Waxy.org
Waxy.org is the sandbox of Andy Baio, a journalist/programmer living in Portland, Oregon. I'm the CTO of Kickstarter, created Upcoming.org, and some other stuff too.

Contact Me: log@waxy.org or waxpancake on AIM

California Extreme 2006

Posted Jul 7, 2006

California Extreme, the awkwardly-named yearly arcade/pinball show, comes to San Jose's Parkside Hall again this weekend. I've been going for nearly a decade, and let me say (again) that this is the best thing ever. The world's biggest 1980s-era arcade, filled with old favorites and many you've never heard of, all set on free play. (If the Flickr photos don't get you drooling, then move along.)

Plus, the speakers they've lined up this year are great. Eugene Jarvis (creator of Defender, NARC, and Cruis'n USA) will be talking about the making of Robotron, Kevin Tiell will be showing his pinball's-eye-view photography, and director Greg Maletic will be screening parts of his Future of Pinball documentary.

If you're going, feel free to join the Upcoming event or leave a comment to let me know. I'll be there all day tomorrow, so if you see me, say hi.

Update: The show gets better every year. My highlights, before I forget them:

  • Panic Park. One of the funnest arcade games I've ever played. The goal of this Japanese two-player import is to shove your opponent around in a number of great minigames. The controls are like two big cushioned levers, which you throw your entire weight against to move your character around onscreen. Tilt your head sideways and watch this video to get the idea.

  • Multi-Pac. This 24-in-1 Pac-Man hack created by Clay Cowgill is no longer available because of legal issues. With its crazy boot menu and hacked graphics, you feel naughty playing it. The one I tried appeared to be a different romset, as it had one Pac-Man variation called "Pacman Berzerk," which used characters and animations from Berzerk Retro arcade mashup!

  • Metal Slug X. I completed this remixed and upgraded version of Metal Slug 2, which took around 30 minutes. Exaggerated cartoon violence with a sense of humor and a ridiculous amount of on-screen action, it was very clearly a huge influence on Paul Robertson for Pirate Baby's Cabana Battle Street Fight 2006.

  • Bumper. Released in 1936, Bally's "Bumper" was the first pinball game to use bumpers on the playfield. Funny enough, early pinball machines wouldn't get flippers for another 11 years, until Gottlieb's Humpty Dumpty in 1947. Until then, gameplay was limited to shooting the balls and watching them fall. If you want to see it for yourself, Bumper can be found at the Lucky Ju Ju pinball gallery in Alameda

  • Warlords. I forgot how fun Warlords could be with four players at a cocktail (tabletop) cabinet.

  • The Irritating Maze. Use a trackball to maneuver through a playing field with electrified walls. Touch the walls and a buzzer sounds, blasting a jet of air in your face. Irritating, but in a good way.

  • Prop Cycle. By the time I beat the Story mode, I was sweating from pedaling the stationary bicycle, but the built-in fans kept me cool and added a little immersion. Despite some severe clipping problems and awkward controls, it still felt like I was flying a bike through the air.

  • Older, underrated favorites: Quantum, Wacko, Puzz Loop

6 Comments (Add Yours)

Jul 8, 2006
8:58 PM  
Steve wrote:

Andy, I just have to add, that while California Extreme is a ton of fun, it would be best to rub a little vicks under your nose. The nerds who show up at this show have never heard of bathing, or deodorant.

Aside from the stench of unbathed game-nerds, California Extreme is a must for anyone interested in the golden age of the coin-op. I wish I still lived in San Jose, cause I would definately be going again.


Jul 11, 2006
4:55 AM  
l.m.orchard wrote:

Ohh... I shudder in joy at the thought of Warlords - especially in cocktail table form. Man, would that make an excellent living room coffee table! (Albeit, probably an exceedingly expensive one.)

Warlords was the game on Atari 2600 that I made all my friends and family sick of playing, because I just had to rope together 4 people to get a good match.

Looks like my wife and I will be touching down in the Bay Area next week - but I wish everything had gone a week earlier so we could've made it to this. Is this somewhat annual?


Jul 11, 2006
2:16 PM  
Andy Baio wrote:

Yep, every year for the last decade or so.


Jul 18, 2006
1:00 PM  
kaf wrote:

I completely forgot this year.

*weeping, weeping*


Jul 18, 2006
4:38 PM  
retrogamer wrote:

Check it out. A Podcasting company covered this event. http://www.podtech.net/?cat=51


Mar 6, 2007
1:56 PM  
Charly wrote:

Yeah, California Extreme just rocks! I was there in 2006 and will of course visit this event this year again. It was just a pleasure to play all these retro-games. Let's see what they will present this year.


 

Leave a comment





Waxy Links
Ads via The Deck
March 18, 2010
C-SPAN opens massive video archives — 160,000 hours of video dating to 1987
Joel Johnson, "Raiding Eternity" — more tech writing like this, please
xkcd's Google phrase frequency charts — "I got $x problems"
Newspaper Club designs, prints, distributes overnight newspaper at SXSW — I was lucky enough to grab one of the hand-numbered issues
March 17, 2010
Crowdsourced demographic study of Chatroulette — the info was gathered by Hacker News users
March 16, 2010
Progress Wars — countless hours of fun
March 15, 2010
Piano Improvisation on Chat Roulette — amazing how much creativity the site's inspiring (via)
March 12, 2010
8-Bit Austin — I think I'll use this map to get to Datapop 2010
Spritely, jQuery plugin for sprite and background animation — see also: gameQuery
March 11, 2010
Trololololololo Shreds — some context (via)
Preview of Sword & Sworcery EP for the iPhone — looks unlike anything I've ever seen
Sitby.us — essential iPhone-optimized site for SXSWi session planning
Danc on the release of Ribbon Hero — turning Microsoft Office into a game, with competition against your friends (via)
March 10, 2010
"Play" by David Kaplan and Eric Zimmerman — avatars as Russian nested dolls (via)
Chatroulette Map — I think I'd rather not know, thanks (via)
Steamshovel Harry — not sure how I missed this one last year, metagaming with music by Brad Sucks
El Fin Del Mundo by Alberto González Vázquez — there's so much I love about this, I can't quantify it all (via)
March 9, 2010
Wired Reread, blogging the best ads from '90s-era Wired — also, the complete SPIN archives are on Google Books
Academy Award Winning Movie Trailer — related: McSweeney's categories for the meta-awards (via)
Chris Parnell and Andy Samberg perform Lazy Sunday live — for the first time, backed by The Roots
Adam Savage's pursuit of the perfect Blade Runner gun replica — related: his quest for the perfect replica Maltese Falcon and dodo skeleton
The Panic Status Board — the instant feedback made work more game-like
March 8, 2010
Valve ports game library and Steam service to Mac — Portal 2 will be released for Mac simultaneously with PC, along with "all of our future games"
Maciej Ceglowski on the discovery, loss, and rediscovery of the cure for scurvy — fascinating story of bad science and the unintended effects of new information
March 7, 2010
8-Bit NYC, Brett Camper's videogame map of New York — he's using Kickstarter to expand to 15 other cities worldwide
Sleep Is Death, Jason Rohrer's new conversational two-player game — watch the slideshow for details; I just wish it was on the web instead
Obama appoints Edward Tufte to advise on stimulus transparency — "Maybe I'll learn something."
PS22 Chorus sings Phoenix's Lisztomania — I love how expressive they are
Echo Nest and SCHED's guide to SXSW Music — very nicely done, uses Echo Nest's recommendation engine
GameInformer's Portal 2 exclusive cover story — scans, since it's not on GameInformer's site yet; Valve hired the TAG: The Power of Paint team right out of Digipen

Andy Baio lives here. Some rights reserved, for your pleasure.