate this (among other projects) to see if it was worth picking up and publishing. It turns out that only the Sega CD version was actually finished; there were PC and Mac versions that were partly done, but probably needed a few more months to complete.

By the time I reviewed it, the Sega CD was already a dead system, and there was too much work left on the other versions to make it worth the effort.

In the packet of stuff I have is videotape of promo for the game...including Penn on the Today show talking about it.

There's also a complete user guide that tells you how to play (from the final layout that was ready to go to print.) One of the mini-games involved with this was a standard-looking videogame that secretly allowed you to cheat and get ahead. The label on the outside of the case was printed on both sides, so you could turn it inside out and make it look like a regular videogame instead of a Penn & Teller game.

And yes...I can scan all this and add it to the torrent. Someone email me to collaborate.

jeffhaas@netzero.net

Jeff


Mar 3, 2006
12:44 PM  
Andy Baio wrote:

Wow, that's incredible. You may be the only person in the world with that marketing material and video. Send it all to me, and I'll give it a permanent and loving home. Let me know if you need help!


Mar 3, 2006
9:08 PM  
spooley wrote:

Oh man, thanks for the torrent, been looking for this for years. Now to dig out the old Sega CD.


Mar 4, 2006
2:27 AM  
Danielle Friedman wrote:

I can't get the game to work for the life of me, any tips?


Mar 4, 2006
6:44 AM  
monkeymad2 wrote:

does anyone know a emulator that'll run this on a Mac?, it would be very helpfull, and save me from having to dig up the old windows 98 PC i have burried somewhere...


Mar 4, 2006
7:22 AM  
nick wrote:

how do you downloade this can someone tell me


Mar 4, 2006
9:22 AM  
Soopemike wrote:

WOW. This is sweet. I only did the "Guess Your Sign" minigame so far, but not only did it get my sign, but it was one day off my birthday.
Thx


Mar 4, 2006
11:01 AM  
Wholesomedick wrote:

Bless you for hipping me to this fact.


Mar 5, 2006
10:46 AM  
Al wrote:

I used to work at Absolute Ent. as well. If memory serves me correctly, the Desert Bus bit would flash an address up on the screen(where the now defunct Absolute Ent HQ was) if you completed it, where you could send for your free prize. What you received back was a signed certificate from Penn & Teller informing you that you were the world's biggest idiot (or something like that) for wasting 8 hours of your life!


Mar 5, 2006
10:57 AM  
Al wrote:

Oh yes, I forgot: I think we never released it since it wouldn't work across all Sega CD platforms. I remember the list of materials that P&T needed for the bluescreen shots: Two gallons of fake (edible) blood, a stuffed hedgehog (took me two weeks to track that one down), a bucketful of fake cockroaches, etc.


Mar 5, 2006
11:01 AM  
Brian wrote:

I figured out my problem. I downloaded the torrent with a Mac and FTPed the files over to a PC. What I needed to do was zip the files up so that they didn't lose any information in the transfer


Mar 5, 2006
12:24 PM  
Aidan wrote:

I've been trying to figure this game out for a while now. On the smoke and mirrors game it seems you always get stuck no matter which way you go. If you go to the left you eventually hit a wierd machine thing that says you are conned, and if you go to the right you eventually get to a man who keeps asking you to pick a card. But you can't get past either of these things. Anyone figure out how to get past this? And yes I tried the Pann Joker trick to make Teller crawl past him, but once past him you can stand up or anything so it is pretty pointless.


Mar 5, 2006
1:16 PM  
Ryan wrote:

You can get through the Streets at the beginning of the game by walking through the alleys (push up) like you walk into the buildings. An alley right of your starting point actually takes you to a completely different road, but I get to a point where I either need an umbrella to get through one door, or an autograph as a bribe to get through another...Any help? Oh, and Teller's not supposed to crawl past the guy you're distracting. You distract the guy, get Teller in poistion, and then push the guy on top of Teller, if that makes any sense.


Mar 5, 2006
1:21 PM  
Ryan wrote:

As a matter of fact...got this from the SomethingAwful Forums..hope it helps:

"To trip the guys in black with Teller, you have to crawl into them from behind and press the action button again - the timing on a lot of the moves can take a while to get used to. One of the alleys has a doorway (other than the one with the guy in front of it), go in there and defeat Escapo by using Penn's umbrella to bounce straitjackets back up at him - then you'll get tickets to the carnival, which you take to the travel place. To get P&T's autographs (you need six to get the Lou Reed autograph, which you'll give to the guy in the alley so that he'll let you into the wax museum), you need to give them to the fans who ask for them (guys in white shirts and black caps, they're wandering around the various levels), then use Teller's joker card to distract them and use Penn to steal their autographs back. It's a kinda complicated game...

You'll need several slot machine tokens (from putting rabbits into the chipper-shredder machine) in order to open a secret passage in the Vegas level, but that's way in the future..."


Mar 5, 2006
3:30 PM  
Jack wrote:

Does anybody here know how you hire the stunt doubles? I've played this all the way through and I never had the option to do so.


Mar 7, 2006
1:24 PM  
Andy photo lover wrote:

Interesting to know about a guy who claimed to play four solid days. It's becoming like in Taiwan where kids are singing Karaoke while performing an "Super Mario One" walk through in ten minutes.
Absolutely crazy !


Mar 8, 2006
11:34 PM  
drew wrote:

For the person who requested an emulator for Mac OS X, I found this page:

http://www.bannister.org/software/emu.htm

which lists a whole lot of (free) emulators, including 2 Genesis ones.

I just might try and get this game working on my Powerbook, it sounds SO cool :->

drew


Mar 10, 2006
5:28 AM  
Le Blue Dude wrote:

http://www.zophar.net/

If you realy need an emulator for any system. even your T-92.


Mar 14, 2006
11:10 PM  
Jeff wrote:

OK, so I've got the scanning and digitizing done.
I've emailed the webmaster here to find out how to post it, and I'm uploading the zip to PennFans.net so they can host a torrent too.

Here's a list of what's in the zip file:
- Manual
- Package liner (this was reversible, see the manual!)
- Desert Bus contest entry forms and rules
- Press reviews
- The section of Absolute Software's catalog for Fall 1995 which features the game
- SEGA Visions cover story
- MPEG of the promo video for the game

That's everything! It gives you the most complete picture of what might have been.

Jeff


Mar 15, 2006
1:17 PM  
Frank Cifaldi wrote:

Awesome! I'll put them up on Lost Levels as well.


Mar 15, 2006
5:38 PM  
zacmc wrote:

The manual and reviews are up for download at pennfans..
http://www.pennfans.net/index.php?option=com_content&task=view&id=147&Itemid=46


May 28, 2006
8:47 PM  
Luke wrote:

I would just like to say thanks for posting this. Very funny stuff; classic Penn and Teller.


Jun 12, 2006
2:13 AM  
darquedante wrote:

go over to pennfans.com and they have the manuals and eveything some worker of at EA sent them to Penn and trickled them down to his fan site.


Jun 20, 2006
12:03 AM  
bowser wrote:

Has anyone passed the entire game? I've been trying to get through this a few times and now I'm really stuck. I got into the wax museum, grabbed the lighter fluid, and called Skippy, but nothing happened. Also, the bearded lady gave me a stethoscope and I have no idea how to use it.


Jun 28, 2006
7:37 AM  
Lenny Farinola wrote:

I've been trying to find this game for years. I was always confident that someone would have it in some form or other. I am insanely greatful to the people that made this possible

Here's my problem I was able to download the manual and the game file using a mac. I now have a folder with 5 files PTSM1.bin,
PTSM2.bin,
PTSM1.cue,
PTSM2.cue and readme.txt.

When I double click the bin files stuffit expander runs but nothing happens. Also the total of the 2 files exceeds 800mb. How do you put that on a CD with a capacity of 700mb. Any help with this would be greatly appreciated.
I'm so close yet so far.

Thanks
lenny


Jun 28, 2006
8:18 AM  
Lenny Farinola wrote:

I'm grateful as well

Thanks

Lenny


Jul 8, 2006
7:54 AM  
david ampadu wrote:

thanks.....


Jul 13, 2006
9:05 PM  
カリビアン wrote:

You can get through the Streets at the beginning of the game by walking through the alleys (push up) like you walk into the buildings. An alley right of your starting point actually takes you to a completely different road, but I get to a point where I either need an umbrella to get through one door, or an autograph as a bribe to get through another...Any help? Oh, and Teller's not supposed to crawl past the guy you're distracting. You distract the guy, get Teller in poistion, and then push the guy on top of Teller, if that makes any sense.


Jan 17, 2007
11:08 AM  
stephen wrote:

i like your tricks!but why do you say it is just stupidity&pure dumb luck?


Feb 16, 2007
9:29 PM  
Michael Glass wrote:

I've just downloaded the torrent and it's being seeded! Whoever's doing this, I love you!


Sep 18, 2007
7:20 PM  
Katie wrote:

Thank you so much for keeping the torrent active. It's been quite awhile since you first posted it, huh? Haha.

I've been lookin' around for info on it for awhile!


Nov 25, 2007
12:45 PM  
cat wrote:

Someone (a group) drove DB live on Ustream over Thanksgiving. As of this writing they are still at it.

the bus-cam: http://ustream.tv/channel/4218
the player-cam: http://ustream.tv/channel/64435


Jul 28, 2008
11:14 AM  
Luke wrote:

Looks like the torrent is dead now. I uploaded both disc images, the GENS emulator, the US BIOS file for the emulator, and the scanned manuals and promotional material, all in one super-compressed zip file, here:

http://www.megaupload.com/?d=AULMOWW8


Nov 25, 2008
5:37 PM  
Hypershadow22 wrote:

Can anyone PLEASE get me a sega cd emulator for INTEL Mac os x??? I need one SO BAD!!!


Dec 28, 2008
11:51 PM  
bernard wrote:

how do you download it


Jan 13, 2009
2:27 PM  
Rich the Desert Bus driver wrote:

Cheers for this, I know you posted it years ago but I have only just found your site, now I'm off to smash the record and 100 points!!!


May 22, 2009
10:37 AM  
CaryMG wrote:

This ALONE makes WAXY.ORG one of the COOLEST websites in existance.

Add to that your recent INFOCOM treasuretrove revelation & there you have it.

I know when I see the Vectronics machine in your logo that I'm in the right place.
It takes me right to San Francisco where I play with one on the counter of this cool store that just sold geegaws of any type.
It's not like an electronics store or a videogame store or 99 cents store -- they just sell cool stuff no matter *what* it is. lol
I think the name's "Ye Olde Curiosity Shoppe" or somethin' like that.
I play with it & the guy wouldn't shoo you away or give ya dirty looks or whatevr -- he'd just let ya play with it.
*Now* look -- I'm gonna get misty ....


Jun 15, 2009
2:45 AM  
tim wrote:

desert bus is a fun game for 5 years old and I like it because you drive a bus for 8 hours


Sep 23, 2009
9:28 AM  
Alex wrote:

Hehe i just played the Bus game for the first time because my friend at work brought it up. it is very funny and got quite a bit of fun out of it. only penn and teller could pull this off.


Oct 6, 2009
10:21 AM  
YumeSupernova wrote:

Thanks for the torrent! I've been looking all over for this! ^__^


Nov 11, 2009
2:07 PM  
JerryTerrifying wrote:

Thank you so much for posting this! I first read about this months and months ago but today I woke up thinking about it and had to download it. Thank you so so much!


Jan 12, 2010
12:22 AM  
James wrote:

Anyone know how to get Balloono, the clown boss at the carnival?


Mar 31, 2010
11:38 AM  
James wrote:

Ignore my last comment

Here is my walk through for the game

http://www.gamefaqs.com/console/segacd/file/943277/59452


May 9, 2010
7:36 AM  
Tantrix wrote:

Have you guys thought of releasing it on the PS3 with HD-graphics?

Just to mock today's gamers?


Feb 2, 2011
1:31 AM  
walter wrote:

Probably already known to you, but A Life Well Wasted had a great item about Desert Bus. http://alifewellwasted.com/2009/11/25/episode-five-help/


Jan 29, 2012
7:22 PM  
legend wrote:

Because Megaupload was recently shut down, and the link to download the promo material is no longer working, I uploaded it here.


 

Leave a comment





Waxy Links
Ads via The Deck
May 23, 2013
Daily Dot on the pre-history of Tumblr — interviews with the guys behind anarchaia and Projectionist
SIGGRAPH's technical papers 2013 preview — someone show these people how to use Kickstarter
Planet Online — the modern web meets early 1990s children's toy commercials
How does copyright work in space? — Hatfield negotiated a license directly with Bowie, but it's otherwise complicated
Limits & Demonstrations — standalone minigame set in the world of Kentucky Route Zero (via)
Google Poetics — common human search queries as poetry (via)
Jessica Hische on typography — great overall primer for selecting type
It's Not About the Nail — "stop trying to fix it" (via)
LEGO's full-scale X-Wing model arrives in Times Square — a 42:1 scale LEGO model of a LEGO model of a model
May 22, 2013
Computer Beach Party — so bad it's good; don't miss Jason Scott's great backstory and interview with the director
ROM CHECK FAIL — after five years, Farbs' classic retro gaming mashup ported to Flash
Indie developers can't self-publish on the Xbox One — giving in to pressure from partners?
NYT asks Scroll Kit developer not to use their name — asking him to take down the assets is fine, but this is overreaching
Face morphing mirror at Maker Faire — simple idea, great effect
Soylent, the post-food drink, raises $230k in a day — his blog is fascinating and, of course, there's a subreddit
Amazon introduces Kindle Worlds, official licensing for fanfic — John Scalzi notes that Amazon gets exclusive copyright and licensors can use your new elements without compensation
The History of YouTube by the Gregory Brothers — on YouTube's eight birthday
May 21, 2013
Google Glass through a toddler's eyes — reminds me of Among the Sleep with Oculus Rift support
Newsblur redesigns — my pick for a worthy Google Reader successor
You Must Escape — clever echolocation game mechanic, second place in Ludum Dare 26
Dictionary of Numbers — Chrome add-on puts large numbers into human terms (via)
May 20, 2013
Flickr launches major redesign with 1TB free space, new apps — looking pretty great
Marco Arment on the Tumblr acquisition — great early personal history of Tumblr
May 19, 2013
Yahoo approves Tumblr acquisition for $1.1B — the community isn't taking it well; let's hope Yahoo learned from their first billion-dollar mistake
May 17, 2013
Doodal — now you're doodling with portals
Bret Victor on drawing dynamic visualizations — I really wish Bret would independently release some of his work as products
7min — dead simple timer for the Scientific 7-Minute Workout
Welcome to Google Island — short fiction by Mat Honan, inspired by Larry Page's comments at I/O (via)
Interview with a Metafilter troll, ten years later — randomly, I'd commented in his first post (via)
Clipping Magic — remove backgrounds from a browser

Andy Baio lives here. Some rights reserved, for your pleasure.