<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
    <channel>
        <title>Waxy.org</title>
        <link>http://waxy.org/</link>
        <description>Andy Baio lives here</description>
        <language>en</language>
        <copyright>Copyright 2012</copyright>
        <lastBuildDate>Tue, 31 Jan 2012 12:20:54 -0800</lastBuildDate>
        <generator>http://www.sixapart.com/movabletype/</generator>
        <docs>http://www.rssboard.org/rss-specification</docs>
        
        <item>
            <title>Pirating the Oscars 2012: Ten Years of Data</title>
            <description><![CDATA[<p>Every year, the MPAA tries desperately to stop Oscar screeners -- the review copies sent to Academy voters -- from leaking online. And every year, teenage boys battling for street cred always seem to defeat whatever obstacles Hollywood throws at them.</p>

<p>For the last 10 years, I've tracked the online distribution of Oscar-nominated films, going back to 2003. Using a number of sources (see below for methodology), I've compiled a massive spreadsheet, now updated to include 310 films.</p>

<p>This year, for the first time, I'm calling it: after three years of declines, the MPAA <em>seems</em> to be winning the battle to stop screener leaks. But why?</p>

<p><img title="number_of_films" src="http://waxy.org/random/images/weblog/oscars2012_number_of_films-20120131-121219.png" /></p>

<p>A record <strong>37</strong> films were nominated this year, and the studios sent out screeners for all but four of them. But, so far, only <strong>eight</strong> of those 33 screeners have leaked online, a record low that continues the downward trend from last year.</p>

<p>(<strong>Disclaimer:</strong> Any of this could change before the Oscar ceremony, and I'll keep the data updated until then.)</p>

<p><img src="http://waxy.org/random/images/weblog/oscars2012_screeners_leaked-20120131-121343.png" /></p>

<p>They may be winning the battle, but they've lost the war.</p>

<p>While <em>screeners</em> declined in popularity, <strong>34</strong> of the nominated films (92 percent) were leaked online by nomination day, with <strong>25</strong> of them available as high-quality DVD or Blu-ray rips. Only three films -- <em>Extremely Loud &amp; Incredibly Close</em>, <em>My Week with Marilyn</em> and <em>W.E.</em> -- haven't leaked online in any form (yet!).</p>

<p>If the goal of blocking leaks is to keep the films off the internet, then the MPAA still has a long way to go.</p>

<p><img src="http://waxy.org/random/images/weblog/oscars2012_distribution_us_release_to_first_leak-20120131-121504.png" /></p>

<p>There are a number of theories about what's causing the decline.</p>

<p>It could be attributed to tighter controls -- personalized watermarks, the aggressive prosecution of leakers, and greater awareness of the risks for Academy voters.</p>

<p>But the MPAA may have little to do with the decline.  Oscar-nominated films could be coming out earlier in the year, making screeners less important.</p>

<p>Or maybe the interests between the mainstream downloader and industry favorites is diverging? If the Oscars are mostly arthouse fare and critical darlings, but with low gross receipts, they'll be less desirable to leak online. It would be very interesting to track the historical box office performance of nominees to see how it affects downloading. (Maybe next year!)</p>

<p>The continuously shrinking window between theatrical and retail releases may be to blame. After all, once the retail Blu-ray or DVD is released, there's no reason for pirate groups to release a lower-quality watermarked screener.</p>

<p>The chart below tracks the window between U.S. release and its first DVD/Blu-Ray leak online, which shows how the window between theatrical and retail release dates is slowly closing since 2003.</p>

<p><img src="http://waxy.org/random/images/weblog/oscars2012_median_to_retail_leak-20120131-121549.png" /></p>

<p>Whatever the reason, online movie releasing groups are taking longer to pirate movies than ever. When I first started tracking releases in the early- to mid-2000s, the median time between theatrical release to its first leak online was 1 to 2 days. Now, that number's crept up to over three weeks.</p>

<p><img src="http://waxy.org/random/images/weblog/oscars2012_median_days_to_first_leak-20120131-121626.png" /></p>

<p>The rise in leak time correlates with a dip in popularity for lower-quality sources, like camcorder-sourced footage. This year, only eight of the 37 nominees (21 percent) were sourced from camcorder footage. (This is likely because there are fewer blockbuster nominees than in the mid-2000s.)</p>

<p><img src="http://waxy.org/random/images/weblog/oscars2012_sources-20120131-121714.png" /></p>

<p>As the industry slowly transitions from physical media to streaming video, it'll be interesting to see if the downward trend continues, or if the ease of capturing streaming video spawns a new renaissance for screeners. Last year, Fox Searchlight <a href="http://theenvelope.latimes.com/la-et-awards-screeners-20110108,0,649408.story">distributed screeners with iTunes</a>, and all were quickly and easily pirated.</p>

<p><br />
<big><big>The Data Dump</big></big></p>

<p>Skeptical of my results? Want to dig into it yourself? Good! Here's the complete dataset, available on <a href="https://docs.google.com/spreadsheet/pub?hl=en_US&amp;hl=en_US&amp;key=0Ag0BxADNLZqgcFZOcnNoN0Vxd0Q3YTdOZ2hvRlpSQWc&amp;output=html">Google Spreadsheets</a> or downloadable as an <a href="https://docs.google.com/spreadsheet/pub?hl=en_US&amp;hl=en_US&amp;key=0Ag0BxADNLZqgcFZOcnNoN0Vxd0Q3YTdOZ2hvRlpSQWc&amp;output=xls">Excel spreadsheet</a> or <a href="https://docs.google.com/spreadsheet/pub?hl=en_US&amp;hl=en_US&amp;key=0Ag0BxADNLZqgcFZOcnNoN0Vxd0Q3YTdOZ2hvRlpSQWc&amp;output=csv">comma-separated text file</a>.</p>

<p><iframe src="https://docs.google.com/spreadsheet/pub?hl=en_US&amp;hl=en_US&amp;key=0Ag0BxADNLZqgcFZOcnNoN0Vxd0Q3YTdOZ2hvRlpSQWc&amp;output=html&amp;widget=true" frameborder="0" width="550" height="300"></iframe></p>

<p><br />
<big><big>Methodology</big></big></p>

<p>I include the full-length feature films in every category except documentary and foreign films (even music, makeup, and costume design).</p>

<p>I use <a href="http://movies.yahoo.com/">Yahoo! Movies</a> for the release dates, always using the first available U.S. date, even if it was a limited release, falling back to the first available U.S. date in IMDB.</p>

<p>All the cam, telesync, and screener leak dates are taken from <a href="http://www.vcdq.com/">VCD Quality</a>, supplemented by dates in <a href="http://www.orlydb.com/">ORLYDB</a>. I always use the first leak date, excluding unviewable or incomplete nuked releases.</p>

<p>The official screener release dates are from Academy member Ken Rudolph, who kindly lists the dates he receives each screener on <a href="http://kenru.net/movies/2011_12_academy_screeners.html">his personal homepage</a>. Thanks again, Ken!</p>

<p>For previous years, see <a href="http://waxy.org/2004/01/researching_the/">2004</a>, <a href="http://waxy.org/2005/02/pirating_the_os/">2005</a>, <a href="http://waxy.org/2007/01/pirating_the_20/">2007</a>, 2008 (<a href="http://waxy.org/2008/02/pirating_the_20_2/">part 1</a> and <a href="http://waxy.org/2008/02/pirating_the_20_1/">part 2</a>), <a href="http://waxy.org/2009/01/pirating_the_2009_oscars/">2009</a>, <a href="http://waxy.org/2010/02/pirating_the_2010_oscars/">2010</a>, and <a href="http://waxy.org/2011/01/pirating_the_2011_oscars/">2011</a>.</p>&nbsp;]]></description>
            <link>http://waxy.org/2012/01/mpaa_wins_the_oscar_screener_battle_but_loses_the_war/</link>
            <guid>http://waxy.org/2012/01/mpaa_wins_the_oscar_screener_battle_but_loses_the_war/</guid>
            
            
            <pubDate>Tue, 31 Jan 2012 12:20:54 -0800</pubDate>
        </item>
        
        <item>
            <title>Why SOPA and PIPA Must Die</title>
            <description><![CDATA[<p>Today, you're going to hear a million solid reasons why <a href="http://en.wikipedia.org/wiki/Stop_Online_Piracy_Act">SOPA</a> and <a href="http://en.wikipedia.org/wiki/PROTECT_IP_Act">PIPA</a> -- the two proposed bills sponsored by the entertainment industry to censor the web -- have to die. <a href="http://en.wikipedia.org/wiki/Main_Page">Wikipedia</a>, <a href="https://www.google.com/landing/takeaction/">Google</a>, <a href="http://www.reddit.com/">Reddit</a>, <a href="http://craigslist.org">craigslist</a>, <a href="http://metatalk.metafilter.com/21380/SOPAPIPA-blackout">Metafilter</a>, and <a href="http://www.quora.com/Stop-Online-Piracy-Act-SOPA-1/What-companies-are-publicly-opposing-SOPA-PROTECT-IP">many, many more</a> have made their cases.  Here's mine.</p>

<p><img src="http://waxy.org/random/images/weblog/kill_sopa-20120118-105548.png" style="float: right; padding: 10px"></p>

<p>Virtually every project I've ever worked on is threatened by this legislation:</p>

<p><strong>Upcoming.org</strong> faced copyright complaints for event posters and listings that users added to the site.</p>

<p><strong>Kickstarter</strong> gets DMCA takedowns from artists who find their work used in pitch videos, and from project founders quarreling with each other.</p>

<p><strong>Supercut.org</strong> indexes hundreds of video remixes that reuse copyrighted content.</p>

<p><strong>Kind of Bloop</strong> faced a lawsuit over the cover art.</p>

<p>And here on <strong>Waxy.org</strong>, I've had a number of battles over copyright. Among them, I received a cease-and-desist from EMI for being the first person to host DJ Danger Mouse's Grey Album on the web, from Disney for hosting the Kleptones' Night at the Hip-Hopera, and from Bill Cosby for hosting House of Cosbys, which was clearly fair use as a parody.</p>

<p><br />
Every cease-and-desist and DMCA request I've received wasn't fun to get in my inbox, but it allowed me to deal with the issues directly with the copyright holder or using the due process of the court system. </p>

<p>Imagine, instead, a world where a bill like SOPA or PIPA passes.  A copyright holder could bypass due process entirely, demanding that search engines stop linking to my sites, ad providers drop me, and force DNS providers not to resolve my domain name. All in the name of stopping piracy.</p>

<p>The chilling effect would be huge. </p>

<p>Every online community that allows for community-contributed content -- discussion forums, imageboards, Usenet newsgroups, photo sharing communities, video sites, and many more -- would be forced to pre-emptively self-censor, shut down, or risk getting blown off the net entirely.</p>

<p>That <em>fucking sucks</em>.</p>

<p><br />
Everything I love about the web requires the unfettered freedom to build new ways to let people express themselves, and with that, comes the risk of copyright infringement. </p>

<p>Breaking the web isn't a solution.</p>

<p>Please take 10 minutes today to <a href="http://www.stopthewall.us/">call your representatives</a> -- or show up in person! --and let them know you won't stand for this. <strong>SOPA and PIPA must die.</strong></p>&nbsp;]]></description>
            <link>http://waxy.org/2012/01/why_sopa_and_pipa_must_die/</link>
            <guid>http://waxy.org/2012/01/why_sopa_and_pipa_must_die/</guid>
            
            
            <pubDate>Wed, 18 Jan 2012 10:38:52 -0800</pubDate>
        </item>
        
        <item>
            <title>No Copyright Intended</title>
            <description><![CDATA[<p>On October 26, a YouTube user named crimewriter95 posted a full-length version of Pulp Fiction, rearranged in chronological order.</p>

<p><iframe width="560" height="315" src="http://www.youtube.com/embed/4W8p1MVrueg?rel=0&amp;hd=1" frameborder="0" allowfullscreen></iframe></p>

<p><br />
A couple things struck me about this video.</p>

<p>First, I'm surprised that a full-length, 2.5-hour very slight remix of a popular film can survive on YouTube for over six weeks without getting removed.  Now that it's on <a href="http://kottke.org/11/12/pulp-fiction-in-chronological-order">Kottke</a> and <a href="http://www.buzzfeed.com/abrams/now-on-youtube-pulp-fiction-in-chronological-or">Buzzfeed</a>, I'm guessing it won't be around for much longer.</p>

<p>But I was just as amused by the video description:</p>

<blockquote>"The legendary movie itself placed into chronological order. If you'd like me to put the full movie itself up, let me know and I'll be glad to oblige. Please no copyright infringement. I only put this up as a project."</blockquote>

<p>These "no copyright infringement intended" messages are <em>everywhere</em> on YouTube, and about as effective as a drug dealer asking if you're a cop. It's like a little voodoo charm that people post on their videos to ward off evil spirits.</p>

<p>How pervasive is it? There are about <a href="http://www.youtube.com/results?search_query=%22no+copyright%22">489,000 YouTube videos</a> that say "no copyright intended" or some variation, and about <a href="http://www.youtube.com/results?search_query=%22copyright%22+%22section+107%22">664,000 videos</a> have a "copyright disclaimer" citing the fair use provision in Section 107 of the Copyright Act.  </p>

<p>Judging by his username, I'm guessing crimewriter95 is 16 years old. I wouldn't be surprised if most of those million videos were uploaded by people under 21.</p>

<p>He's hardly alone. On YouTube's support forums, there's rampant confusion over what copyright is. People genuinely confused that their videos were blocked <a href="http://www.google.com/support/forum/p/youtube/thread?tid=0106a2cd01098e5e&hl=en">even with a disclosure</a>, confused that <a href="http://www.google.com/support/forum/p/youtube/thread?tid=725e72ab36df9515&hl=en">audio was removed</a> even though there was no "intentional copyright infringement." Some ask for the <a href="http://www.google.com/support/forum/p/youtube/thread?tid=79cb3273928c19ae&hl=en">best wording of a disclaimer</a>, not knowing that virtually all video is blocked without human intervention using <a href="http://www.youtube.com/t/contentid">ContentID</a>.</p>

<p>YouTube's tried to combat these misconceptions with its <a href="http://www.youtube.com/copyright_school">Copyright School</a>, but it seems futile. For most people, sharing and remixing with attribution and no commercial intent is instinctually a-okay. </p>

<p>Under current copyright law, nearly every cover song on YouTube is technically illegal. Every fan-made music video, every mashup album, every supercut, every fanfic story? Quite probably illegal, though largely untested in court.</p>

<p>No amount of lawsuits or legal threats will change the fact that this behavior is considered normal &mdash; I'd wager the vast majority of people under 25 see nothing wrong with non-commercial sharing and remixing, or think it's legal already.</p>

<p><br />
Here's a thought experiment: Everyone over age 12 when YouTube launched in 2005 is now able to vote.  </p>

<p>What happens when &mdash; and this is inevitable &mdash; a generation completely comfortable with remix culture becomes a <em>majority</em> of the electorate, instead of the fringe youth? What happens when they start getting elected to office? (Maybe "I downloaded but didn't share" will be the new "I smoked, but didn't inhale.") </p>

<p>Remix culture is the new Prohibition, with massive media companies as the lone voices calling for temperance. You can criminalize commonplace activities from law-abiding people, but eventually, something has to give.</p>

<p><img src="http://waxy.org/random/images/weblog/prohibition_repeal-20111209-095813.png"></p>&nbsp;]]></description>
            <link>http://waxy.org/2011/12/no_copyright_intended/</link>
            <guid>http://waxy.org/2011/12/no_copyright_intended/</guid>
            
            
            <pubDate>Fri, 09 Dec 2011 09:18:53 -0800</pubDate>
        </item>
        
        <item>
            <title>Viewing the UC Davis Pepper Spraying from Multiple Angles</title>
            <description><![CDATA[<p>I was stunned and appalled by the UC Davis Police spraying protestors, but struck by how many brave, curious people recorded the events. I took the four clearest videos and synchronized them. Citizen journalism FTW.  Sources below.</p>

<p>Best viewed in HD fullscreen.</p>

<p><iframe width="550" height="373" src="http://www.youtube.com/embed/WO4406KJQMc?rel=0" frameborder="0" allowfullscreen></iframe></p>

<p><strong>Top</strong><br />
briocloud, <a href="http://www.youtube.com/watch?v=K8Uj1cV97XQ">http://www.youtube.com/watch?v=K8Uj1cV97XQ</a><br />
jamiehall1615, <a href="http://www.youtube.com/watch?v=wuWEx6Cfn-I">http://www.youtube.com/watch?v=wuWEx6Cfn-I</a></p>

<p><strong>Bottom</strong><br />
OperationLeakS, <a href="http://www.youtube.com/watch?v=BjnR7xET7Uo">http://www.youtube.com/watch?v=BjnR7xET7Uo</a><br />
asucd, <a href="http://www.youtube.com/watch?v=6AdDLhPwpp4">http://www.youtube.com/watch?v=6AdDLhPwpp4</a></p>&nbsp;]]></description>
            <link>http://waxy.org/2011/11/viewing_the_uc_davis_pepper_spraying_from_multiple_angles/</link>
            <guid>http://waxy.org/2011/11/viewing_the_uc_davis_pepper_spraying_from_multiple_angles/</guid>
            
            
            <pubDate>Mon, 21 Nov 2011 13:44:51 -0800</pubDate>
        </item>
        
        <item>
            <title>Google Analytics A Potential Threat to Anonymous Bloggers</title>
            <description><![CDATA[<p>Last month, an anonymous blogger popped up on WordPress and Twitter, aiming a giant flamethrower at Mac-friendly writers like John Gruber, Marco Arment and MG Siegler. As he unleashed wave after wave of spittle-flecked rage at "Apple puppets" and "Cupertino douchebags," I was reminded again of John Gabriel's theory about the <a href="http://www.penny-arcade.com/comic/2004/03/19">effects of online anonymity</a>.</p>

<p>Out of curiosity, I tried to see who the mystery blogger was.</p>

<p>He was using all the ordinary precautions for hiding his identity -- hiding personal info in the domain record, using a different IP address from his other sites, and scrubbing any shared resources from his WordPress install.</p>

<p>Nonetheless, I found his other blog in under a minute -- a thoughtful site about technology and local politics, detailing his full name, employer, photo, and family information. He worked for the local government, and if exposed, his anonymous blog could have cost him his job.</p>

<p>I didn't identify him publicly, but let him quietly know that he wasn't as anonymous as he thought he was. He stopped blogging that evening, and deleted the blog a week later.</p>

<p>So, how did I do it? The unlucky blogger slipped up and was ratted out by an unlikely source: Google Analytics.</p>

<h3>Reverse Lookups</h3>

<p>Typically, Google will only reveal a user's identity with a federal court order, as they did with a Blogger user who <a href="http://www.wired.com/threatlevel/2009/08/blogger-unmasked/">harassed a Vogue model in 2009</a>.</p>

<p>But anonymous bloggers are at serious risk of outing themselves, simply by sharing their Google's Analytics ID across the sites they own.</p>

<p>If you're watching your pageviews, odds are you're using Google to do it. Launched in 2005, Analytics is the most popular web statistics service online, in use by  <a href="http://metricmail.tumblr.com/post/904126172/google-analytics-market-share">half of Alexa's top million domains</a>.</p>

<p>For the last few years, online SEO tools have published Analytics and AdSense IDs for the domains they crawl publicly, typically for competitive intelligence, such as ferreting out your competitor's other websites.</p>

<p>But in the last year, several free services such as <a href="http://www.ewhois.com/">eWhois</a> and <a href="http://statsie.com/">Statsie</a> have started offering reverse lookup of Analytics IDs. (Most also allow searching on the Google AdSense ID, though I wasn't able to find an anonymous blogger sharing an AdSense ID across two sites.)</p>

<p>Finding anonymous bloggers from Analytics is less likely than other methods. It's still more likely that someone would slip up and leave their personal info in their domain or share a server IP than to share a Google Analytics account. But it's also more accurate. Hundreds or thousands of people can share an IP address on a single server and domain information can be faked, but a shared Google Analytics is solid evidence that both sites are run by the same person.</p>

<p>And unlike any other method, it can unmask people using hosted blogging services. Tumblr, Typepad and Blogger all have built-in support for Google Analytics, though reverse lookup services haven't comprehensively indexed them. (Note that Wordpress.com doesn't support Analytics or custom Javascript, so their users aren't affected.)</p>

<div style="align: center"><img src="http://waxy.org/random/images/weblog/google_analytics_privacy-20111116-151332.png"></div>

<p>Just to be clear, this technique isn't new. The first Google Analytics reverse lookup services started in 2009, so the technique's been possible for at least two years. My concern is that it isn't nearly well-known enough. It's not mentioned in any guide to anonymous blogging I could find and several established bloggers, engineers, and entrepreneurs I spoke to were unaware of it.</p>

<p>Unmasking an anti-Mac blogger may not be life-changing, but if you're an anonymous blogger writing about Chinese censorship or Mexican drug cartels, the consequences could be dire.</p>

<p>I decided to see how pervasive this problem is. Using a sample of 50 anonymous blogs pulled from discussion forums and Google news, only 14 were using Google Analytics, much less than the average.  Half of those, about 15% of the total, were sharing an analytics ID with one or more other domains.</p>

<p>In about 30 minutes of searching, using only Google and eWhois, I was able to discover the identities of seven of the anonymous or pseudonymous bloggers, and in two cases, their employers.  One blog about Anonymous' hacking operations could easily be tracked to the founder's consulting firm, while another tracking Mexican cartels was tied to a second domain with the name and address of a San Diego man.</p>

<p>I've contacted each to let them know their potential exposure.</p>

<h3>Protecting Yourself</h3>

<p>Some of the most important and vital voices online are anonymous, and it's important to understand how you're exposed. Forgetting any of these can lead to lawsuits, firings, or even <a href="http://www.wired.com/dangerroom/2011/11/mexican-blogger-decapitated/">death</a>.</p>

<p>If you're aware of the problem, it's very easy to avoid getting discovered this way. Here are my recommendations for making sure you stay anonymous.</p>

<ol>
	<li>Don't use Google Analytics or any other third-party embed system. If you have to, create a new account with an anonymous email.  At the very least, create a separate Analytics account to track the new domain. (From the "My Analytics Accounts" dropdown, select "Create New Account.")</li>
	<li>Turn on domain privacy with your registrar. Better, use a hosted service to avoid domain payments entirely.</li>
	<li>If you're hosting your own blog, don't share IP addresses with any of your existing websites. Ideally, use a completely different host; it's easy to discover sites on neighboring IPs.</li>
	<li>Watch your history. Sites like Whois Source track your history of domain and nameserver changes permanently, and Archive.org may archive old versions of your site. Being the first person to follow your anonymous Twitter account or promote the link could also be a giveaway.</li>
	<li>Is your anonymity a life-or-death situation? Be aware that any service you use, including your own ISP, could be forced to reveal your IP address and account details under a court order. Use shared computers and an anonymous proxy or Tor when blogging to mask your IP address. Here's a <a href="http://advocacy.globalvoicesonline.org/projects/guide/">good guide</a>.</li>
</ol>

<p>Stay safe.</p>&nbsp;]]></description>
            <link>http://waxy.org/2011/11/google_analytics/</link>
            <guid>http://waxy.org/2011/11/google_analytics/</guid>
            
            
            <pubDate>Wed, 16 Nov 2011 15:18:18 -0800</pubDate>
        </item>
        
        <item>
            <title>Arcade Improv: Humans Pretending to Be Videogames</title>
            <description><![CDATA[<p>At the PAX East conference last year, a young man <a href="http://www.youtube.com/watch?v=Jo8R4s0AY4o">approached the microphone</a> during the Q&amp;A with Mike Krahulik and Jerry Holkins, creators of the popular <a href="http://www.penny-arcade.com/"><em>Penny Arcade</em></a> webcomic.</p>

<p><iframe width="549" height="279" src="http://www.youtube.com/embed/Jo8R4s0AY4o?rel=0" frameborder="0" allowfullscreen></iframe></p>

<p>Instead of asking a question, he bellowed, "Welcome to ACTION CASTLE! You are in a small cottage. There is a fishing pole here. Exits are out."</p>

<p>An awkward pause, followed by some giggling from the audience. "Is it our turn to say something?" said Mike.</p>

<p>"I don't understand 'is it our turn to say something,'" said the young man.</p>

<p>Instantly, Mike and Jerry understood, along with everyone in the audience born before 1978.</p>

<p>"Go out!" said Jerry.</p>

<p>"You go out. You're on the garden path. There is a rosebush here. There is a cottage here. Exits are north, south, and in."</p>

<p>The game was afoot.</p>

<p>They were playing <a href="http://memento-mori.com/online-store/parsely-games/action-castle/">Action Castle</a>, the first of a series of live-action games based on classic text adventures from the late '70s and early '80s. Game designer Jared Sorensen calls the series <a href="http://memento-mori.com/online-store/parsely-games/">Parsely</a>, named after the text parsers that convert player input into something a computer can understand.</p>

<p><br />
<img src="http://waxy.org/random/images/weblog/human_games_action_castle-20111107-031940.png"></p>

<p>In Parsely games, the computer is replaced entirely by a human armed with a simple map and loose outline of the adventure. No hardware and no code; just people talking to people.</p>

<p>It's a clever solution to complex problems that have plagued game designers for decades. How do we understand the player's intent? Can we make AI characters act human, instead of like idiot robots? Is it possible to handle every edge case the player thinks of without working on this game for the next 10 years?</p>

<p>Making computers think and react like us is hard. So instead of making software more human, some game developers are trying to make humans more like software.</p>

<p>It's a similar approach used by Amazon for <a href="https://www.mturk.com/mturk/welcome">Mechanical Turk</a> &mdash; their motto is "artificial artificial intelligence." By layering an API over an anonymous human workforce, developers can solve problems that are best tackled by humans, but without the messiness of actual human communication.</p>

<p>Projects like <a href="http://projects.csail.mit.edu/soylent/">Soylent</a> add another layer of abstraction, invisibly embedding Mechanical Turk in Microsoft Word to crowdsource tedious tasks like proofreading and summarizing paragraphs of text. The effect feels weirdly magical, like technology that beamed in from the future.</p>

<p>In the gaming world, this substitution usually feels less like magic and more like robotic performance art. These performers are software-inspired actors &mdash; people pretending they're videogames.</p>

<p><br />
<img src="http://waxy.org/random/images/weblog/human_videogames_problem_sleuth-20111107-114844.png"></p>

<p>Nobody knows more about acting like a videogame than webcomic artist Andrew Hussie.  Since 2006, he's been running <a href="http://www.mspaintadventures.com/"><em>MS Paint Adventures</em></a>, a series of increasingly insane reader-driven comics in the style of text-based graphical adventure games.</p>

<p>His first adventure, <a href="http://www.mspaintadventures.com/?s=1">Jailbreak</a>, started with a series of simple drawings posted on a discussion forum. With every new post, commenters would suggest new commands to further the gameplay, which he'd rapidly draw.</p>

<p>Hussie didn't invent the genre &mdash; that honor likely goes to <a href="http://1d4chan.org/wiki/Ruby_Quest">Ruby Quest</a> and other denizens of 4chan's gaming forums &mdash; but he certainly popularized it.</p>

<p>In the process, he became the world's most prolific web cartoonist, sometimes updating up to 10 times a day.</p>

<p>To get a sense of the scale, <a href="http://www.mspaintadventures.com/?s=4">Problem Sleuth</a>, his second adventure, spanned over 1,600 pages in one year. <a href="http://www.mspaintadventures.com/?s=6">Homestuck</a>, his latest adventure, contains a staggering 4,100 pages so far, making it the longest webcomic of all time in a mere 2.5 years. And he still has a ways to go, with act five (out of seven) wrapping up just last week. (By comparison, the Guinness Book of World Records cites Mr. Boffo creator <a href="http://www.mrboffo.com/joe.html">Joe Martin</a> as the world's most prolific cartoonist, with a mere 1,300 comics yearly.)</p>

<p>Over time, Hussie's experimented with the amount of reader input. With Jailbreak, he drew the first command posted after every image, but as the adventures grew in popularity &mdash; it currently <a href="https://www.projectwonderful.com/advertisehere.php?id=44478&amp;type=5">averages</a> 600,000 unique visitors daily &mdash; this grew wildly impractical.</p>

<p>"When a story begins to get thousands of suggestions, paradoxically, it becomes much harder to call it truly 'reader-driven,'" wrote Hussie on <a href="http://mspaintadventures.com/?viewpage=new">his website</a>. "This is simply because there is so much available, the author can cherry-pick from what's there to suit whatever he might have in mind, whether he's deliberately planning ahead or not."</p>

<p>With his newest adventure, Hussie leans on reader input less frequently and less directly, but involves the community in other ways. (For example, they just published their <a href="http://homestuck.bandcamp.com/">eighth soundtrack album</a> of songs entirely created by fans. Don't get me started on <a href="http://fuckyeahhomestuckcosplay.tumblr.com/">the cosplay</a>.)</p>

<p><br />
<img src="http://waxy.org/random/images/weblog/human_videogames_homestuck-20111110-014813.png"></p>

<p><em>MS Paint Adventures</em> goes where no videogame can possibly go, with insane storylines, shifting rules, and a ridiculous number of objects to interact with.</p>

<p>In any game, every object or action added to the game multiplies the number of possible interactions. Add a gun, and the programmer needs to deal with players shooting every single other object in the game. Add a lighter, and you'd better prepare for players burning everything in sight. Math geeks call this <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/CombinatorialExplosion">combinatorial explosion</a>.</p>

<p>Homestuck's bizarre <a href="http://mspaintadventures.wikia.com/wiki/Alchemiter">alchemy system</a> supports 280 trillion combinations. But Hussie doesn't need to draw them all, only the ones readers actually try.</p>

<p>Reader-driven games give the illusion of limitless options, at the cost of scale. Even at 1,600 pages per year, player demand far outstrips the efforts of a single cartoonist.</p>

<p><br />
<img src="http://waxy.org/random/images/weblog/human_videogames_sleep_is_death-20111110-014730.png"></p>

<p>Frustrated with emotional expression in computer games, game design veteran Chris Crawford set out to build <a href="http://www.storytron.com/">Storytron</a>, a storytelling engine intended to model the drama and emotional complexity with computer-generated actors. Eighteen years later, Crawford is still working on it and emotional AI seems just as far out of reach.</p>

<p>Jason Rohrer, creator of the critically acclaimed art-game <a href="http://hcsoftware.sourceforge.net/passage/">Passage</a>, tackled the problem of emotional depth in a different way &mdash; he replaced the computer AI with a human.</p>

<p>Last year, he released <a href="http://sleepisdeath.net/">Sleep Is Death</a>, a quirky storytelling environment that connects a single player to a single "controller" over the network. The player has 30 seconds to make any move they can think of, and the controller scrambles to manipulate the scene to respond using a set of drawing tools.</p>

<p>The world is completely open-ended. The only limitation is the imagination of the player and controller.</p>

<p>As you'd expect, the results vary wildly, often depending on the relationship between the participants, but it's always surprising in a way that many traditional videogames aren't. Try browsing through <a href="http://sidtube.com/gallery/order_by/comments/">SIDTube</a>, the community-contributed gallery of Sleep Is Death playthroughs, and you'll find everything from a child's eye view of Hiroshima to meditations on growing old with friends.</p>

<p>Every playthrough is completely unique, a singular experience improvised by two people. Is that a game or performance art?</p>

<p><br />
<iframe src="http://player.vimeo.com/video/21476480?title=0&amp;byline=0&amp;portrait=0" width="551" height="303" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>

<p>Earlier this year, a <a href="http://machinax.jonashmdesign.de/?page_id=2062">German theater group</a> named Machina eX began staging live performances based on "point-and-click" adventure games like Secret of Monkey Island and <a href="http://machinarium.net/demo/">Machinarium</a>.</p>

<p>On the surface, Machina eX resembles other immersive performances like <a href="http://en.wikipedia.org/wiki/Tamara_(play)">Tamara</a> or Punchdrunk's <a href="http://theater.nytimes.com/2011/04/14/theater/reviews/sleep-no-more-is-a-macbeth-in-a-hotel-review.html">Sleep No More</a>, with audience members following oblivious actors around elaborately-designed rooms.</p>

<p>In Machina eX's performances, actors periodically get stuck in a loop, like a game paused. The audience must step in to solve the puzzle by manipulating objects in the room before the story can continue.</p>

<p>Each of these projects pull together elements of improvisational theater, performance art, and role-playing games.</p>

<p>But it's the lens of videogames that separates them from Dungeons &amp; Dragons, TheatreSports, and countless other collaborative games.</p>

<p>Each game borrows the conventions of a familiar game genre, preparing anyone who plays it with a set of expectations &mdash; the fundamental rules, terminology, constraints, and affordances are all well-known. Even better, storytellers can subvert any of those expectations at any time.</p>

<p>And unlike a game engine, human storytellers can go off-script. In the case of MS Paint Adventures, they can even switch game genres entirely, as Andrew Hussie's done with Homestuck's evolution from adventure game to Sims-style simulation to traditional RPG to <a href="http://www.mspaintadventures.com/cascade.php?s=6&amp;p=6009">whatever the hell this is</a>.</p>

<p>Using live, real-time human ingenuity as the engine for videogames creates completely new, unexpected experiences unlike anything you can code.</p>

<p><br />
<iframe width="549" height="279" src="http://www.youtube.com/embed/Uieh3RfkCng?rel=0" frameborder="0" allowfullscreen></iframe></p>

<p>In <a href="http://en.wikipedia.org/wiki/The_Diamond_Age"><em>The Diamond Age</em></a>, Neal Stephenson imagines a world where AI is extremely powerful, but still not convincing enough to convincingly simulate human behavior. Instead, AI characters are replaced by "ractors" &mdash; paid human actors who perform in virtual worlds for entertainment and education.</p>

<p>Even the all-powerful Wizard 0.2, the most powerful Turing machine in the land, is actually only used for data collection and processing &mdash; the real decisions are made by the man behind the curtain.</p>

<p>Chris Crawford and Peter Molyneux spent years trying to <a href="http://en.wikipedia.org/wiki/Project_Milo">find Milo</a>, but I think we'll be waiting for a while yet.</p>

<p>In the meantime, I'm going to go pretend a game or two.</p>&nbsp;]]></description>
            <link>http://waxy.org/2011/11/arcade_improv/</link>
            <guid>http://waxy.org/2011/11/arcade_improv/</guid>
            
            
            <pubDate>Thu, 10 Nov 2011 01:59:00 -0800</pubDate>
        </item>
        
        <item>
            <title>Supercut: Anatomy of a Meme</title>
            <description><![CDATA[<p>I spent last weekend revisiting the "supercut" meme, with a talk at WFMU's Radiovision conference in New York and my <a href="http://www.wired.com/epicenter/2011/11/supercut/">new Wired column</a>, which you can read below.</p>

<p>To cap it off, I spent a night revamping <a href="http://supercut.org/">Supercut.org</a> into a comprehensive, browsable database of supercut videos, with the help of Twitter's <a href="http://twitter.github.com/bootstrap/">Bootstrap</a> CSS toolkit.</p>

<p>I'm very happy with how the site came out, so let me know if you have any suggestions and please submit any videos I missed. I also just added RSS and you can now follow <a href="http://twitter.com/#!/supercutorg">@supercutorg</a> for updates. Thanks!</p>

<div style="width: 100%; text-align: center;">❖</div>

<p><iframe width="549" height="279" src="http://www.youtube.com/embed/Vxq9yj2pVWk" frameborder="0" allowfullscreen></iframe></p>

<p>For the last few years, I've tracked a particular flavor of remix culture that I called "supercuts" -- fast-paced video montages that assemble dozens or hundreds of short clips on a common theme.</p>

<p>Many supercuts isolate a word or phrase from a film or TV series -- think <a href="http://www.youtube.com/watch?v=hnLweMNQoiE">every "dude"</a> in <em>The Big Lebowski</em> or <a href="http://vimeo.com/2998698">every profanity</a> from <em>The Sopranos</em> -- while others point out tired cliches, like those ridiculous <a href="http://www.youtube.com/watch?v=Vxq9yj2pVWk">zoom-and-enhance scenes</a> from crime shows.</p>

<p>Since 2008, I've added every supercut I could find to a <a href="http://waxy.org/2008/04/fanboy_supercuts_obsessive_video_montages/">sprawling blog post</a>. With nearly 150 of these videos, and more being added weekly, it's turned from a blog post into a minor obsession.</p>

<p>Earlier this year, I collaborated with NYC-based artist Michael Bell-Smith on <a href="http://supercut.org/">Supercut.org</a>, a 24-hour hack to make a supercut composed entirely out of other supercuts, along with a randomized supercut browser.</p>

<p>Today, I'm happy to announce that I've relaunched the site to let you browse the entire collection in different ways, subscribe to updates, or submit your own to the growing list. I'm also releasing the entire dataset publicly, which you can download at the end of this post.</p>

<p>To understand the rise of this new genre, let's take a look back at how it began and how it's evolved in the last three years.</p>

<p><br />
<big><big>The Proto-Cuts</big></big></p>

<p>While the web popularized the genre, the art world was experimenting with similar film cut-ups for years before YouTube was a gleam in Chad &amp; Steve's eyes.</p>

<p>Brooklyn-based critic Tom McCormack wrote the definitive <a href="http://www.movingimagesource.us/articles/compilation-nation-20110425">history of the supercut</a>, tracing its origins back to found-footage cinema, like Bruce Conner's <a href="http://www.tudou.com/programs/view/3-9tCeFX0Eo/">A MOVIE</a> from 1958.</p>

<p>But it wasn't until the 1990s that clear descendants of the genre emerged.  Matthias Müller's <a href="http://www.youtube.com/watch?v=tU2B0SWAlGY">Home Stories</a> (1990) reused scenes from 1950s- and 1960s-era Hollywood melodramas, filmed directly from the TV set, to show actresses in near-identical states of distress.</p>

<p>Christian Marclay's <a href="http://www.youtube.com/watch?v=yH5HTPjPvyE">Telephones</a> (1995) showed famous actors answering ringing telephones in a string of surreal, disjointed conversations throughout Hollywood history. Edited together, the cadence and rhythm of nonstop clips feels very reminiscent of modern supercuts.</p>

<p><iframe width="550" height="373" src="http://www.youtube.com/embed/yH5HTPjPvyE" frameborder="0" allowfullscreen></iframe></p>

<p>Apple tried to license Marclay's film for the launch of the iPhone in 2007, but he refused. Instead, they <a href="http://www.youtube.com/watch?v=mmiWTKZzBLY">made their own</a>, borrowing the idea wholesale. (Marclay decided not to sue.)</p>

<p>As far as I can tell, the earliest supercut native to the web was Chuck Jones' <a href="http://www.youtube.com/watch?v=kwtCUEE9zFk">Buffies</a> from 2002, which isolated every mention of "Buffy" from the first season of Buffy the Vampire Slayer.</p>

<p>While there were rare exceptions, supercuts really didn't start proliferating online until around 2006. Why then? The likely cause: YouTube.</p>

<p>Before YouTube, it was incredibly difficult to both find and share video. After YouTube's launch in 2005, searching through big chunks of film and TV's recorded history became simple. Perhaps more importantly, sharing the video with others didn't require server space, a huge amount of bandwidth, and a deep knowledge of video codecs. It just worked.</p>

<p>The result was that clips were easy to find and even easier to distribute. Combined with the rise of BitTorrent and the availability of affordable, easy-to-use video editing software like iMovie, it was the perfect environment for video remixing. The only missing ingredient is the time and passion to make it happen.</p>

<p><br />
<big><big>Supercut as Criticism</big></big></p>

<p>When I first started tracking the trend in 2008, almost every example was created by a superfan. Creating videos with hundreds of edits takes a staggering amount of time, and the only people willing to do it were those who were in love with the source material.</p>

<p>In the last three years, the form seems to have evolved from fan culture to criticism.</p>

<p>Rich Juzwiak may have started the trend by calling out reality TV contestants for their overused <a href="http://fourfour.typepad.com/fourfour/2008/07/im-not-here-to.html">"I'm not here to make friends"</a> trope.  That directly led to supercuts criticizing lazy screenwriting, from <a href="http://www.youtube.com/watch?v=Reo0OlWEnS4">"We've got company" to </a><a href="http://www.youtube.com/watch?v=h8YOtURQgPI">"It's gonna blow!"</a></p>

<p>But recently, it's being used for more serious criticism: calling out politicians and the news media. <em>The Daily Show</em> pioneered the reuse of archival news footage and quick edits to point out the absurdity of the news media and political figures, but online video remixers are taking it much further.</p>

<p>Video remixing group Wreck &amp; Salvage took Sarah Palin's speech about the Arizona shootings and removed everything but the sound of her breathing. The result, <a href="http://www.youtube.com/watch?v=p9kfcEga0lk">Sarah's Breath</a>, was a creepy example of supercut as political speech.</p>

<p>In March, artist Diran Lyons released one of the most epic supercuts ever -- chronicling every time President Obama says "spending" in the complete video archive posted to the White House website. The result is six minutes long with over 600 edits.</p>

<p><iframe width="550" height="309" src="http://www.youtube.com/embed/K-JuE9esfUc" frameborder="0" allowfullscreen></iframe></p>

<p>The results are effective. Just as it was used to point out film cliches, a supercut sends a message about a public figure's speech in a very short period of time. For that reason, I wouldn't be surprised to see supercuts make their way into 2012 campaign ads.</p>

<p><br />
<big><big>Breaking It Down</big></big></p>

<p>I wanted to learn more about the structure of these videos, so I enlisted the help of the anonymous workforce at Amazon's <a href="https://www.mturk.com/mturk/welcome">Mechanical Turk</a> to analyze the videos for me.</p>

<p>Using the database of 146 videos, I asked them to count the number of clips in each video, along with some qualitative questions about their contents. Their results were interesting.</p>

<p>When looking at the source of the videos, nearly half come from film with a little over one-third sourced from TV shows. The rest are a mix of real-life events, videogames, or a combination of multiple types, as you can see below.</p>

<p>According to the turker estimates, the average supercut is composed of about 82 cuts, with more than 100 clips in about 25% of the videos. Some supercuts, about 5%, contain over 300 edits!</p>

<p><img src="http://waxy.org/random/images/weblog/supercut_charts-20111103-233109.png"></p>

<p>I asked the turkers whether each supercut was comprehensive, collecting every possible example, or if they were just a representative sample. For example, collecting every one of Kramer's entrances from Seinfeld vs. a selection of explosions from action films. The results were split, with about 60% comprehensive. This could be attributed to film cliche supercuts, which don't attempt to be thorough.</p>

<p>Finally, I was wondering whether each video's creator was a fan or critic of the source material. The workers surveyed said that most supercuts were created by fans, about 73% of the time. This style of video remixing may be useful for criticism, but for now, it seems to mostly be a labor of love.</p>

<p><img src="http://waxy.org/random/images/weblog/supercut_charts2-20111103-233001.png"></p>

<p><br />
<big><big>The Data Dump</big></big></p>

<p>Want to do your own analysis, or do some video remixing of your own?</p>

<p>You can view the full supercut database below or on <a href="https://docs.google.com/spreadsheet/pub?hl=en_US&amp;hl=en_US&amp;key=0Ag0BxADNLZqgdE5Lb2o3aGtuOWtzaEdncmdYcS1mdHc&amp;output=html">Google Docs</a>, or download the data as a <a href="https://docs.google.com/spreadsheet/pub?key=0Ag0BxADNLZqgdE5Lb2o3aGtuOWtzaEdncmdYcS1mdHc&amp;output=csv">comma-separated text file</a> or <a href="https://docs.google.com/spreadsheet/pub?hl=en_US&amp;hl=en_US&amp;key=0Ag0BxADNLZqgdE5Lb2o3aGtuOWtzaEdncmdYcS1mdHc&amp;output=xls">Excel spreadsheet</a>.</p>

<p><iframe width='550' height='300' frameborder='0' src='https://docs.google.com/spreadsheet/pub?key=0Ag0BxADNLZqgdE5Lb2o3aGtuOWtzaEdncmdYcS1mdHc&output=html&widget=true'></iframe></p>

<p>And, of course, <a href="http://supercut.org/">let me know</a> if you find any that I missed!</p>&nbsp;]]></description>
            <link>http://waxy.org/2011/11/supercut_anatomy_of_a_meme/</link>
            <guid>http://waxy.org/2011/11/supercut_anatomy_of_a_meme/</guid>
            
            
            <pubDate>Thu, 03 Nov 2011 23:57:09 -0800</pubDate>
        </item>
        
        <item>
            <title>Google Kills Its Other Plus, and How to Bring It Back</title>
            <description><![CDATA[<p>News! This week, I started writing <a href="http://www.wired.com/epicenter/category/codeword/">Codeword</a>, a new weekly column for Wired.com. I'm covering a mix of data journalism, Internet culture, indie gaming, or whatever else I find interesting &mdash; the same kind of thing I've written here for almost a decade.</p>

<p><img src="http://waxy.org/random/images/weblog/codeword-20111026-220335.png" style="float: right;"></p>

<p>As part of the arrangement, I retain joint copyright and can republish my columns here after 24 hours, which I'm very happy about. </p>

<p>My <a href="http://www.wired.com/epicenter/2011/10/google-kills-its-other-plus-and-how-to-bring-it-back/">first column</a> went up on Wired yesterday, a thinly-disguised rant on Google's removal of the + operator from search, which I noticed last Wednesday. </p>

<p>Obviously, this change isn't the end of the world, but it got me thinking about how the importance of alpha users changes as services grow in popularity. I hope you enjoy it.</p>

<div style="width: 100%; text-align: center;">❖</div>

<p>Google+ is the fastest-growing social network in history, with 40 million users since its June launch. To help them focus, Google's quietly <a href="http://googleblog.blogspot.com/2011/10/fall-sweep.html">shuttered</a> a number of products, removing iGoogle and Google Reader's social features and closing Google Labs, Buzz, Jaiku and Code Search in the last two weeks alone.</p>

<p>But in doing so, they also killed off one of its oldest and most useful tools, from its most popular product. </p>

<p>On Wednesday, Google retired a longer-standing "plus": the + operator, a standard bit of syntax used to force words and phrases to appear in search results. The operator was part of Google since its launch in 1997 and built into every search engine since.</p>

<p><img src="http://waxy.org/random/images/weblog/google_plus_replaced-20111027-001455.png"></p>

<p>Unlike their other recent closures, the removal of + was made without any public announcement. It could only be found by doing a search, which advised the user to double-quote the string from now on, making "searches" look like "awkward" "Zagat" "reviews."</p>

<p>Google wouldn't disclose exactly why they phased it out, though it seems obvious that they're paving the way for Google+ profile searches. When Google+ launched, instead of adopting Twitter's @reply syntax, they coined their own format for mentioning people &mdash; adding a plus to the beginning of a name &mdash; triggering the future conflict with the + operator. </p>

<p>The fate of the "+" symbol was clear: protect a 12-year-old convention loved by power users, or bring Google+ profile searching to the mainstream?  It was doomed from the start.</p>

<p>Geeks from <a href="http://www.reddit.com/r/technology/comments/lj7af/google_removed_the_boolean_operator_as_a_search/">Reddit</a> and <a href="https://news.ycombinator.com/item?id=3140797">Hacker News</a> were quick to condemn the move.  </p>

<p>To understand why they're upset about a single character, let's step back to Google's launch in 1997.</p>

<p><br />
<strong>Why It Matters</strong></p>

<p><img src="http://waxy.org/random/images/weblog/google_plus_help_1999-20111026-235755.png"></p>

<p>For the first 12 years of its life, from its launch until early 2009, Google worked like this: every term you searched for appeared on every web page in its results.  Nerds call this an "and" search &mdash; a search for "cherry pie" becomes "cherry AND pie."  </p>

<p>By comparison, the popular convention at the time was to return pages with any of the search terms present &mdash; an "or" search. The results were noisy and unhelpful.</p>

<p>Google's own help page, <a href="http://web.archive.org/web/19990221212930/http://www.google.com/help.html">archived</a> in February 1999, explained it:</p>

<blockquote>Google only supports "and" queries. That is, it only returns pages that include all the query terms. The + operator, which enforces "and" behavior on some search engines, is unnecessary on Google.</blockquote>

<p>At the time, this new feature was a godsend for savvy users.  Because every term appeared in results, you could continue to refine your queries by simply adding new words to the search bar until you found what you were looking for.</p>

<p>As Google grew in popularity, this didn't scale. Non-technical users don't know what search terms to use or how to use search modifiers, and they shouldn't have to. </p>

<p>Instead, Google needed to read minds to find what their mainstream audience was looking for, even if it meant ignoring what they actually wrote.</p>

<p>They started with the introduction of spelling suggestions, with "do you mean?" prompts introduced in 2003.  By 2009, these were so successful that Google replaced the user's search with the corrected words by default, though they always explicitly explained the change.</p>

<p>In <a href="http://blogoscoped.com/forum/149523.html#id149551">January 2009</a>, however, Google began experimenting with silently ignoring search terms completely.</p>

<p>For anyone deep-diving Google for the dark corners of the Internet, this change was hard to swallow.  For the first time, searches were unreliable &mdash; an "or" search instead of an "and" search. </p>

<p>Journalists and software engineers, two classes of people who commonly search for obscure terms, objected to the change most.</p>

<p>"It's incredibly annoying," <a href="https://twitter.com/#!/peterrojas/status/127097959224578049">wrote</a> Peter Rojas, gdgt founder and co-founder of Engadget and Gizmodo. "I hate how they don't want you to do searches for exactly the words you've entered and nothing else."</p>

<p>"I also use + constantly. It's such a long-standing convention," <a href="https://twitter.com/#!/mat/status/127121175397670912">wrote</a> Mat Honan, senior reporter for Gizmodo and former contributing editor to Wired.</p>

<p>Even Matt Cutts, head of webspam at Google, personally agreed. "My fingers are crossed for coming up with a better approach to this," he <a href="https://twitter.com/#!/mattcutts/status/127118574354575360">said</a> on Twitter. "As a power user, I want my escape hatch/safety valve for 'Yup, I want exactly that weird word' too."</p>

<p>So, should we just "search" "like" "this" forever? Naturally, enterprising hackers are already routing around the perceived damage.</p>

<p><br />
<strong>The Alternatives</strong></p>

<p>As Google marginalizes its core base, it's opened the door for smaller, more nimble startups, such as <a href="http://duckduckgo.com/">DuckDuckGo</a>, a one-man project that's quickly becoming the go-to search engine for discriminating nerds. </p>

<p>With a corpus of powerful search modifiers and a hard-line stance against tracking and personalization, it was created and maintained for the last four years by a single engineer, Gabriel Weinberg. This month, Weinberg <a href="http://www.gabrielweinberg.com/blog/2011/10/duckduckgo-is-growing.html">announced</a> DuckDuckGo accepted funding from Union Square Ventures and hired his first full-time employee.</p>

<p>For those unwilling to leave Google's deep index, there are other solutions.  One pseudonymous hacker made <a href="http://finderr.org/">FindErr</a>, a simple proxy that adds quotes to every search before shuttling the user off to Google.</p>

<p>My personal favorite is this simple <a href="http://userscripts.org/scripts/show/116080">userscript</a> created by <a href="https://news.ycombinator.com/item?id=3142164">electrotype</a> for Hacker News, which instantly adds quote marks to every submitted search. It works in Chrome natively and Firefox with the Greasemonkey plugin.</p>

<p><br />
<strong>Too Hardcore</strong></p>

<p>As a service grows in popularity, alpha users outlive their usefulness. The core users that helped build a service by word-of-mouth often find themselves dwarfed in numbers by people with very different needs.</p>

<p>Take the recently-announced changes to Google Reader, for instance. Reader is the most widely-used and deeply-loved feed reader ever made, steamrolling over several startups in the mid-2000s in the process. Any startup would be thrilled to have their devoted audience; within Google, Reader seems like a distraction.</p>

<p>Last week, the Reader team <a href="http://googlereader.blogspot.com/2011/10/upcoming-changes-to-reader-new-look-new.html">announced</a> the removal of all of its social features, used by a relatively small but rabid fanbase. </p>

<p>Courtney Stanton, a Boston-based product manager, called Google Reader "the best social network created so far" in a <a href="http://kirbybits.wordpress.com/2011/10/21/wherein-i-try-to-explain-why-google-reader-is-the-best-social-network-created-so-far/">passionate rant on her blog</a>. "For me, this is the destruction of the only online space I truly give a shit about."</p>

<p>There's no easy solution. Should a company be expected to maintain features indefinitely because a tiny fraction of their base loves them? There are tangible costs to maintaining old code, and fringe features can clutter an interface, making user experience worse for those that don't use them.</p>

<p>For those people, removing features is more than an inconvenience. It shatters an entire community. But, ultimately, their usage is a rounding error in the overall product activity.</p>

<p>With Google Search and the + operator, the consequences are far less dire.  I asked Google what inspired the + removal, and how they balance the needs of power users with those of their mainstream base.  "We're sensitive to the needs of both newer users and 'power users' alike, and we're always looking for ways to improve search for both groups," a Google spokesperson said. "We make changes to search after rigorous testing shows that they improve the user experience."</p>

<p>At Google's scale, user testing can hide the behaviors and passions of entire subcommunities. The long-term implications of small changes like these are very hard to predict, especially with early adopters. </p>

<p>Who knows? If Google's search engine dominance started with an "and," it might just end with a "+".</p>&nbsp;]]></description>
            <link>http://waxy.org/2011/10/google_kills_its_other_plus/</link>
            <guid>http://waxy.org/2011/10/google_kills_its_other_plus/</guid>
            
            
            <pubDate>Thu, 27 Oct 2011 12:18:57 -0800</pubDate>
        </item>
        
        <item>
            <title>Apple&apos;s 1987 Knowledge Navigator, Only One Month Late</title>
            <description><![CDATA[<p>In 1987, Apple released this concept video for <strong>Knowledge Navigator</strong>, a voice-based assistant combined with a touchscreen tablet computer. </p>

<p><iframe width="550" height="403" src="http://www.youtube.com/embed/3WdS4TscWH8?rel=0" frameborder="0" allowfullscreen></iframe></p>

<p>Based on the dates mentioned in the Knowledge Navigator video, it takes place on <strong>September 16, 2011</strong>.  The date on the professor's calendar is September 16, and he's looking for a 2006 paper written "about five years ago," setting the year as 2011. </p>

<p>And this morning, at the iPhone keynote, Apple announced <a href="http://thenextweb.com/apple/2011/10/04/apple-announces-voice-activated-siri-assistant-feature-for-ios-5/">Siri</a>, a natural language-based voice assistant, would be built into iOS 5 and a core part of the new iPhone 4S.</p>

<p>So, <em>24 years ago</em>, Apple predicted a complex natural-language voice assistant built into a touchscreen Apple device, and was <em>less than a month off</em>.</p>

<p><br />
(Thanks to Hugh Dubberly for the video, who <a href="http://www.dubberly.com/articles/the-making-of-knowledge-navigator.html">helped create it</a> for ex-CEO John Sculley's <a href="http://www.worldcat.org/title/educom-87-keynote-address/oclc/027878535">EDUCOM 1987 keynote</a> in six weeks on a $60,000 budget.)</p>&nbsp;]]></description>
            <link>http://waxy.org/2011/10/apples_1987_knowledge_navigator_only_one_month_late/</link>
            <guid>http://waxy.org/2011/10/apples_1987_knowledge_navigator_only_one_month_late/</guid>
            
            
            <pubDate>Tue, 04 Oct 2011 12:47:26 -0800</pubDate>
        </item>
        
        <item>
            <title>Geek&apos;s Guide to Portland 2011</title>
            <description><![CDATA[<p>I have a bunch of friends coming into town for <a href="http://www.roflconsummit.com/">ROFLCon Summit</a> on Saturday, and rather than email them my suggestions of stuff to do in Portland, I thought I'd make it public.</p>

<p>This is my guide to PDX for people like me: people who geek out about good food, beer, comics, and computers. It's for people who want to experience the best of Portland in a short period of time, with a heavy focus on new stuff: many of the places listed here have opened in the last year.</p>

<p>One thing you'll notice is that most of the best stuff isn't in the downtown area.  To really experience Portland, you'll need to cross the bridge to the east side.  But don't worry, PDX is tiny and nothing will take you more than a few minutes by bus, bike, or taxi.</p>

<p>If you want any other suggestions, or have suggestions of your own, let me know!</p>

<p><iframe width="550" height="400" frameborder="0" scrolling="no" marginheight="0" marginwidth="0" src="http://maps.google.com/maps/ms?msa=0&amp;msid=213009020963094528355.0004ae22a36fdd40a6e85&amp;ie=UTF8&amp;t=m&amp;vpsrc=6&amp;ll=45.535453,-122.643127&amp;spn=0.096195,0.188828&amp;z=12&amp;output=embed"></iframe><br /><small>View <a href="http://maps.google.com/maps/ms?msa=0&amp;msid=213009020963094528355.0004ae22a36fdd40a6e85&amp;ie=UTF8&amp;t=m&amp;vpsrc=6&amp;ll=45.535453,-122.643127&amp;spn=0.096195,0.188828&amp;z=12&amp;source=embed" style="color:#0000FF;text-align:left">Waxy.org's Essential Guide to Portland 2011</a> in a larger map</small></p>

<p><big><big>Restaurants</big></big></p>

<p><img src="http://waxy.org/random/images/weblog/geek_pdx_tasty_n_sons-20110930-122824.png"></p>

<p><a href="http://tastynsons.com/">Tasty N Sons</a> (NE)<br />
If you have to choose one place to eat breakfast in Portland, go here. Imagine tapas-style small plates, but focused only on <a href="http://tastynsons.com/brunch.html">breakfast staples</a>. Brunch daily from 9am, get there early.</p>

<p><a href="http://www.meatcheesebread.com/">Meat Cheese Bread</a> and <a href="http://www.bunksandwiches.com/">Bunk Sandwiches</a> (SE)<br />
These two restaurants are focused on making the best sandwiches in Portland.  If it's late, try the new <a href="http://bunkbar.com/">Bunk Bar</a> in inner SE, which brings their sandwiches to a bar-like setting.</p>

<p><a href="http://saltandstraw.com/">Salt & Straw</a> (NE)<br />
New this summer, Tyler Malek's creative <a href="http://saltandstraw.com/flavors.php">flavors</a> and farm-to-cone ingredients make this the best ice cream around. Try the pear w/blue cheese, honey-strawberry-balsamic with black pepper, or special flavors made with local microbrewed beers.</p>

<p><a href="http://pinestatebiscuits.com/">Pine State Biscuits</a> (NE/SE)<br />
Heart-stopping, delicious biscuit sandwiches.  I don't think there's a bad thing on <a href="http://pinestatebiscuits.com/menu/">the menu</a>, but the Reggie and Moneyball are particularly great.  If you skip breakfast, their NE location stays open until 1am on Fridays and Saturdays.</p>

<p><a href="http://screendoorrestaurant.com/">Screendoor</a> (SE)<br />
Portland meets the South, with farm-to-table comfort food. Surprisingly great for vegans, with a menu of local organic sides and salads that changes weekly. Best fried chicken I've ever had.</p>

<p><a href="http://apizzascholls.com/">Apizza Scholls</a> (SE)<br />
Slice ranked it as one of the <a href="http://slice.seriouseats.com/archives/2008/07/apizza-scholls-pizza-portland-oregon-or.html">top five pizzerias</a> in America, and the #2 pizza on the West coast in their March Madness bracket.  Just get there when they open, or be ready to saddle up with a couple beers and wait.  </p>

<p><a href="http://www.pokpokpdx.com/">Pok Pok</a> (SE)<br />
2011 James Beard-winning chef Andy Ricker kicked off a culinary renaissance in Portland with his frontyard grill-turned-restaurant empire. Inspired by Thai street food, you won't find chicken panang anywhere near Pok Pok's eclectic, face-melting menu. While you wait, grab a drink at the Pok Pok-owned Whiskey Soda Lounge across the street. And try a drinking vinegar, you won't regret it.</p>

<p><a href="http://www.grunerpdx.com/">Grüner</a> (SW)<br />
Delicious Alpine cuisine, my favorite new restaurant in the downtown area. They also just opened Kask, their newly-opened casual bar adjacent to the restaurant.</p>

<p><a href="http://wafupdx.com/">Wafu</a> (SE)<br />
Opened last month, this is the best ramen in Portland and the most inspired Japanese in town.  They're still working out the kinks, but even their worst is better than most cities' best.</p>

<p><br />
<big><big>Food Carts and Late-Night Dining</big></big></p>

<p>The food cart scene in Portland is ridiculously amazing, a food culture revolution with over 670 carts in 25 "pods" (groups of carts), some spanning full city blocks. They can be a little hit-or-miss, but there are some amazing gems to be found.  New this year: carts serving alcohol. </p>

<p><strong>Note:</strong> <a href="http://voodoodoughnut.com/index.php">Voodoo Donuts</a> is for tourists.  Like <a href="http://www.montageportland.com/">Le Bistro Montage</a>, <a href="http://www.whiffies.com/">Whiffies Fried Pies</a> and <a href="http://www.potatochampion.com/">Potato Champion</a>, these late-night staples became famous with locals by being open when bars let out. They should <em>only be consumed drunk</em>. (And even then, you can do better.) Any other time, they're just mediocre. </p>

<p><a href="http://www.flickr.com/photos/stacyjclinton/5251037943/in/photostream/"><img src="http://waxy.org/random/images/weblog/geek_pdx_cartopia-20110930-124458.png" border="0"></a><br />
<small>Pyro Pizza, Whiffies fried pie, and Potato Champion poutine, <a href="http://www.flickr.com/photos/stacyjclinton/5251037943/in/photostream/">photo by Stacy Clinton</a></small></p>

<p><strong>Cartopia</strong> (SE, weekends until 3am)<br />
This collection of carts on SE Hawthorne at 12th is more known for its late-night hours and raucous vibe than the quality of its food. But if you're hungry after a late night of drinking, it's definitely worth trying <a href="http://www.pyropizzacart.com/">Pyro Pizza's</a> wood-fired oven-in-a-cart and the crepes from <a href="http://www.facebook.com/perierra">Perierra Creperie</a>. New this week and running until the end of October, is <a href="http://www.thrillist.com/bars/portland/or/97202/hawthorne-dist/the-hospitality-suite_great-cocktails_outdoors_alcohol">Hospitality Suite</a>, the nation's first cocktail cart, run by the Oregon Bartenders' Guild to showcase Portland Cocktail Week.</p>

<p><a href="http://www.khaomangai.com/">Nong's Khao Man Gai</a> (SW)<br />
Bangkok-born Nong Poonsukwattana offers only one item on her menu &mdash; <em>khao man gai</em>, a uniquely Thai street dish made from poached chicken and rice and sauce. Arguably the best cart in Portland, located at the SW 9th and Alder cart pod, the largest in town. Closed Sundays.</p>

<p><a href="http://www.yelp.com/biz/leroys-familiar-vittles-portland">LeRoy's Familiar Vittles</a> (SE)<br />
The best BBQ in town comes from this food cart on SE 48th at Division, in the only cart pod in town with its own full bar, pool table, and piano. Try the mac & cheese. Close runner-up: <a href="http://podnahspit.com/">Podnah's Pit BBQ</a> on NE Killingsworth.</p>

<p><a href="http://www.thrillist.com/food/portland/97209/downtown/three-pigs-deli_american_breakfast_cheap-grub_comfort-food_sandwiches_cheese">Three Pigs Deli</a> (NW, weekends until 4am)<br />
Another brand-new addition to Portland's late-night dining scene, Three Pigs is a tiny deli downtown serves delicious sandwiches made from fresh, local ingredients, some grown behind the counter. They have lunch hours, but quality late-night food is so rare, this is worth seeking out at night.</p>

<p><br />
<big><big>Drinking</big></big></p>

<p>Portland's a big beer town, home to more microbreweries than any city in the world, though the distillery and cocktail scene's grown in recent years.  Here are my picks for the absolute best.</p>

<p><a href="http://www.flickr.com/photos/throgers/6191205682/"><img src="http://waxy.org/random/images/weblog/geek_pdx_hairofthedog-20110930-125505.png" border="0"></a><br />
<small>Hair of the Dog Brewing, Photo by <a href="http://www.flickr.com/photos/throgers/6191205682/">throgers</a></small></p>

<p><a href="http://www.hairofthedog.com/">Hair of the Dog</a> (SE)<br />
This microbrewery is beer geek heaven, capturing five out of RateBeer's <a href="http://www.ratebeer.com/BestInMyArea.asp?CountryID=213&StateID=37">top six Oregon beers</a>. A perfect place to try some of Portland's best beer, though their tasting room has quirky hours, open only from 2-8pm, Wednesday through Sunday.</p>

<p><a href="http://www.yelp.com/biz/the-bye-and-bye-portland">Bye & Bye</a>/<a href="http://www.yelp.com/biz/sweet-hereafter-portland-2">Sweet Hereafter</a> (NE/SE)<br />
The Bye & Bye on NE Alberta and the Sweet Hereafter, its newly-opened sister on SE Belmont, are distinctly Portland institutions &mdash; vegan bars with food that's shockingly tasty even for die-hard omnivores like me (try the chili pie!).  Great beer list, delicious and strong cocktails served in Mason jars, comfortable vibe, and plenty of seating make this a great meeting place.</p>

<p><a href="http://www.baileystaproom.com/">Bailey's Taproom</a> (SW)<br />
There isn't much atmosphere here, but Bailey's makes up for it with the most interesting taplist in Portland &mdash; 20 beers rotating daily, selected by mega-beer geeks.</p>

<p><a href="http://www.pdxgreendragon.com/">Green Dragon</a> (SE)<br />
With 50 beers on tap and huge indoor/outdoor spaces, this place is great for meeting large groups of people.  The food menu and taplist can be hit-or-miss, but there's always a handful of great beers in the mix.  If you're feeling experimental, try <a href="http://www.cascadebrewingbarrelhouse.com/">Cascade Brewing</a> across the street, quite possibly the only brewery in the U.S. focused exclusively on sour ales.</p>

<p><a href="http://www.distilleryrowpdx.com/">Distillery Row</a> (SE)<br />
If you're here on a weekend, take an hour to sample Portland's craft distillery movement on foot, doing tastings from House Spirits and Deco Distilling to New Deal and Integrity.  If you can only choose one, New Deal's the best deal, with eight excellent liquors for $5.</p>

<p><a href="http://www.townshendstea.com/">Townshend's Tea House</a> (NE)<br />
There's no shortage of good coffee in Portland.  (<a href="http://www.stumptowncoffee.com/locations">Stumptown</a>, <a href="http://ristrettoroasters.com/">Ristretto</a>, and <a href="http://baristapdx.com/">Barista</a> are all safe bets.)  But I'm not a big coffee drinker so I tend to head to Townshend's, the best tea in Portland.  Their bubble tea is best in town, with a wide range of flavors and your pick of tapioca, aloe or fruit jellies. </p>

<p><br />
<big><big>Attractions</big></big></p>

<p><a href="http://www.flickr.com/photos/incredibleape/5530024034/"><img src="http://waxy.org/random/images/weblog/geek_pdx_ground_kontrol-20110930-130330.png"></a><br />
<small>Ground Kontrol at night, photo by <a href="http://www.flickr.com/photos/incredibleape/5530024034/">Incredible Ape</a></small></p>

<p><a href="http://groundkontrol.com/">Ground Kontrol</a> (NW)<br />
World-class '80s video arcade and pinball gallery that turns into a 21+ bar after 5pm. Absolutely essential geek visit.</p>

<p><a href="http://www.powells.com/locations/powells-books-bldg-2/">Powell's Technical Books</a> (NW)<br />
Everyone knows about Powell's Books, but geeks may be more interested in Powell's Technical, an essential resource for modern and vintage books on science, math, computers, and engineering.  It recently relocated directly across the street from the flagship store.</p>

<p><a href="http://www.floatingworldcomics.com/">Floating World Comics</a> (NW)<br />
Portland has some great comic shops, but for art/indie/experimental comic lovers, Floating World can't be missed. </p>

<p><a href="http://www.yelp.com/biz/countermedia-portland">Counter Media</a> (SW)<br />
On the other side of Burnside from Powell's, Counter Media is a wonderful bookstore carrying a carefully-curated collection of indie comics and graphic novels, with crazy fetish stuff in the back. When you're done, hit up <a href="http://www.readingfrenzy.com/">Reading Frenzy</a> next door for some of the best of Portland's local zine scene.</p>

<p><a href="http://billygalaxy.com/">Billy Galaxy</a> (SW)<br />
Though often wildly overpriced, this is nostalgia heaven.  Go buy that Burgertime lunchbox you've always wanted.</p>

<p><br />
Have a great time!</p>&nbsp;]]></description>
            <link>http://waxy.org/2011/09/geeks_guide_to_portland_2011/</link>
            <guid>http://waxy.org/2011/09/geeks_guide_to_portland_2011/</guid>
            
            
            <pubDate>Fri, 30 Sep 2011 11:53:32 -0800</pubDate>
        </item>
        
        <item>
            <title>Gamer Recreations of the World Trade Center </title>
            <description><![CDATA[<p>People deal with tragedy in different ways using the tools they have at their disposal. Painters paint, writers write, and gamers mod.</p>

<p>Lately, I've been interested in seeing how game modders and mappers have recreated the World Trade Center, the events of September 11, and the WTC Memorial in various game engines. Some of these are profane and offensive, quite likely made by teens that have no first-hand memory of the disaster, but most are intended as tributes.  Here's the best of what I was able to find.</p><a href="http://waxy.org/2011/09/gamer_recreations_of_the_world_trade_center/">Continue reading...</a>&nbsp;]]></description>
            <link>http://waxy.org/2011/09/gamer_recreations_of_the_world_trade_center/</link>
            <guid>http://waxy.org/2011/09/gamer_recreations_of_the_world_trade_center/</guid>
            
            
            <pubDate>Sun, 11 Sep 2011 16:40:48 -0800</pubDate>
        </item>
        
        <item>
            <title>Heello is Twitter for Pretending</title>
            <description><![CDATA[<p>It's easy to write off <a href="http://heello.com">Heello</a> as a Twitter clone.  Created by the <a href="http://heello.com/Noah">founder of Twitpic</a>, the shameless knockoff looks and behaves like a stripped-down version of Twitter, down to the <strike>tweets</strike> <em>pings</em>, <strike>followers</strike> <em>listeners</em>, and <strike>retweets</strike> <em>echos</em>.</p>

<p>But it's shaping up to be more than that.  Creative fakesters are using the blank slate to turn Heello into the <strong>parallel-universe version of Twitter</strong>.</p>

<p><br />
A world in which Heello was cofounded by Ev Williams (<a href="http://heello.com/ev">@ev</a>), who acts as CEO and gives away free iPads to Heello users.</p>

<p><img src="http://waxy.org/random/images/weblog/heello_ev-20110811-105618.png"></p>

<p><br />
Where CNN Breaking News (<a href="http://heello.com/cnnbrk">@cnnbrk</a>) reports all the news in ALL CAPS, including breaking news reports like "JUSTIN BIEBER" and "I JUST UNLOCKED THE 'I'M ON A BOAT' BADGE ON FOURSQUARE."</p>

<p><img src="http://waxy.org/random/images/weblog/heello_cnnbrk-20110811-110038.png"></p>

<p><br />
A world where Mark Zuckerberg (<a href="http://heello.com/MarkZuckerberg">@MarkZuckerberg</a>) is a profane, sexist womanizer.</p>

<p><img src="http://waxy.org/random/images/weblog/helloo_markzuckerberg-20110811-111508.png"></p>

<p><br />
And where major web services (past and present) flirt and snark at each other, like <a href="http://heello.com/Tumblr">@Tumblr</a>, <a href="http://heello.com/Color">@Color</a>, <a href="http://heello.com/4chan">@4chan</a>, and <a href="http://heello.com/Pownce">@Pownce</a>.</p>

<p><img src="http://waxy.org/random/images/weblog/helloo_color-20110811-112658.png"></p>

<p><br />
Of course, Heello wouldn't be complete without its own <a href="http://heello.com/SocialMediaExpert">Social Media Experts</a>.  "Please Check Out My Blogpost 'How To Drive Qualified Traffic To Your Blog Via Heello.'"</p>

<p><img src="http://waxy.org/random/images/weblog/heello_socialmediaexpert-20110811-111034.png"></p>

<p><br />
Heello is like a blank-slate Twitter with no moderation or verification.  I doubt the Heello team wanted or expected this behavior, but they inadvertently created a perfect playground for parody and meta-commentary, like <a href="http://uncyclopedia.wikia.com/wiki/Main_Page">Uncyclopedia</a> or <a href="http://encyclopediadramatica.ch/Main_Page">Encyclopedia Dramatica</a>'s parallel world versions of Wikipedia.</p>

<p>It should be fun to see how they respond.  </p>

<p><strong>Update:</strong> Marshall Kirkpatrick, lead writer of <a href="http://www.readwriteweb.com/">ReadWriteWeb</a>, comments, "They told me they were going to remove any of these that weren't clearly satires.  That's a real shame and shows a lack of sense of humor."  The first casualty was <a href="http://heello.com/ev">@ev</a>, which was deleted shortly after this post was published.</p>&nbsp;]]></description>
            <link>http://waxy.org/2011/08/helloo_is_twitter_for_fakesters/</link>
            <guid>http://waxy.org/2011/08/helloo_is_twitter_for_fakesters/</guid>
            
            
            <pubDate>Thu, 11 Aug 2011 11:30:58 -0800</pubDate>
        </item>
        
        <item>
            <title>There&apos;s No Wrong Way to Play Monopoly</title>
            <description><![CDATA[<p><a href="http://www.marco.org/2011/07/25/campaign-for-real-monopoly">Marco Arment</a> just linked to <a href="http://www.criticalmiss.com/issue10/CampaignRealMonopoly1.html">this great article</a> about how everyone plays Monopoly wrong.  If you read the <a href="http://www.hasbro.com/common/instruct/monins.pdf">actual rules</a>, it's a completely different game than the one you likely grew up with &mdash; one that moves much, much quicker.</p>

<p>Five things I never knew about Monopoly's official rules:</p>

<blockquote>1. If a player decides not to buy a property, it immediately goes up for auction by the bank and is sold to the highest bidder.  This blew my mind.

<p>2. Houses must be built, and sold, evenly across a color-group. For example, you can't build three houses on Park Place without having two houses on Boardwalk first.</p>

<p>3. It's the property owner's responsibility to ask for rent.  If you forget to ask for rent before the end of the next player's turn, you're out of luck.</p>

<p>4. Rent is doubled on properties without houses in a monopoly.</p>

<p>5. Income tax is calculated from your total net worth, including all properties and buildings, not just your cash. And you have to decide whether to pay 10% or $200 <em>before</em> you add it up.</blockquote></p>

<p><br />
While these official rules gradually disappeared from common play, other unofficial "house rules" came to take their place. We always put funds collected from Chance/Community Chest cards into a "kitty" that was given to whoever landed on Free Parking. Many others gave $400 when landed on "Go," or didn't allow rent to be collected while in jail.</p>

<p>Many of us learned Monopoly like we learned the rules of dodgeball or rock-scissors-paper &mdash; spread by word-of-mouth from family and friends.  </p>

<p>It's interesting to see a commercial game see the same sort of cultural variation as other children's <a href="http://en.wikipedia.org/wiki/List_of_traditional_children's_games">folk games</a>.</p>

<p>But maybe that's appropriate for a game that was itself derived from another board game.  Contrary to popular belief, Charles Darrow didn't invent Monopoly in 1933 from scratch.  It was heavily based on <a href="http://en.wikipedia.org/wiki/History_of_the_board_game_Monopoly">The Landlord's Game</a>, an innovative board game patented in 1904 by Lizzie Magie, to be a "practical demonstration of the present system of land-grabbing with all its usual outcomes and consequences."</p>

<p><img src="http://waxy.org/random/images/weblog/landlords_game-20110725-125153.png"></p>

<p><br />
The Landlord's Game and its variations like "Auction Monopoly" and "The Fascinating Game of Finance" spread by word of mouth throughout the early-20th century with evolving rules and hand-drawn boards, popular among the Quakers and used as a teaching aid for university students.</p>

<p>In 1933, Charles Darrow played a homemade version of The Landlord's Game printed on oil cloth, saw the market potential, and tried to patent the new "Monopoly" as his own.  After finding great success selling handmade versions, he sold the rights to Parker Brothers.  Parker Brothers bought Magie's patent for $500 to have an undisputed claim to the board game, but was threatened by other popular competitors and homemade variations. Through a process of litigation, acquisition, and quiet settlements during the late-1930s, Parker Brothers wiped all the other derivative versions of The Landlord's Game off the map.</p>

<p>By the 1970s, Parker Brothers' revisionist history was canon &mdash; the official Monopoly rules and a 1974 book on the history of the game stated that the game was created solely by Charles Darrow.  </p>

<p>So, when someone says you're playing Monopoly wrong, tell them you're playing your own version... just like Darrow did.</p>

<p>Because <a href="http://everythingisaremix.info/">everything is a remix</a>.</p>&nbsp;]]></description>
            <link>http://waxy.org/2011/07/theres_no_wrong_way_to_play_monopoly/</link>
            <guid>http://waxy.org/2011/07/theres_no_wrong_way_to_play_monopoly/</guid>
            
            
            <pubDate>Mon, 25 Jul 2011 13:26:33 -0800</pubDate>
        </item>
        
        <item>
            <title>Sweet Tea</title>
            <description><![CDATA[<p>I'm a regular at <a href="http://www.meatcheesebread.com/">Meat Cheese Bread</a>, my favorite sandwich shop in Portland. Even though I'm sick and feel like hell, I ventured out to pick up a to-go order today, because their egg salad sandwich makes everything better.  John, the owner, was working the counter. </p>

<blockquote>Me: Can I make a suggestion?<br>
John: Sure.<br>
Me: You guys should make a sweet tea.<br>
John (emphatically): No.<br>
Me: Why?<br>
John: Because it's disgusting. I make all the iced tea myself. Simple syrup's over there. If you want to ruin it, go ahead.</blockquote>

<p>Some people would get turned off by this, others would be downright <em>pissed</em>.  But this is exactly what I like in a business, and it's why I eat there at least once a week.</p>

<p>John's singular, uncompromising vision is why the food is so damned great. He's not trying to make a restaurant that makes everyone happy; he built a place that he'd want to eat at, and if you don't like it, piss off.</p>

<p><a href="http://www.flickr.com/photos/intrepidation/4453869424/"><img src="http://waxy.org/random/images/weblog/meatcheesebread-20110723-185517.png" border="0"></a><br />
<div style="width: 550px; text-align: center; font-size: 12px; font-family: Helvetica, Arial, sans-serif;">Meat Cheese Bread. <a href="http://www.flickr.com/photos/intrepidation/4453869424/">Photo</a> by <a href="http://www.flickr.com/photos/intrepidation/">Tim Roth</a> on Flickr</a>.</div></p>

<p>The same goes for the web.  I'd rather use a service that has a strong, single-minded vision, even if some of the decisions aren't exactly how I'd want them, than a washed-out, milquetoast service created by committee, designed to meet market demand, that tries to make everybody happy.</p>

<p>Another way to put it: if someone out there doesn't hate your product, it's probably not worth using.</p>&nbsp;]]></description>
            <link>http://waxy.org/2011/07/meat_cheese_bread/</link>
            <guid>http://waxy.org/2011/07/meat_cheese_bread/</guid>
            
            
            <pubDate>Sun, 24 Jul 2011 19:52:57 -0800</pubDate>
        </item>
        
        <item>
            <title>Lessons Learned from the President&apos;s Tweet</title>
            <description><![CDATA[<p>Over at the Expert Labs blog, I <a href="http://expertlabs.org/2011/07/lessons-learned-from-the-white-houses-twitter-town-hall.html">did some digging</a> into the unusually large response to the President's first tweet on @whitehouse during the Twitter Town Hall. In the process, I played around using Twitter Lists as tags, some phrase analysis, and more fun with charts.</p>

<p>I'm cross-posting it below, for posterity.  Hope you enjoy it!</p>

<hr>

<p>During the <a href="http://askobama.twitter.com/" target="_self">Twitter Town Hall</a> collaboration with the White House, President Obama posted a single tweet to @whitehouse, asking this question:</p>

<p><a href="https://twitter.com/#!/whitehouse/status/88670359720697856"><img class="asset  asset-image at-xid-6a00d8345409f069e2015433ae8d8e970c" style="border: 1px solid #ccc; margin: 10px 40px 10px 40px;" title="Whitehouse_tweet" src="http://anil.typepad.com/.a/6a00d8345409f069e2015433ae8d8e970c-800wi" alt="Obama's deficit tweet" /></a></p>

<p>This was historic for two reasons: it was the first time that a President has ever posted directly to a social network from the White House. Second, it was the first time the President's directly asked for feedback from users of a social network.</p>
<p>There was some great analysis of the Twitter Town Hall activity, including <a href="http://obama.twitsprout.com/" target="_self">TwitSprout's infographics</a> and Radian6's <a href="http://www.radian6.com/platform-blog/2011/07/twitter-town-hall-the-white-house-askobama-final-report/" target="_self">detailed postmortem</a> on Wednesday.  Both focused on the #askobama questions that were asked before and during the Town Hall.  Using ThinkUp's data collecting responses to the President's first tweet, I'd like to focus specifically on responses to the President's question above.</p>
<p>We've been using ThinkUp to archive and analyze the White House's Twitter account since May 1, 2009 and, as we've <a href="http://expertlabs.org/2011/02/real-time-thinkup-and-the-state-of-the-union.html" target="_self">shared before</a>, have gathered a pretty amazing corpus for analysis.  With that, it's useful to see how people responded to this new kind of personal, inquisitive behavior relative to past activity.</p>
<p>The short version: the response to the President's tweet drew more than three times the number of responses as the nearest runner-up, and more than six times more replies than anything posted in the last year.  There were over 1,850 responses to his deficit question, topping the two <a href="http://expertlabs.org/2010/05/grand-challenges-the-first-results.html" target="_self">Grand Challenges</a> questions from April 2010 combined.  You can <a href="http://expertlabs.aaas.org/thinkup01/post/?t=88670359720697856&amp;n=twitter" target="_self">see them all</a> on the White House's ThinkUp.</p>

<p><a style="display: inline;" href="http://anil.typepad.com/.a/6a00d8345409f069e2014e8a0c1f61970d-pi"><img class="asset  asset-image at-xid-6a00d8345409f069e2014e8a0c1f61970d image-full" title="Whitehouse_tweet_popularity" src="http://anil.typepad.com/.a/6a00d8345409f069e2014e8a0c1f61970d-800wi" border="0" alt="Whitehouse_tweet_popularity" /></a> <br /><br /></p>
<p>By comparison, the chart below shows the top ten most-replied tweets since the White House started using Twitter.</p>
<table style="font-size: 13px;">
<tbody>
<tr>
<th>Replies</th> <th>Tweet</th> <th style="width: 100px">Date</th>
</tr>
<tr>
<td>1,857</td>
<td>in order to reduce the deficit,what costs would you cut and what investments would you keep - bo</td>
<td><a href="http://twitter.com/whitehouse/status/88670359720697856">2011 July 6</a></td>
</tr>
<tr>
<td>583</td>
<td>What Grand Challenge should be on our Nation's to-do list? Reply w/your idea now! <a href="http://bit.ly/dy9fkL">http://bit.ly/dy9fkL</a> #whgc</td>
<td><a href="http://twitter.com/whitehouse/status/12171080893">2010 April 14</a></td>
</tr>
<tr>
<td>461</td>
<td>The next Apollo program or human genome project? Respond w/a Grand Challenge our Nation should address: <a href="http://bit.ly/b1Fyq9">http://bit.ly/b1Fyq9</a> #whgc</td>
<td><a href="http://twitter.com/whitehouse/status/12060530167">2010 April 12</a></td>
</tr>
<tr>
<td>286</td>
<td>The President, VP, national security team get updated on mission against Osama bin Laden in the Sit Room, 5/1/11 <a href="http://twitpic.com/4si89t">http://twitpic.com/4si89t</a></td>
<td><a href="http://twitter.com/whitehouse/status/65170895773245440">2011 May 2</a></td>
</tr>
<tr>
<td>200</td>
<td>Today, there are over 20k border patrol agents -- double the number in 2004. Send thoughts on #immigration reform our way.</td>
<td><a href="http://twitter.com/whitehouse/status/66972078796062720">2011 May 7</a></td>
</tr>
<tr>
<td>172</td>
<td>Obama's long form birth certificate released so that America can move on to real issues that matter to our future <a href="http://goo.gl/fNmdR">http://goo.gl/fNmdR</a></td>
<td><a href="http://twitter.com/whitehouse/status/63225455687368705">2011 April 27</a></td>
</tr>
<tr>
<td>165</td>
<td>President Obama just presented a parody movie trailer @ the #WHCD Enjoy: <a href="http://www.youtube.com/watch?v=508aCh2eVOI">http://www.youtube.com/watch?v=508aCh2eVOI</a></td>
<td><a href="http://twitter.com/whitehouse/status/64512618945183744">2011 May 1</a></td>
</tr>
<tr>
<td>150</td>
<td>Reply to us w/ your questions for top WH policy folks, we'll take some in our online panel right after #SOTU at <a href="http://wh.gov">http://wh.gov</a></td>
<td><a href="http://twitter.com/whitehouse/status/30048699535065091">2011 January 25</a></td>
</tr>
<tr>
<td>129</td>
<td>President Obama on the phone with President Hosni Mubarak of Egypt in the Oval Office, VP Biden listens <a href="http://twitpic.com/3ubl1u">http://twitpic.com/3ubl1u</a></td>
<td><a href="http://twitter.com/whitehouse/status/31158676710494208">2011 January 29</a></td>
</tr>
<tr>
<td>122</td>
<td>President Obama on Libya: "I refused to wait for the images of slaughter and mass graves before taking action" Full video: <a href="http://wh.gov/aDC">http://wh.gov/aDC</a></td>
<td><a href="http://twitter.com/whitehouse/status/52538340741890048">2011 March 29</a></td>
</tr>
</tbody>
</table>
<p>It's worth noting that eight out of the top 10 most replied were all posted in the last six months, suggesting that the White House's New Media team is increasing its effectiveness in engaging its audience on Twitter, even as that audience grows.</p>
<p>This tweet was the most effective the White House has ever been at drawing a behavior response from its followers. This is interesting, because it differs from typical tweets in two ways:</p>
<ul>
<li>It is personal (using the President's "- bo" signature)</li>
<li>It asks a concrete question</li>
</ul>
<p>While some of the response could be attributed to the focus on the Twitter event, it's likely that continuing this question-answer process with a personal touch leads to deeper and richer engagement.</p>
<p>&nbsp;</p>
<p><strong><span style="font-size: 14pt;">Who talks to @whitehouse?</span></strong></p>
<p>To help determine the subject expertise for each of the respondents, I used the Twitter API to retrieve the lists that each person belonged to.  My hope was that the list names could act as tags, like on Delicious or Flickr, to help group and categorize individuals.</p>
<p>Because lists are often used for personal use, the most frequently-used list names include some unhelpful ones like "friends" and "people," but many can be used as useful categories like "politics," "writers," and "tech."  Here's a <a href="http://www.wordle.net/" target="_self">Wordle</a> of the top 100 most frequently used.</p>
<p><a style="display: inline;" href="http://anil.typepad.com/.a/6a00d8345409f069e201539018c991970b-pi"><img class="asset  asset-image at-xid-6a00d8345409f069e201539018c991970b image-full" title="Whitehouse_wordle" src="http://anil.typepad.com/.a/6a00d8345409f069e201539018c991970b-800wi" border="0" alt="Whitehouse_wordle" /></a> <br /><span style="font-size: 10pt;">Lists that @whitehouse responders belong to</span></p>
<p>These lists let us examine the responses from different facets.  Here are the top five responses from people most tagged with "politics" or "political":</p>
<table id="table_results" style="font-size: 13px;">
<tbody>
<tr>
<td>mommadona</td>
<td>mommadona</td>
<td>.@whitehouse War, as a political tool,  is no longer an option in the 21st Century. Make it so. #ASKOBAMA #dem #p2 #p21</td>
</tr>
<tr>
<td>lheal</td>
<td>Loren Heal</td>
<td>@whitehouse Investments? You mean spending. When the government spends, it crowds out private investment rather than encouraging it.</td>
</tr>
<tr>
<td>tlanehudson</td>
<td>Lane Hudson</td>
<td>@whitehouse Fair tax based on ability to pay. End war spending.</td>
</tr>
<tr>
<td>SeamusCampbell</td>
<td>Seamus Campbell</td>
<td>@whitehouse Police forces for each cabinet-level department #askobama</td>
</tr>
<tr>
<td>lisalways</td>
<td>lisalways</td>
<td>@whitehouse Peacetime defense should be cut, minimize war in Afg &amp; end soon. Stop Bush Tax cuts. Push hard for advance on infrastructure</td>
</tr>
</tbody>
</table>
<p>Compare that to people tagged with "tech" or "technology":</p>
<table id="table_results" style="font-size: 13px;">
<tbody>
<tr>
<td>colonelb</td>
<td>David Britten</td>
<td>@whitehouse Eliminate the federal department of education and return education to the states. #askobama</td>
</tr>
<tr>
<td>sharonburton</td>
<td>Sharon Burton</td>
<td>@whitehouse Health and education are the conditions for prosperity. Cut tax benefits to corporations. They benefit from the conditions.</td>
</tr>
<tr>
<td>TotalTraining</td>
<td>Total Training</td>
<td>@whitehouse less international support and wars more focus on domestic concerns like education for the young and old</td>
</tr>
<tr>
<td>atkauffman</td>
<td>andrew kauffman</td>
<td>@whitehouse costs need to be those that citizens do not need, loopholes, high costs of congress etc investments in learning and CHILDREN</td>
</tr>
</tbody>
</table>
<p><br />As you'd expect, the responses are very different from people tagged "green":</p>
<table id="table_results" style="font-size: 13px;">
<tbody>
<tr>
<td>LynnHasselbrgr</td>
<td>Lynn Hasselberger</td>
<td>@whitehouse cut defense, big oil subsidies, tax extension on wealthiest, corp tax loopholes. Invest in teachers + cleanenergy #AskObama</td>
</tr>
<tr>
<td>CBJgreennews</td>
<td>Susan Stabley</td>
<td>. @whitehouse Will you support the end of government subsidies for oil and energy companies, esp. those that have  record profits? #askObama</td>
</tr>
<tr>
<td>ladyaia</td>
<td>Susan Welker, AIA</td>
<td>@whitehouse Money given to farmers of GMO products and more support of organic farmers.  Our health costs would be reduced by better food.</td>
</tr>
<tr>
<td>SmartHomes</td>
<td>Daniel Byrne(Smarty)</td>
<td>@whitehouse jobs and budget fix: massive release of oil from strategic reserve to lower oil price. Effect: No cost stimulus package 4 every1</td>
</tr>
<tr>
<td>dcgrrl</td>
<td>DC Grrl</td>
<td>@whitehouse I would definitely cut subsidies to energy companies, and I'd keep infrastructure and education investments. #askobama</td>
</tr>
</tbody>
</table>
<p>It's surprising how useful these results are, considering how limited Twitter Lists are exposed throughout the interface.  This suggests that Twitter List memberships can be a useful measure of determining a user's authority in subject areas, which we'll be looking into for ThinkUp.</p>
<p>&nbsp;</p>
<p><strong><span style="font-size: 14pt;">The Answers</span></strong></p>
<p>When asked where to reduce spending, 479 people (about 25%) included some variation of "war," "defense" or "military."  Other popular suggestions included raising taxes/ending the Bush-era tax cuts (11%) and tax subsidies for oil companies and farming (6%).  People seemed to be evenly split between those who want to protect Medicare and Social Security and those who want to see it overhauled.</p>
<p>With regards to where to invest for the future, the most popular was education, with about 17% of responses including terms like "education," "school" or "teachers."   6% want to see renewed investments in energy, 5% on infrastructure projects, and 2% in health care.  (Surprisingly, only 15 people mentioned decriminalizing marijuana.)</p>
<p>For the full set of responses, you can <a href="http://expertlabs.aaas.org/thinkup01/post/?t=88670359720697856&amp;n=twitter" target="_self">browse them all</a> on ThinkUp.  Or, if you like, the entire dataset is available on <a href="docs" target="_self">Google Docs</a> or embedded below.</p>
<p><iframe width="500" src="https://spreadsheets.google.com/a/expertlabs.org/spreadsheet/pub?hl=en_US&amp;hl=en_US&amp;key=0AswqM1_xQfuhdEFOVlJDTVgtQVdnSEctOTkwUnJ2aFE&amp;single=true&amp;gid=2&amp;output=html&amp;widget=true" height="300" frameborder="0"></iframe></p>
<p>&nbsp;</p>
<p><strong><span style="font-size: 14pt;">Conclusion</span></strong></p>
<p>For us, it's been fascinating to see an American President use social media to directly ask questions and get answers.  We hope other government agencies are taking note of how powerful the combination of a <strong>direct question, authentic voice, and an audience</strong> can be for democracy.  And these lessons extend to the private sector, as well: every company can learn how to better interact with their community from this national experiment in democracy.</p>
<p>The next step, of course, is to make sure those answers are useful enough to inform decision-making.  If our representatives are listening, and people feel they're being heard, everyone benefits.</p>
<p>We're happy for people to reuse our findings.  Any questions about these results can be addressed to research@expertlabs.org.</p>

&nbsp;]]></description>
            <link>http://waxy.org/2011/07/lessons_learned_from_the_presidents_tweet/</link>
            <guid>http://waxy.org/2011/07/lessons_learned_from_the_presidents_tweet/</guid>
            
            
            <pubDate>Fri, 22 Jul 2011 12:18:07 -0800</pubDate>
        </item>
        
        <item>
            <title>Kind of Screwed</title>
            <description><![CDATA[<p>TL;DR version: Last year, I was threatened with a lawsuit over the pixel art album cover for <a href="http://kindofbloop.com/">Kind of Bloop</a>. Despite my firm belief that I was legally in the right, I settled out of court to cut my losses. This ordeal was very nerve-wracking for me and my family, and I've had trouble writing about it publicly until now. </p>

<p><strong>Note:</strong> I posted this on Twitter and Maisel's Facebook wall before it was deleted, but I'll repeat it here: I understand you may have strong feelings about this issue, but please don't harass him publicly or privately. Reasonable discussion about the case is fine; personal attacks, name-calling and abuse are not. We're all humans here. <em>Be cool.</em></p>

<p>Still want the full story?  Read on.</p>

<p><em>(Note: This post was reviewed by both my and Jay Maisel's legal counsel.)</em></p>

<p><br />
<div class="heading">The Long Version</div></p>

<p>Remember <a href="http://kindofbloop.com/">Kind of Bloop</a>, the chiptune tribute to Miles Davis' <em>Kind of Blue</em> that I produced?  I went out of my way to make sure the entire project was above board, licensing all the cover songs from Miles Davis's publisher and giving the total profits from the Kickstarter fundraiser to the five musicians that participated.</p>

<p>But there was one thing I never thought would be an issue: the cover art.</p>

<p>Before the project launched, I knew exactly what I wanted for the cover &mdash; a pixel art recreation of the original album cover, the only thing that made sense for an 8-bit tribute to <em>Kind of Blue</em>. I tried to draw it myself, but if you've ever attempted pixel art, you know how demanding it is.  After several failed attempts, I asked a <a href="http://roughtaco.com/">talented friend</a> to do it.  </p>

<p>You can see the results below, with the original album cover for comparison.</p>

<p><img src="http://waxy.org/random/images/weblog/kind_of_bloop_comparison-20100701-172352.jpg"><br />
<div class="caption">Original photo &copy; Jay Maisel. Low-resolution images used for critical commentary qualifies as fair use. (Usually! Sometimes!)</div></p>

<p>In February 2010, I was contacted by <a href="http://harmonseidman.com/">attorneys</a> representing famed New York photographer <a href="http://www.jaymaisel.com/">Jay Maisel</a>, the photographer who shot the original photo of Miles Davis used for the cover of <em>Kind of Blue</em>.</p>

<p>In their demand letter, they alleged that I was infringing on Maisel's copyright by using the illustration on the album and elsewhere, as well as using the original cover in a "thank you" video I made for the album's release.  In compensation, they were seeking "either statutory damages up to $150,000 for each infringement at the jury's discretion and reasonable attorneys fees or actual damages and all profits attributed to the unlicensed use of his photograph, and $25,000 for Digital Millennium Copyright Act (DMCA) violations." </p>

<p>After seven months of legal wrangling, we reached a settlement.  Last September, I paid Maisel a sum of $32,500 and I'm unable to use the artwork again.  (On the plus side, if you have a copy, it's now a collector's item!)  I'm not exactly thrilled with this outcome, but I'm relieved it's over. </p>

<p>But this is important: the fact that I settled is not an admission of guilt.  My lawyers and I firmly believe that the pixel art is "<a href="http://fairuse.stanford.edu/Copyright_and_Fair_Use_Overview/chapter9/">fair use</a>" and Maisel and his counsel firmly disagree.  I settled for one reason: this was the least expensive option available.</p>

<p>At the heart of this settlement is a debate that's been going on for decades, playing out between artists and copyright holders in and out of the courts.  In particular, I think this settlement raises some interesting issues about the state of copyright for anyone involved in digital reinterpretations of copyrighted works.</p>

<p><br />
<div class="heading">Fair Use?</div></p>

<p><img src="http://waxy.org/random/images/weblog/kindofbloop_doors-20100707-013647.png"><br />
<div class="caption">French street artist Invader <a href="http://www.creativereview.co.uk/cr-blog/2009/august1/space-invaders-rubiks-cubes-and-album-art">recreates</a> Joel Brodsky's iconic <a href="http://www.sfae.com/index.php?action=gallery&status=show_product&ID=360">Jim Morrison photo</a> with Rubik's Cubes</div></p>

<p>There are a lot of myths and misconceptions about "fair use" on the Internet.  Everyone thinks they know what fair use is, but not even attorneys, judges, and juries can agree on a clear definition.  The doctrine itself, first introduced in the 1976 Copyright Act, is frustratingly vague and continually being reinterpreted.</p>

<p>Four main factors come into play:</p>

<ol><li>The purpose and character of your use: Was the material transformed into something new or copied verbatim? Also, was it for commercial or educational use?</li>
<li> The nature of the copyrighted work</li>
<li> The amount and substantiality of the portion taken, and</li>
<li> The effect of the use upon the potential market</li></ol>

<p>For each case, courts take these factors into account and render a verdict, occasionally contradicting the opinions of past judges and juries.  </p>

<p>The crux of our disagreement hinges on the first factor &mdash; whether the Kind of Bloop illustration is "transformative."  </p>

<p><br />
<div class="heading">Transformative Works</div></p>

<p><img src="http://waxy.org/random/images/weblog/kindofbloop_bullitt-20100706-182336.png"><br />
<div class="caption">John Taylor deconstructs iconic movie posters at <a href="http://filmtheblanks.com">Film the Blanks</a>. Many are available <a href="http://www.blanka.co.uk/Art/John_Taylor/Film_the_blanks_1">for sale</a> in poster form.</div></p>

<p>In his <a href="http://docs.law.gwu.edu/facweb/claw/LevalFrUStd.htm">influential paper</a> on fair use, Judge Pierre N. Leval wrote, "Factor One is the soul of fair use."  Stanford's Fair Use Center asks, "Has the material you have taken from the original work been transformed by adding new expression or meaning? Was value added to the original by creating new information, new aesthetics, new insights and understandings?"  </p>

<p>From the beginning, Kind of Bloop was a creative experiment.  I was drawn to the contradiction between the textured, subdued emotion in <em>Kind of Blue</em> and the cold, mechanical tones of retro videogame music. The challenge was to see whether chiptune artists could create something highly improvisational, warm, and beautiful from the limited palette of 1980s game consoles.  (I think we succeeded.)</p>

<p>Similarly, the purpose of the album art was to engage both artist and viewer in the same exercise &mdash; can NES-style pixel art capture the artistic essence of the original album cover, with a fraction of the resolution and color depth of an analog photograph?</p>

<p>It reinforced the artistic themes of the project, to convey the feel of an entire album reimagined through an 8-bit lens.  Far from being a copy, the cover art comments on it and uses the photo in new ways to send a new message. </p>

<p>This kind of transformation is the foundation of fair use. In a 2006 <a href="http://scholar.google.com/scholar_case?case=3752630071472494999&hl=en&as_sdt=2&as_vis=1&oi=scholarr">verdict</a>, the court found artist Jeff Koons' use of a fashion photo "adds something new, with a further purpose or different character, altering the first with new expression, meaning, or message."</p>

<p>I don't think there's any question that Kind of Bloop's cover illustration does the same thing.  Maisel disagreed.</p>

<p><br />
<div class="heading">The Other Factors</div></p>

<p><img src="http://waxy.org/random/images/weblog/kindofbloop_donkeykong-20100707-023017.png"><br />
<div class="caption">Brock Davis's gorgeous abstract Donkey Kong from his <a href="http://www.todayandtomorrow.net/2009/12/02/arcade-expressionism/">Arcade Expressionism series</a>, now a <a href="http://www.threadless.com/product/2182/Arcade_Expressionism">Threadless t-shirt</a>.</div></p>

<p>The second fair use factor is the nature of the copyrighted work.  Works that are published and factual lean towards fair use, works that are unpublished and creative towards infringement.  While Maisel's photograph is creative, it's also primarily documentary in nature and it was published long before my illustration was created.</p>

<p>With regard to the third factor, although the illustration does represent the cover of Kind of Blue, it does so at a dramatically reduced resolution that incorporates few of the photograph's protectable elements. Courts routinely find fair use even where the entirety of an image is used. </p>

<p>The fourth factor considers the impact on the market value of the original work. It's obvious the illustration isn't a market substitute for the original: it's a low-resolution artistic rendering in the style of 8-bit computer graphics that is, at best, of interest to a few computer enthusiasts. </p>

<p>And it's worth noting that trying to license the image would have been moot. When asked how much he would've charged for a license, Maisel told his lawyer that he would never have granted a license for the pixel art.  "He is a purist when it comes to his photography," his lawyer wrote. "With this in mind, I am certain you can understand that he felt violated to find his image of Miles Davis, one of his most well-known and highly-regarded images, had been pixellated, without his permission, and used in a number of forms including on several websites accessible around the world."</p>

<p><br />
<div class="heading">Back to Reality</div></p>

<p><img src="http://waxy.org/random/images/weblog/kindofbloop_obama-20100706-184513.png"><br />
<div class="caption">The AP sued Shepard Fairey for basing his famous Obama Hope poster on a news photo. He faked evidence in the ongoing case, damaging his fair use defense, leading to an out of court settlement.</div></p>

<p>In practice, <em>none of this matters</em>.  If you're borrowing inspiration from any copyrighted material, even if it seems clear to you that your use is transformational, you're in danger.  If your use is commercial and/or potentially objectionable, seek permission (though there's no guarantee it'll be granted) or be prepared to defend yourself in court.</p>

<p><em>Anyone</em> can file a lawsuit and the costs of defending yourself against a claim are high, regardless of how strong your case is.  Combined with vague standards, the result is a chilling effect for every independent artist hoping to build upon or reference copyrighted works. </p>

<p><br />
<div class="heading">The End</div></p>

<p><img src="http://waxy.org/random/images/weblog/kindofbloop_lego-20100707-015316.png"><br />
<div class="caption">Mike Stimpson <a href="http://www.flickr.com/photos/balakov/2537444822/in/set-72157602602191858/">recreates</a> Malcolm Browne's Pulitzer-winning <a href="http://en.wikipedia.org/wiki/Burning_Monk">1963 photo</a> of a Vietnamese monk's self-immolation.</div></p>

<p>It breaks my heart that a project I did for fun, on the side, and out of pure love and dedication to the source material ended up costing me so much &mdash; emotionally and financially.  For me, the chilling effect is palpably real. I've felt irrationally skittish about publishing almost <em>anything</em> since this happened.  But the right to discuss the case publicly was one concession I demanded, and I felt obligated to use it.  I wish more people did the same &mdash; maybe we wouldn't all feel so alone.</p>

<p>If you feel like it, you're still welcome to buy digital copies of Kind of Bloop (without the cover art) at <a href="http://kindofbloop.com/">kindofbloop.com</a>.  Donations <a href="https://secure.eff.org/site/Donation2?df_id=1200&1200.donation=form1">can be made to the EFF</a>, and you'll get a rad 8-bit shirt for joining.  And if you have any ideas for an alternate album cover that won't land me in court, bring it on!</p>

<p>Special thanks to my <a href="http://www.cridder.com/rcjlawgroup/">lawyers</a> (Chris, Erica & Ben), the EFF, Fred von Lohmann, and the team at Kickstarter for moral support.</p>

<p><br />
<div class="heading">More Fun with Art Appropriation</div></p>

<p>I'm collecting examples of reinterpretations of copyrighted works, like the ones interspersed in this post.  Here's some more I found:</p>

<p>* Thomas Hooper's <a href="http://www.stainlessvision.com/pixelalbumart">pixel recreations of famous album covers</a><br />
* Norn Cutson's <a href="http://www.amazon.com/Record-Collection-Norn-Cutson/dp/1448689899/ref=sr_1_1?ie=UTF8&s=books&qid=1256993848&sr=1-1">Record Collection</a>, a book of illustrations based on <a href="http://www.flickr.com/photos/18103738@N00/sets/72157622581372586">album covers</a><br />
* Format Magazine's <a href="http://www.formatmag.com/features/lego-hip-hop-album-covers/">hip-hop albums recreated in LEGO</a><br />
* <a href="http://www.flickr.com/photos/infinitecontinues/sets/72157622374882209/">Videogame Minimalism</a>, available as <a href="http://www.mysoti.com/mysoti/designer/AshRB;jsessionid=2vsl4l4wiv4e">shirts</a><br />
* Justin Russo's <a href="http://www.kickstarter.com/projects/justinrusso/video-game-posters">Minimalist Videogame Posters</a><br />
* Howie Green's <a href="http://rockpopgallery.com/items/whatsnew/michael-jackson-thriller-hand-embellished-digital-print-on-canvas-oedp-hgmjt1c-detail.htm">paintings of famous album covers</a><br />
* Cliff Chiang's '80s album covers <a href="http://planetoddity.com/80s-album-covers-recreated-with-comic-book-heroes/">recreated with comic book heroes</a><br />
* Brandon Heinley's <a href="http://brandonheinley.com/">pixel recreations</a> of famous images in art and culture<br />
* Collection of <a href="http://speckyboy.com/2009/07/22/30-classic-music-albums-recreated-with-lego/">famous album covers in LEGO</a><br />
* Benjamin Shaykin's <a href="http://www.benjaminshaykin.com/#1470327/Lo-Res-Books">Lo-Res Books</a>, book covers abstracted to the edge of recognition<br />
* Graphic Nothing's <a href="http://www.someprints.com/Spots-Prints-Posters">minimalist art and album cover remixes</a><br />
* Kirby Ferguson's <a href="http://www.everythingisaremix.info/">Everything Is A Remix</a> is a thought-provoking and entertaining demonstration of how remixing is fundamental to all creativity, with hundreds of examples from Star Wars to Apple.</p>

<p>I've turned off comments, but I'd love to hear your thoughts and any more relevant examples.  Send me an <a href="mailto:log@waxy.org">email</a> or <a href="aim:goim?screenname=waxpancake">instant message</a>, or <a href="https://twitter.com/#!/waxpancake">find me on Twitter</a>. </p>

<p><br />
<div class="caption">Extra credit: Where would <em>you</em> draw the line?</div></p>

<p><img src="http://waxy.org/random/images/weblog/kindofbloop_draw_the_line.png"></p>&nbsp;]]></description>
            <link>http://waxy.org/2011/06/kind_of_screwed/</link>
            <guid>http://waxy.org/2011/06/kind_of_screwed/</guid>
            
            
            <pubDate>Thu, 23 Jun 2011 07:05:49 -0800</pubDate>
        </item>
        
        <item>
            <title>Playable Archaeology: An Interview with Telehack&apos;s Anonymous Creator</title>
            <description><![CDATA[<p><a href="http://telehack.com/">Telehack</a> is the most interesting game I've played in the last year... a game that most users won't realize is a game at all.</p>

<p>It's a tour de force hack &mdash; an interactive pastiche of 1980s computer history, tying together public archives of Usenet newsgroups, BBS textfiles, software archives, and historical computer networks into a multiplayer adventure game. </p>

<p><img src="http://waxy.org/random/images/weblog/telehack_intro-20110613-113555.png"></p>

<p>Among its <a href="http://telehack.com/telehack.html">features</a>:</p>

<ul><li>Connect to over 24,000 simulated hosts, with logged-in ghost users with historically-accurate names culled from UUCP network maps.</li>
<li>Hacking metagames, using simplified wardialers and rootkit tools.</li>
<li>User classes that act as an achievements system.</li>
<li>Group chat with <code>relay</code>, and one-on-one chat with <code>send</code> or <code>talk</code>.</li>
<li>Reconstructed Usenet archives, including the <a href="http://www.archive.org/details/utzoo-wiseman-usenet-archive">Wiseman collection</a>.</li>
<li>A BASIC interpreter with historical programs from the SIMTEL archives.</li>
<li>Standalone playable games, including <a href="http://en.wikipedia.org/wiki/Rogue_(video_game)">Rogue</a> and a Z-code interpreter for text adventure games like Adventure and Zork.</li>
<li>Hidden hosts and programs, discoverable only by <em>hacking Telehack itself.</em></li></ul>

<p>The entire project was engineered by "Forbin," an anonymous Silicon Valley engineer named after the protagonist of <a href="http://www.youtube.com/watch?v=kQjebwUrhvc">Colossus: The Forbin Project</a>.  Like the chief engineer of the film, Forbin's created a networked supercomputer that defies all expectations.  (Hopefully it won't gain sentience and enslave the human race.)</p>

<p>I had to know more.  With the help of <a href="http://www.ftrain.com/">Paul Ford</a>, I interviewed Forbin about the project &mdash; using Telehack's <code>send</code> utility, naturally.  Read on for the full interview about his motivations, how it's built, and why he's chosen to remain anonymous.</p>

<p><img src="http://waxy.org/random/images/weblog/telehack_screenshot-20110613-002152.png"></p>

<p><br />
<strong>Andy Baio: So, first off, I want to tell you how much I'm in love with Telehack.  You've made something truly unique... I'd love to hear about your inspiration for building it.</strong></p>

<p><strong>Forbin:</strong> Thank you. I'm glad that people are enjoying it. The inspiration was my son. I had shown him the old movies <i>Hackers</i>, <i>Wargames</i>, and <i>Colossus: The Forbin Project</i> and he really liked them. After seeing <i>Hackers</i> and <i>Wargames</i>, he really wanted to start hacking stuff on his own. </p>

<p>I'd taught him some programming, but I didn't want him doing any <em>actual</em> hacking, so I decided to make a simulation so he could telnet to hosts, hack them, and get the feel of it, but safely.</p>

<p><strong>What did he think?</strong></p>

<p>He really liked it. At first he thought it was all real, and he was actually hacking into government computers and such. It was great. Eventually though, like Santa Claus, he figured out he wasn't really wardialing all those systems.</p>

<p>He's been my best beta-tester. :)</p>

<div class="inset" style="float: right"><img src="http://waxy.org/random/images/weblog/telehack_porthack-20110613-114132.png"><br />Hacking a host on Telehack</div>

<p><strong>When do you think he'll be ready for real-world hacking? Is there a path to graduation from Telehack?</strong></p>

<p>Telehack can help you learn commandline basics. I've told him not to ever enter any real systems without permission.</p>

<p><strong>I'm curious if you've played <a href="http://www.scoutshonour.com/digital/">Digital: A Love Story</a>. It seems like Christine Love was trying to do something similar &mdash; conjuring an earlier time in computing history, but without worrying too much about historical accuracy.</strong></p>

<p>I played a bit of Digital: A Love Story. I thought it was wonderful.  I really liked the atmosphere it evoked. That was the same effect I was going for in Telehack, but in a different way.  Silent, no sound... Just green text and more code, but the same emotion.</p>

<p>Regarding historical accuracy, one of the surprising things about Telehack is how those old systems were hard to use. Whenever a movie or a book looks back at the past, it can look through a set of lenses that make the past seem more engaging and accessible, and sometimes add a narrative.  Someone on Hacker News referred to Telehack as "MovieOS," and that's exactly right.  </p>

<p>There are actual <a href="http://en.wikipedia.org/wiki/TOPS-10">TOPS-10 systems</a> on the net you can get accounts on. They're not easy to get into.  I wanted to reduce the usability barriers to the old commandline interfaces, while giving the same <i>feel</i> of the systems, and blend some of the good things I remembered from various systems together.</p>

<p><strong>Telehack seems to borrow quite a bit from modern videogame theory... Integrated tutorials, slowly ramping up difficulty, multiple avenues to exploration without a linear path. Paul Ford suspected you're a game designer.</strong></p>

<p>I have done some computer games, although that is not my profession. I really admire the advances that have occurred in game design, although I'm not much of a gamer myself.  Mostly, I wanted to help newcomers get across barriers of accessibility which is what the old tutorial manuals were all about.</p>

<p>Read an old <a href="http://bitsavers.org/pdf/dec/pdp10/1982_ProcRefMan.pdf">DECsystem-20 manual</a>. It tells you, in excruciating detail, how to type <code>control-C</code> to interrupt a program. It turns out people still need to know that but aren't being told anymore. </p>

<p>The other part is that the system is open-ended. It has all this old code that is animated by resurrecting an interpreter for a dead language. People can run programs again that haven't been run &mdash; and experienced &mdash; for 20 years. And see old files through a lens that makes them look like they used to.  That's fun.</p>

<p><strong>Speaking of old files, the way you used the <a href="http://textfiles.com/">textfiles.com</a> and Usenet archives feels brand new. You've created a playful environment for exploring archival material in a new way. It made me wonder what other data sources could be reinvented by making them game-like.</strong></p>

<p>What <a href="http://ascii.textfiles.com/">Jason Scott</a> did with textfiles.com is heroic. He's saving away all this stuff that is completely unique, and irretrievable otherwise. But to make people want to see it, byte by byte, I thought it would be neat to offer it up, a piece at a time, in a format similar to how the files were originally experienced.</p>

<p>You dial some modem number &mdash; not busy! It actually connects and then you see what files they have and download some of them. Most of them are crazy stuff but period-relevant. So it's a way to animate old text files.</p>

<p>Same thing with the Usenet archive, although my Usenet reader needs some work. It's pretty crufty. There is so much in there, I haven't really found a good way to get people back into it yet.</p>

<p>Folks would wait in anticipation for Usenet &mdash; the daily <i>poll</i> &mdash; where your modem would call some hub and get you the <i>news.</i> I have to find some way to bring that back to the archive.</p>

<p>Google Groups doesn't give that feeling. Neither does Telehack's <code>usenet</code> command currently. Still noodling on that.</p>

<div class="inset"><img src="http://waxy.org/random/images/weblog/telehack_usenet-20110613-120029.png"><br />Reading Usenet posts from 1982</div>

<p><strong>Does it advance in real-time?  Are you adding "new" articles to the archive in a rolling period?</strong></p>

<p>No, although that's a good idea for a way for it to be more dynamic and engaging.</p>

<p><strong>You've been adding features incrementally since you launched it, but how long did it initially take you to build from conception?</strong></p>

<p>If you type <code>uptime</code>, it says <tt>sysgen was 454d ago at 07-Mar-10 20:26:00</tt>.  That's when I started working on it. Not full-time, there were months when I didn't have any time to work on it.  It's mostly been a small side project.</p>

<p><strong>What was the hardest thing to get right?</strong></p>

<p>There is one feature that works in the telnet interface, but not in the http client yet &mdash; the baud rate simulation. If you dial or wardial into a host and you're connected to Telehack with telnet, it will actually give you a 2400 or 9600 or whatever connection, but that doesn't work on the html interface yet sadly. </p>

<p>It's not the same when you dial into a host and the text renders instantly.  For the full authentic feel, you should have to wait for the lines to appear slowly, as we once did.  :)</p>

<p><strong>I keep my 300 baud VicModem on my desk as a reminder of how good we have it now.</strong></p>

<p>300 baud was really slow! I started there too, with a Hayes on an Apple II.  Type <code>baud 300</code> on Telehack, it's hard to see how we could use those systems, but we did.  They were amazing, even at that speed.</p>

<p><strong>I'd love to hear more about the technology behind it.</strong></p>

<p>Telehack is built in Perl, in a single process, in an epoll-driven event loop.  There are two interpreters &mdash; <a href="http://en.wikipedia.org/wiki/Z_code">Z-code</a>, which is an interpreter called <a href="http://edmonson.paunix.org/rezrov/">Rezrov</a> in CPAN, and a <a href="http://en.wikipedia.org/wiki/BASIC">BASIC</a> interpreter, which I wrote.  Currently it doesn't fork any external code. Various functions, including the 6502/VAX CPU and such, are simulated.</p>

<p><strong>Any plans to open-source any of it?  I'm sure some of the community would love to hack on Telehack, to extend it in different directions.</strong></p>

<p>Yes, I plan to open it up at some point.</p>

<p><strong>So, I have to ask: why the anonymity? The mystery definitely adds to the fun, but most people would love to take credit for such an impressive project.</strong></p>

<p>Well, I have a day job, and I didn't want this to be a distraction.  I also made this for my kid, but didn't really want to expose him to a larger internet just yet.</p>

<p><strong>Are you worried that coming out from behind the curtain will bring attention to him too?  I'm the parent of a six-year-old, and can definitely appreciate that.</strong></p>

<p>At an earlier point in my career, I got a lot of press for a project I did. The intense interest from that made me very cautious about what I put online.  I took down my personal photos and such. I would be sad if I felt like I had to take down Telehack.</p>

<p><strong>Makes sense. What have you thought about the reaction?  Like several others, when I first saw Telehack, I completely underestimated its depth. It seems like an deep rabbit hole that endlessly rewards curiosity.</strong></p>

<p>I'm extremely happy that people are enjoying it. I was a bit sad that some commenters initially dismissed it as a simple JS shell.  It was pretty cool when the first person found <code>ptycon</code> and the secret entry points in the system monitor. </p>

<p>With zero fans, I'd be pretty disappointed. With any n > 0, I'm happy. I don't expect it's a huge audience though. Doesn't have to be. It's an artistic/historical project to me.</p>

<div class="inset"><img src="http://waxy.org/random/images/weblog/telehack_nyu-20110613-115234.png"><br />Viewing users on NYU's cmcl2 network circa 1988, and me.</div>

<p><strong>You've done some incredible data archaeology here &mdash; reconstructing 25,000 hosts from the early Internet, along with the people that used them at the time. <a href="http://apps.ycombinator.com/item?id=2620871">One guy</a> on Hacker News was able to find himself and his two best friends at the time logged into the host he first used when he get online. How did you do it?</strong></p>

<p>Well, a lot of this information is available online, but you need to look at the right way to interpret it.</p>

<p><strong>Were you able to find yourself in the archives?</strong></p>

<p>Yup, I'm in there.</p>

<p><strong>Any specific rules for how you scattered the text and game files across hosts?</strong></p>

<p>There is some topic-clustering for the text files, the rest is mostly random. But I'm still working on the game parts of this thing.</p>

<p><strong>If Telehack ever takes off, would you ever consider doing it for a living?  I have no idea what you do for a living, but I can't help but think you've missed your true calling as a game designer.</strong></p>

<p>Well, thank you for that. :-)  I'll have to get back to you on that. At this point, I'm mostly interested in fleshing it out, so I'm happy with it.</p>

<p><strong>Telehack's a pastiche of many different systems, networks, and tools from the mid- to late-1980s.  It's rich with nostalgia.  Is there anything you miss from that era?</strong></p>

<p>Good question. The commandline was a universal language. You had to learn it, there was a curve, but it wasn't that hard. Heck, we were all being taught it in the new classes in middle school. But the GUI's mission was to kill it.</p>

<p>My worry is that the CLI was symbolic, algebraic, whereas the GUI is... pictorial, or one-step, or something.</p>

<blockquote><code>hosts | grep foo</code></blockquote>

<p>It's important that you understand that. If you're graduating from any university today, it's an algebra more important than... uh, algebra, maybe.</p>

<p>I actually don't miss anything from that era. But I want the best of what was known then to propagate today.</p>&nbsp;]]></description>
            <link>http://waxy.org/2011/06/playable_archaeology_an_interview_with_the_telehacks_anonymous_creator/</link>
            <guid>http://waxy.org/2011/06/playable_archaeology_an_interview_with_the_telehacks_anonymous_creator/</guid>
            
            
            <pubDate>Mon, 13 Jun 2011 12:02:16 -0800</pubDate>
        </item>
        
        <item>
            <title>Making Supercut.org</title>
            <description><![CDATA[<p>This weekend, I was invited to participate in Rhizome's <a href="http://rhizome.org/sevenonseven/">Seven on Seven</a> in NYC &mdash; an event that pairs seven artists with seven technologists, challenging them to create something in one day and present it to an audience the next day.</p>

<p><img src="http://waxy.org/random/images/weblog/supercut_slide-20110516-114619.png" style="float: right; margin-left: 20px;"></p>

<p>The other teams were a humbling roster of creative geeks, including <a href="http://mrdoob.com/">Ricardo "mrdoob" Cabello</a>, <a href="http://bloom.io/">Ben Cerveny</a>, <a href="http://www.youtube.com/user/jeriellsworth">Jeri Ellsworth</a>, <a href="http://thesystemis.com/">Zach Lieberman</a>, <a href="http://laughingmeme.org/">Kellan Elliott-McRea</a>, <a href="http://www.4chan.org/">Chris "moot" Poole</a>, <a href="http://www.brepettis.com/">Bre Pettis</a>, and <a href="http://ericasadun.com/">Erica Sadun</a>. </p>

<p>I was paired with <a href="http://michaelbellsmith.com/">Michael Bell-Smith</a>, whose digital art I'd admired and linked to in the past.  It was a perfect match, and we're very happy to announce the result of our collaboration: <a href="http://supercut.org/">Supercut.org</a> (warning: NSFW audio).</p>

<p>Supercut.org is an automatic supercut composed entirely out of other supercuts, combined with a way to randomly shuffle through all of the supercut sources. </p>

<p><a href="http://supercut.org/"><img src="http://waxy.org/random/images/weblog/supersupercut_screenshot-20110516-111746.png" border="0"></a></p>

<p><br />
<h2>The Idea</h2></p>

<p>When we first started work on Friday morning, Michael and I started brainstorming what we wanted to accomplish: something visual, high-concept (i.e. explainable in a tweet), and hopefully with a sense of humor.</p>

<p>We quickly realized that our interest in <a href="http://waxy.org/2008/04/fanboy_supercuts_obsessive_video_montages/">supercuts</a> was fertile ground. Michael's work often touches on structural re-edits and remixes, such as <a href="http://www.oonce-oonce.com/">Oonce-Oonce</a>, <a href="http://www.michaelbellsmith.com/work/battleship-potemkin-dance-edit-120-bpm/">Battleship Potemkin: Dance Edit</a>, <a href="http://www.michaelbellsmith.com/work/chapters-1-12-of-r-kellys-trapped-in-the-closet-synced-and-played-simultaneously/">Chapters 1-12 of R. Kelly's Trapped in the Closet Synced and Played Simultaneously</a>, and his mashup album mixing <a href="http://www.burncopy.com/424/main.html">pop vocals over their ringtone versions</a>.</p>

<p>Both of us were fascinated by this form of Internet folk art. Every supercut is a labor of love. Making one is incredibly time-consuming, taking days or weeks to compile and edit a single video. Most are created by pop culture fans, but they've also been used for <a href="http://www.youtube.com/watch?v=XIZVcRccCx0">film criticism</a> and <a href="http://www.youtube.com/watch?v=p9kfcEga0lk">political commentary</a>. It's a natural byproduct of remix culture: people using sampling to convey a single message, made possible by the ready availability of online video and cheap editing software.</p>

<p>So, supercuts.  But what?  Making a single supercut seemed cheap. I first suggested making a visual index of supercuts, or a visualization of every clip.  </p>

<p>But Michael had a better idea &mdash; going meta.  We were going to build a <strong>SUPERSUPERCUT</strong>, a supercut composed entirely out of other supercuts.  And, if we had time, we'd make a dedicated supercut index.</p>

<p><br />
<h2>Making the SuperSupercut</h2></p>

<p>There were three big parts: index every supercut in a database, download all the supercuts locally, break each video into its original shots, and stitch the clips back together randomly.</p>

<p>Using my blog post as a guide, Michael added every supercut to a new table in MySQL, along with a title, description, and a category. While Michael did that, I wrote a simple script that used <a href="http://rg3.github.com/youtube-dl/">youtube-dl</a> to pull the video files from YouTube and store them locally.</p>

<p>To split the clips, we needed to find a way to do scene detection &mdash; identifying cuts in a video by looking at movement between two consecutive frames. But we needed a way to do it from my Linux server, which ruled out everything with a GUI.</p>

<p>After some research, I found a very promising lead in an obscure, poorly-maintained French Linux utility called <a href="http://shotdetect.nonutc.fr/">shotdetect</a>.  It did exactly what we needed &mdash; analyze a video and return an XML file of scene start times and durations.</p>

<p>The most challenging part of the entire day, by far, was simply getting shotdetect to compile. The package only had binaries for Debian and the source hadn't been updated since <a href="http://shotdetect.nonutc.fr/releases/">September 2009</a>. Since then, the video libraries it needed have changed dramatically, and shotdetect wouldn't compile without locating them.</p>

<p>Three frustrating hours later, we called in the help of one of the beardiest geeks I know, Daniel Ceregatti, an old friend and coworker. After 20 minutes of hacking the C++ source, we were up and running.  </p>

<p>With the timecodes and durations from shotdetect, we used <a href="http://www.ffmpeg.org/">ffmpeg</a> to split each supercuts into hundreds of smaller MPEG-2 videos, all normalized to the same 640x480 dimensions with AAC audio.  The results weren't perfect &mdash; many scenes were broken during dialogue because of camera changes &mdash; but it was good enough.</p>

<p>As ffmpeg worked, I stored info about each newly-generated clip in MySQL.  From there, it was simple to generate a random ten-minute playlist of clips between a half-second to three seconds in length.</p>

<p>With that list, we used the Unix `cat` utility to concatenate all the videos together into a finished supersupercut.  We tweaked the results after some early tests, which you can <a href="http://www.youtube.com/results?search_type=videos&search_query=%22supersupercut%22&search_sort=video_date_uploaded&suggested_categories=24%2C28&uni=3">see on YouTube</a>.</p>

<p>While the videos processed overnight, we registered the domain, built the rest of the website, and designed our slides for Saturday's event &mdash; taking time out for wonderful <a href="http://nymag.com/listings/restaurant/dok-sunis/">Korean food</a> with the fellow team of Ben Cerveny and Liz Magic-Laser. I finally got to sleep at 5:30am, but I'm thrilled with the results.</p>

<p><br />
<h2>The Future</h2></p>

<p>There were several things we talked about, but simply didn't have time to do. </p>

<p>I'm planning on using the launch of Supercut.org to finally retire my <a href="http://waxy.org/2008/04/fanboy_supercuts_obsessive_video_montages/">old supercut list</a> by adding a way to browse and sort the entire index of supercuts by date, source, and genre. Most importantly, I'm going to add a way for anyone to submit their own supercuts to the index.</p>

<p>And of course, when any supercut is added, it will automatically become part of the randomized supersupercut on the homepage: an evolving tribute to this unique art form.</p>&nbsp;]]></description>
            <link>http://waxy.org/2011/05/making_supercutorg/</link>
            <guid>http://waxy.org/2011/05/making_supercutorg/</guid>
            
            
            <pubDate>Mon, 16 May 2011 11:48:25 -0800</pubDate>
        </item>
        
        <item>
            <title>ThinkBack, Playing with ThinkUp&apos;s New API</title>
            <description><![CDATA[<p>The newest beta of <a href="http://thinkupapp.com/">ThinkUp</a> adds an API to the app for the first time, allowing developers to easily build apps on top of data coming from ThinkUp.</p>

<p>The <a href="http://thinkupapp.com/docs/userguide/api/posts/">JSON API</a> was created by Sam Rose, a 20-year-old student from Wales and an active contributor in the ThinkUp community.  His 7,000 line contribution -- composed of 40% new tests and 40% documentation -- <a href="http://expertlabs.org/2011/04/announcing-thinkups-ipad-2-bounty-winner-sam-rose.html">earned him</a> first place in the ThinkUp bounty contest and a brand new iPad 2.  Congrats, Sam! </p>

<p>I thought it'd be fun to try building a hack with his new API, so I made a simple visualization of your entire Twitter archives in ThinkUp &mdash; <a href="https://github.com/waxpancake/thinkback">ThinkBack</a>, a ThinkUp-powered time capsule. Take a look at <a href="http://waxy.org/projects/thinkback">my history</a>, or on the <a href="http://expertlabs.aaas.org/thinkback/">@whitehouse account</a> to get the gist.</p>

<p><br />
<a href="http://expertlabs.aaas.org/thinkback/"><img src="http://waxy.org/random/images/weblog/thinkback_1-20110503-183129.png" style="border: 1px solid #ccc"></a></p>

<p><br />
ThinkBack analyzes your entire Twitter history, extracts entities from the text, and colors them based on category. Grouped by month, it also gives you a quick glimpse at your posting activity over time.</p>

<p><br />
<a href="http://waxy.org/projects/thinkback"><img src="http://waxy.org/random/images/weblog/thinkup_2-20110503-183343.png" style="border: 1px solid #ccc"></a><br />
 </p>

<p>For the entity extraction, I used an excellent free web service called <a href="http://www.alchemyapi.com/">AlchemyAPI</a> to extract people, places, events, product names and other keywords from everything I've ever posted. They provide a category for each, which I assigned a color.</p>

<p>I also tested two other free web services that offer entity extraction, <a href="http://text-processing.com/">text-processing.com</a> and <a href="http://developer.zemanta.com/">Zemanta</a>. Finding and categorizing keywords from short status updates is no small feat, but AlchemyAPI does a remarkable job. (If you'd like to play around with all three, support for both Zemanta and text-processing.com is commented out in the source code, but easily swappable with AlchemyAPI.)</p>

<p>ThinkBack also uses four typefaces from <a href="http://www.google.com/webfonts">Google Web Fonts</a>, my first time using them and dead simple to implement. For free fonts, the quality's surprisingly great, with several faces commissioned by Google itself. For a quick, free hack, it's a great alternative to <a href="http://typekit.com/">Typekit</a>.</p>

<p>I also used a very simple PHP templating language called <a href="http://www.raintpl.com/">RainTPL</a>, which I chose as a lightweight alternative to Smarty. In practice, I found it too simple. Its handling of complex data structures and loops required me to jump through hoops that shouldn't be necessary. (I'll stick with Smarty next time.)</p>

<p> <br />
Anyway, you can <a href="https://github.com/waxpancake/thinkback">download the code</a> here, it only requires PHP and access to a recent version of ThinkUp. Feel free to fork it and submit a pull request for anything you add!</p>&nbsp;]]></description>
            <link>http://waxy.org/2011/05/thinkback_playing_with_thinkups_new_api/</link>
            <guid>http://waxy.org/2011/05/thinkback_playing_with_thinkups_new_api/</guid>
            
            
            <pubDate>Tue, 03 May 2011 13:15:03 -0800</pubDate>
        </item>
        
        <item>
            <title>Waxy Goes to SXSW Interactive 2011</title>
            <description><![CDATA[<p>Every year, I think it'll be my last, and every year, I keep going. Why?  Because what makes SXSW Interactive special isn't the panels, parties, BBQ, or endless free alcohol (though those all help).  It's the unique group of creative individuals that shows up in Austin every year &mdash; a wonderful mess of people, all stuck in the same city at the same time. </p>

<p><img src="http://waxy.org/random/images/weblog/sxsw2011-20110307-173008.png" style="float: right; margin-left: 20px"></p>

<p>Those unique set of circumstances create a <em>serendipity machine</em>, and the people I meet each year keep me coming back, even as it busts at the seams.  To that end, please track me down or say hi!  That's why I'm there.  And here's where you'll find me:</p>

<p><br />
<big>Worst Website Ever II: Too Stupid to Fail</big><br />
Monday, March 14 at 11am<br />
Hilton, Salon D</p>

<p>After a <a href="http://waxy.org/2008/03/worst_website_e_1/">three year absence</a>, I'm bringing <strong>Worst Website Ever</strong> back to SXSW with an all-star lineup of designers, developers, and entrepreneurs.  Join us as these very talented people pitch their worst website/app/startup ideas to a live audience in short, five-minute rounds.</p>

<p>This year, the lineup's pretty amazing:<br />
<a href="http://ginatrapani.org/">Gina Trapani</a> (Lifehacker, Expert Labs)<br />
<a href="http://meandmybadself.com/">Jeffery Bennett</a>, (<a href="http://betamaxmas.com/">BetamaXmas</a>, 2008's runner-up with <a href="http://vimeo.com/819738">Image Search for the Blind</a>)<br />
<a href="http://www.joshmillard.com/">Josh Millard</a>, (Metafilter, <a href="http://music.joshmillard.com/">viral musician</a>)<br />
<a href="http://en.wikipedia.org/wiki/Jonah_Peretti">Jonah Peretti</a>, (Buzzfeed, Huffington Post)<br />
<a href="http://wondertonic.tumblr.com/">Mike Lacher</a>, (<a href="http://wondertonic.tumblr.com/">Wonder-Tonic</a>, <a href="http://wonder-tonic.com/wolf1d/">Wolfenstein 1-D</a>, <a href="http://wonder-tonic.com/geocitiesizer/">Geocities-izer</a>)<br />
<a href="http://www.zefrank.com/">Ze Frank</a> (<a href="http://www.zefrank.com/theshow/">The Show</a>, <a href="http://star.me/">Star.me</a>)</p>

<p>And like <a href="http://www.flickr.com/photos/meandmybadself/2478425241/sizes/l/in/photostream/">last time</a>, it's judged by a real VC, <a href="http://www.firstround.com/team/profile/rob_hayes/">Rob Hayes</a> from First Round Capital. Winner gets funded!</p>

<p><br />
<big>ThinkUp: Austin Meetup</big><br />
Saturday, March 12 at 5pm<br />
<a href="http://aus.gingermanpub.com/">The Ginger Man</a>, outdoor patio</p>

<p>Curious about <a href="http://thinkupapp.com/">ThinkUp</a>, or want to meet the people behind it?  I'll be joining Gina Trapani, Amy Unruh, Jed Sundwall, and other developers/users of ThinkUp at our second SXSW meetup. Come on out! We'll be in the back patio of The Ginger Man, if weather permits. </p>

<p><br />
<big>Stalk Me</big></p>

<p>This year, I'll be tracking <a href="http://sxsw.lanyrd.com/waxpancake?topics=interaction-design">interesting sessions</a> on Lanyrd, and <a href="http://plancast.com/waxpancake">evening events</a> on Plancast.  And, of course, I'll be mentioning any unusually great activity in real-time <a href="http://twitter.com/#!/waxpancake">over on Twitter</a>.  </p>

<p>See you there!</p>&nbsp;]]></description>
            <link>http://waxy.org/2011/03/waxy_goes_to_sxsw_interactive_2011/</link>
            <guid>http://waxy.org/2011/03/waxy_goes_to_sxsw_interactive_2011/</guid>
            
            
            <pubDate>Mon, 07 Mar 2011 17:49:06 -0800</pubDate>
        </item>
        
        <item>
            <title>How I Indexed The Daily</title>
            <description><![CDATA[<p>For the last three weeks, I've indexed <a href="http://www.thedaily.com/">The Daily</a>.  Now that my free trial's up, I've had an intimate look at what they have to offer and, sad to say, I don't plan on subscribing.  As a result, I'm ending <a href="http://thedailyindexed.tumblr.com/">The Daily: Indexed</a>, my unofficial table of contents for every article they published publicly.</p>

<p>I'm surprised and grateful that The Daily executive and legal team never tried to shut it down.  On the contrary, when <a href="http://www.myfoxdc.com/dpp/money/the-daily-first-ipad-newspaper-debuts-020211">asked directly</a> about it, publisher Greg Clayman said, "If people like our content enough to put it together in a blog and share it with folks, that's great! It drives people back to us."  They seem like a nice bunch of folks, and I hope they succeed with their big publishing experiment.</p>

<p>But now that I'm ending it, I can finally address the most common question &mdash; how did I do it?</p>

<p><img src="http://waxy.org/random/images/weblog/thedaily_home-20110223-100647.png"></p>

<p><br />
<a href="http://thedailyindexed.tumblr.com/">The Daily: Indexed</a> is just a list of article headlines, bylines, and links to each article on The Daily's official website.  Anyone can grab the links from the Daily iPad app by clicking each article's "Share by Email" button, but that would've taken me far too long.  So, how to automate the process?</p>

<p>When you first start The Daily application, it connects to their central server to check for a new edition, and then downloads a 1.5MB JSON file with the complete metadata for that issue.  It includes everything &mdash; the complete text of the issue, layout metadata, and the public URLs. </p>

<p>But how can you get access to that file?  My first attempt was to proxy all of the iPad's traffic through my laptop and <a href="http://www.cardinalpeak.com/blog/?p=519">use Wireshark to inspect it</a>. As it turns out, The Daily encrypts all traffic between your iPad and their servers. I was able to see connections being made to various servers, but couldn't see what was being sent.</p>

<p>Enter <a href="http://www.charlesproxy.com/">Charles</a>, a brilliantly-designed web debugging proxy for Mac, Windows, and Linux.  By default, Charles will listen to all of your HTTP network traffic and show you simple, but powerful, views of all your web requests.  But it can also act as an SSL proxy, sitting in the middle of previously-secure transactions between your browser and an SSL server.  </p>

<p>After grabbing the JSON, I was able to write a simple Python script to extract the metadata I needed and spit out the HTML for use on the Tumblr page.  Here's how to do it.</p>

<p><br />
<big><big>Configuring Charles</big></big></p>

<p>1. <a href="http://www.charlesproxy.com/">Download and install Charles</a> on your desktop machine.  On your iPad, navigate to <a href="http://charlesproxy.com/charles.crt">http://charlesproxy.com/charles.crt</a> to trust Charles' SSL certificate.  </p>

<p>2. For Mac users, start Network Utility to get your desktop's local IP address. Start your iPad, make sure it's on the same wireless network as your desktop, and go into Settings>Network>Wi-Fi.  Select the wireless network, and click the right arrow next to it to configure advanced settings.  Under "HTTP Proxy," select "Manual."  Enter the IP address of your desktop for "Server" and enter in "8888" for the port.</p>

<p>3. Now, start Charles on your desktop and, on the iPad, try loading any website.  You should see assets from that website appear in Charles.  If so, you're ready to sniff The Daily's iPad app.</p>

<p><br />
<big><big>Indexing the Daily</big></big></p>

<p><img src="http://waxy.org/random/images/weblog/thedaily_json-20110222-221308.png"></p>

<p>1. Start the Daily app on the iPad.  Wait for it to download today's issue.  In Charles, drill down to https://app.thedaily.com/ipad/v1/issue/current, and select "JSON Text."</p>

<p>2. Copy and paste the raw JSON into a text file.</p>

<p>3. This <a href="https://gist.github.com/840789">Python script</a> takes the JSON file as input, and spits out a snippet of HTML suitable for blogging.  I simply pasted the output from that script into Tumblr, made a thumbnail of the cover, and published.</p>

<p><br />
<big><big>The End</big></big></p>

<p>So, that's it!  Hope that was helpful.  If any fan of The Daily out there wants to take over publishing duties, I'll happily pass the Tumblr blog on to you.</p>&nbsp;]]></description>
            <link>http://waxy.org/2011/02/how_i_indexed_the_daily/</link>
            <guid>http://waxy.org/2011/02/how_i_indexed_the_daily/</guid>
            
            
            <pubDate>Wed, 23 Feb 2011 10:11:00 -0800</pubDate>
        </item>
        
        <item>
            <title>The Daily: Indexed</title>
            <description><![CDATA[<p>Anybody else think it's weird that <a href="http://www.thedaily.com/">The Daily</a>, News Corp's new iPad-only magazine, posts almost every article to their official website... but with no index of the articles to be found?  They spent <a href="http://venturebeat.com/2011/02/02/the-daily-ipad30m/">$30M on it</a>, but apparently forgot a homepage.  (That's a joke, people.)</p>

<p>So I went ahead and made one for them!   Introducing, <a href="http://thedailyindexed.tumblr.com/">The Daily: Indexed</a>...</p>

<p><a href="http://thedailyindexed.tumblr.com/"><img src="http://waxy.org/random/images/weblog/thedailyindexed_home-20110202-223054.png"></a></p>

<p><br />
<strong>Why did I do this?</strong>  The Daily's publishing free, web-based versions to every article, but without an index, it's (deliberately) hard to find or link to the individual articles from the web.  And since the iPad app only carries today's edition, it makes finding any historical articles you've paid for nearly impossible. </p>

<p>I love that this kind of experimentation is happening in journalism. I love journalism dearly and want to see new models emerge, and charging for content is a great way to align a media organization's interests with those of its readership. That said, if you do charge for access, you can't publish free versions to the web and hope that people don't find them. </p>

<p>I'm also very curious about their reaction.  This isn't illegal or a copyright violation &mdash; all I'm doing is linking to the versions they're publishing on their site.  The ability to link to any webpage without permission is part of what makes the web great, and it should never be discouraged.  It's also worth noting that Google's slowly <a href="http://www.google.com/search?q=site%3Athedaily.com+inurl%3Apage%2F2011">indexing all the articles</a> too, and search engines aren't blocked in their <a href="http://www.thedaily.com/robots.txt">robots.txt file</a>. </p>

<p>But I'm still recovering from a legal nightmare last year (more on that soon), so if asked to stop publishing and delete the Tumblr, I will.  (Lawyers: My email address is at the top of this page.)</p>

<p>In the meantime, <a href="http://thedailyindexed.tumblr.com/">enjoy</a>!  </p>

<p>(Special thanks to <a href="http://fimoculous.tumblr.com/post/3071323265/the-daily">Rex Sorgatz</a> for the inspiration.)</p>

<p><br />
<strong>Update:</strong> At The Daily's press conference, editor-in-chief Jesse Angelo addressed the question of public sharing on the web. </p>

<blockquote>"For the pages in the application that we can do it, we create mirror HTML pages. Those pages are out there on the web &mdash; they can be shared, they can be searched, you can find them out there... We know there are billions of other people sharing content on the web, and we want to be part of that."</blockquote>

<p><iframe title="YouTube video player" width="549" height="339" src="http://www.youtube.com/embed/vfKtsRBfJ6w#t=00m40s" frameborder="0" allowfullscreen></iframe></p>

<p>Thanks to <a href="http://tumblr.ryantate.com/">Ryan Tate</a> for the video.</p>

<p><strong>February 4:</strong> Some people seem to have been a bit confused by my original post, so I edited it a bit, explaining a bit more clearly why I made this.  I never thought that The Daily actually forgot to make a homepage/index; that was tongue-in-cheek.  I also added <a href="http://waxy.org/2011/02/the_daily_indexed/#comment-2189336">a comment</a> answering some of the frequently asked questions about the project.</p>&nbsp;]]></description>
            <link>http://waxy.org/2011/02/the_daily_indexed/</link>
            <guid>http://waxy.org/2011/02/the_daily_indexed/</guid>
            
            
            <pubDate>Thu, 03 Feb 2011 08:47:02 -0800</pubDate>
        </item>
        
        <item>
            <title>Metagames: Games About Games</title>
            <description><![CDATA[<p>Over the last few years, I've been collecting examples of metagames &mdash; not the strategy of <a href="http://en.wikipedia.org/wiki/Metagaming">metagaming</a>, but playable games about videogames.  Most of these, like Desert Bus or Quest for the Crown, are one-joke games for a quick laugh.  Others, like Cow Clicker and Upgrade Complete, are playable critiques of game mechanics.  Some are even (gasp!) fun.</p>

<p>Since I couldn't find an exhaustive list (this <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/DeconstructionGame">TV Tropes guide</a> to "Deconstruction Games" is the closest), I thought I'd try to pull one together  along with some gameplay videos.  </p>

<p>This is just a starting point, please post your additions in the comments or email me and I'll add them in.  Note: I've tried to stay away from specific game parodies (like <a href="http://en.wikipedia.org/wiki/Pong_Kombat">Pong Kombat</a> or <a href="http://en.wikipedia.org/wiki/Pyst">Pyst</a>), and stick to games that comment on game design, mechanics, or culture.<br />
</p><a href="http://waxy.org/2011/02/metagames_games_about_games/">Continue reading...</a>&nbsp;]]></description>
            <link>http://waxy.org/2011/02/metagames_games_about_games/</link>
            <guid>http://waxy.org/2011/02/metagames_games_about_games/</guid>
            
            
            <pubDate>Tue, 01 Feb 2011 09:48:38 -0800</pubDate>
        </item>
        
        <item>
            <title>Colorblind Leading the Blind</title>
            <description><![CDATA[<p>Today, Netflix posted some <a href="http://techblog.netflix.com/2011/01/netflix-performance-on-top-isp-networks.html">interesting research</a>, tracking the performance of their streaming service on the top ISPs in the U.S.</p>

<p>Sadly, the charts were completely useless to me &mdash; a pile of mostly-indistinguishable lines.  Along with one out of every 14 American males  (<a href="http://en.wikipedia.org/wiki/Color_blindness#Epidemiology">about 7%</a>), I'm red-green colorblind.</p>

<p>This is hard for non-colorblind people to understand, so I pulled together a couple examples.  Here's a split comparison of the original chart, showing what people with normal vision see compared to me and my broke-ass eyes.</p>

<p><a href="http://waxy.org/random/images/weblog/colorblind_compare_large-20110127-153839.png"><img src="http://waxy.org/random/images/weblog/colorblind_compare-20110127-152124.png" border="0"></a><br />
<small>(Click to view large.)</small></p>

<p><br />
<strong>Two simple solutions:</strong> </p>

<p><strong>1. Label your lines.</strong> When you have more than three data points in a line chart, legends fall apart quickly whether you're colorblind or not.  A label next to each line makes any chart much more readable.  Here's a quick remake I whipped up.  (Thanks to <a href="http://www.eod.com/">Greg</a> for helping me get the colors right.)</p>

<p><a href="http://waxy.org/random/images/weblog/colorblind_redesign_large-20110127-161215.png"><img src="http://waxy.org/random/images/weblog/colorblind_redesign-20110127-161312.png" border="0"></a><br />
<small>(Click to view large.)</small></p>

<p><strong>2. Pick colorblind-safe colors.</strong> If you <em>have</em> to use a legend, be kind and pick something people like us can see.  Photoshop's supported drop-dead simple <a href="http://www.colblindor.com/2009/01/04/photoshop-cs4-accessibility-enhancement-incorporating-color-blindness/">colorblind simulation</a> since CS4, or you can check your images or webpages for free using the <a href="http://www.vischeck.com/vischeck/">Vischeck</a> colorblind simulator.  </p>

<p><br />
When doing the right thing is this easy, it's really disturbing when it's dismissed as a waste of time.</p>

<p>A couple years ago, I contacted the husband-and-wife team behind <a href="http://snopes.com/">Snopes</a>, the essential resource on urban legends, to let them know about a similar issue.  The red/green icons they use to indicate true/false urban legends looked absolutely identical to me.  I let them know about the problem and prepared alternate GIFs for them, with a darker red and lighter green.  (Incidentally, that's why colorblind people don't have trouble with stoplights.)</p>

<p>They not only refused the new images, but actually added a <a href="http://www.snopes.com/info/faq.asp#colors">new entry</a> to their FAQ, defending their position:</p>

<blockquote>We chose our red-yellow-green coding system because its "traffic light" pattern can be understood by most of our readers with little or no explanation. While we understand that about 8% of our readership experiences some form of color blindness and therefore cannot distinguish the different colors of bullets, other alternatives we have tried have proved confusing to many of our non-color blind readers. Therefore, we have chosen to stick with a system that works very well for 92% of our readers.</blockquote>

<p>Instead, they recommended hovering over every icon to see the tooltip text.  I absolutely adore the work they do on Snopes, but that interaction's left a sour taste in my mouth ever since. It just doesn't seem defensible &mdash; is slightly darkening a shade of red and brightening a green too much to ask?</p>

<p>I wouldn't expect anyone to be able to perfectly anticipate every person's needs; accessibility is extremely hard to get right 100% of the time.  But if your ultimate goal is conveying information, open ears and a little empathy can go a long way.</p>

<p><strong>Update:</strong> Alex Bischoff took the three images I made for Snopes, and <a href="http://www.handcoding.com/archives/2011/01/29/snopes-colorblindness-accessibility-userstyle/">wrote a user script</a> that replaces their images with mine. <a href="http://userstyles.org/styles/43460">Install it here</a> for your browser of choice.</p>&nbsp;]]></description>
            <link>http://waxy.org/2011/01/colorblind_leading_the_blind/</link>
            <guid>http://waxy.org/2011/01/colorblind_leading_the_blind/</guid>
            
            
            <pubDate>Thu, 27 Jan 2011 15:07:20 -0800</pubDate>
        </item>
        
        <item>
            <title>Pirating the 2011 Oscars</title>
            <description><![CDATA[<p>The Oscar <a href="http://www.oscars.org/awards/academyawards/83/nominees.html">nominations</a> were announced yesterday, which means it's time again to see who's winning in the eternal fight between the movie studios, the Motion Picture Academy, and the loosely-organized group of spunky kids known as The Scene. </p>

<p><img src="http://waxy.org/random/images/weblog/oscars2009_logo-20090122-144339.png" style="float: right;"></p>

<p>Yesterday morning, along with an anonymous <a href="http://twitter.com/#!/waxpancake/status/29935843317645312">group of spectators</a>, I updated the ever-growing spreadsheet now spanning the last nine years of Oscar-nominated film.  I added this year's 29 nominees to the list, a collection of 274 films in total.  (You can read about more sources and methodology at the end of the entry.)</p>

<p>Don't miss the Statistics sheet, which covers all the aggregate year-by-year stats.  Download or view it below, or read on for my findings.  As always, if you have any additions or corrections, let me know.</p>

<p><a href="http://spreadsheets.google.com/ccc?key=pVNrsh7EqwD7a7NghoFZRAg">View full-size</a> on Google Spreadsheets.</p>

<p><iframe width='540' height='300' frameborder='0' src='http://spreadsheets.google.com/pub?key=pVNrsh7EqwD7a7NghoFZRAg&output=html&widget=true'></iframe></p>

<p><strong>Download:</strong> <a href="http://spreadsheets.google.com/pub?key=pVNrsh7EqwD7a7NghoFZRAg&output=xls">Excel (with formulas)</a> or <a href="http://spreadsheets.google.com/pub?key=pVNrsh7EqwD7a7NghoFZRAg&output=csv&gid=0">CSV</a></p>

<p><br />
<big><big>Findings</big></big></p>

<p><strong>Note: </strong>These numbers will change as we get closer to the ceremony, and I'll do my best to keep them updated until Oscar day.</p>

<p>Continuing the trend from the last <a href="http://waxy.org/2010/02/pirating_the_2010_oscars/">couple years</a>, fewer screeners are leaking online by nomination day than ever.  Last year at this time, only 41% of screeners leaked online; this year, that number drops again slightly to 38%.  </p>

<p><img src="http://waxy.org/random/images/weblog/oscars2011_theatricaltoleak-20110126-135011.png"></p>

<p>But if you include retail DVD releases along with screeners, 66% of this year's nominated films have already leaked online in high quality.  This makes sense; if a retail DVD release is already available, there's no point in leaking the screener.  But I think it's safe to say that industry efforts to watermark screeners and prosecute leaks by members have almost certainly contributed to the decline.</p>

<p>The gap between theatrical and DVD release dates seems to have stabilized, hovering around 105 days for the last few years.  This year, the gap between US release to first leak seems to have dipped slightly, from a median 23 days last year to 17 days.</p>

<p><img src="http://waxy.org/random/images/weblog/oscars2011_medianrelease-20110126-123319.png"></p>

<p>The chart below shows how camcorder and telesync leaks for Oscar-nominated films continue to decline in popularity, while nearly every nominated film is eventually leaked on DVD.  (The only exception seems to be 2008's Il Divo, which never appeared to get a US retail release.)</p>

<p><img src="http://waxy.org/random/images/weblog/oscar2011_leakedtype-20110126-113036.png"></p>

<p>One prediction: The end of the DVD screener is near. This year, Fox Searchlight <a href="http://theenvelope.latimes.com/la-et-awards-screeners-20110108,0,649408.story">distributed three screeners with iTunes</a> &mdash; 127 Hours, Black Swan, and Conviction &mdash; to all 93,000 voting members of the Screen Actors' Guild, marking the first time a major studio's used Apple's service for screener distribution. </p>

<p>Voters get the additional convenience of being able to watch films on their computers, Apple TVs, iPads and iPhones, while studios save the time and expense of distributing physical media. If this experiment's successful, it seems likely other studios will follow.</p>

<p><br />
<big><big>Miscellanea</big></big></p>

<p>Some random notes:</p>

<ul><li>This year, three films were leaked online within a day of their theatrical release &mdash; Iron Man 2, Alice in Wonderland, and Harry Potter.</li>
<li>The Rabbit Hole screener was leaked online eight days before its theatrical release, while Winter's Bone was the slowest to leak online (so far) at 125 days after its theatrical release.</li>
<li>Oscar-nominated films tend to get released late in the year, but how late?  More nominated films have been released on December 25 than any other day, but the median date is October 20.</li>
<li>For the first year, the first high-quality leak of a film &mdash; Harry Potter and the Deathly Hallows &mdash; was a PPV rip, most likely from a hotel's new movie releases on pay-per-view.</li>
<li>Retail Blu-Ray rips are now frequently being leaked online now before retail DVDs, so I've modified the "Retail DVD" column to include them.</li></ul>

<p><br />
<big><big>Methodology</big></big></p>

<p>As usual, I included the feature films in every category except documentary and foreign films (even makeup and costume design).  I used <a href="http://movies.yahoo.com/">Yahoo! Movies</a> for US release dates, always using the first available date, even if it was a limited release.  Cam, telesync, R5, and screener leak dates were taken from <a href="http://www.vcdq.com/">VCD Quality</a>, with occasional backup from <a href="http://www.orlydb.com/">ORLYDB</a>. I always used the first leak date, with the exception of unviewable or incomplete nuked releases.  </p>

<p>Finally, the official screener dates came from Academy member Ken Rudolph, who lists the date he receives every screener on his <a href="http://kenru.net/movies/2010-11_academy_screeners.html">personal homepage</a>.  Thanks again, Ken!</p>

<p>For previous years, see <a href="http://waxy.org/2004/01/researching_the/">2004</a>, <a href="http://waxy.org/2005/02/pirating_the_os/">2005</a>, <a href="http://waxy.org/2007/01/pirating_the_20/">2007</a>, 2008 (<a href="http://waxy.org/2008/02/pirating_the_20_2/">part 1</a> and <a href="http://waxy.org/2008/02/pirating_the_20_1/">part 2</a>), <a href="http://waxy.org/2009/01/pirating_the_2009_oscars/">2009</a>, and <a href="http://waxy.org/2010/02/pirating_the_2010_oscars/">2010</a>.</p>&nbsp;]]></description>
            <link>http://waxy.org/2011/01/pirating_the_2011_oscars/</link>
            <guid>http://waxy.org/2011/01/pirating_the_2011_oscars/</guid>
            
            
            <pubDate>Wed, 26 Jan 2011 13:31:54 -0800</pubDate>
        </item>
        
        <item>
            <title>Wikileaks Cablegate Reactions Roundup</title>
            <description><![CDATA[<p>I've been dealing with a family illness, but couldn't let the <a href="http://en.wikipedia.org/wiki/United_States_diplomatic_cables_leak">Wikileaks Cablegate</a> incident pass without comment. In between hospital visits, I've been jotting down links related to the historic leak.</p>

<p>It's a stunning experiment of forced transparency, prying open government against its will without much care or concern about the ramifications.  Wikileaks is the Pirate Bay of journalism &mdash; an unstoppable force disrupting whole industries because they can. </p>

<p>To help make sense of my own opinions about it, I rounded up some of the more interesting responses and visualizations.  Enjoy.</p><a href="http://waxy.org/2010/11/wikileaks_cablegate_roundup/">Continue reading...</a>&nbsp;]]></description>
            <link>http://waxy.org/2010/11/wikileaks_cablegate_roundup/</link>
            <guid>http://waxy.org/2010/11/wikileaks_cablegate_roundup/</guid>
            
            
            <pubDate>Tue, 30 Nov 2010 18:34:09 -0800</pubDate>
        </item>
        
        <item>
            <title>Joining Expert Labs </title>
            <description><![CDATA[<p>Big news!  I'm very happy to announce that I've joined <a href="http://expertlabs.org/">Expert Labs</a> as a Project Director, working alongside the wonderful and talented Anil Dash and Gina Trapani.  (Read the <a href="http://expertlabs.org/2010/11/welcome-andy-baio-project-director.html">official announcement</a>.)</p>

<p><img src="http://waxy.org/random/images/weblog/expert_labs_logo-20101112-070202.png" style="float: right; padding: 20px;"></p>

<p>Our goal's to help government make better decisions about policy by listening to citizens in the places they already are: social networks like Twitter and Facebook.</p>

<p>Our first project is <a href="http://thinkupapp.com/">ThinkUp</a>, an open-source tool for archiving and visualizing conversations on social networks.  It <a href="http://smarterware.org/5187/thinktank-is-now-at-expert-labs">started</a> with Gina scratching a personal itch, a way to parse and filter @replies.  But it's grown to be something more: a tool for policy makers to harness the collective intelligence of experts.</p>

<p>There's tons to do, but I'm particularly excited to tackle ThinkUp's ability to separate signal from noise, making it easier to derive meaning from hundreds or thousands of responses, using visualization, clustering, sentiment analysis, and robotic hamsters. I'm planning on building some fun hacks on top of ThinkUp, as well as keeping an eye open for other vectors to tackle our core mission.</p>

<p><img src="http://waxy.org/random/images/weblog/thinkup_screenshot-20101112-070835.png" style="float: right; padding: 20px;"></p>

<p>Officially, I started on Monday and it's already been an incredible week.  I flew to Washington DC, attended the FCC's first Open Developer Day, and a day of meetings with various groups at the White House. </p>

<p>What I found was inspiring: a group of extremely clever and passionate geeks, working from within to make things better. Some agencies are definitely more clueful than others, but it was clear that they want our &mdash; and your &mdash; help.  I was skeptical at first, but they're sincere: they want meaningful public participation and they need smart people to make it happen.</p>

<p><strong>Want to join in?</strong>  The easiest thing to do would be to <a href="http://thinkupapp.com/">install ThinkUp</a> on your server. Give it a try, see what you think and, if you can, <a href="https://github.com/ginatrapani/ThinkUp">contribute</a> &mdash; code, design, and documentation are all welcome.  </p>

<p><br />
If you've read Waxy for a while, you'll know I very rarely touch on political issues here.  It's not that I'm apolitical -- like anyone, I have opinions, but I don't often feel engaged enough to write about it.  </p>

<p>So, why would I go to a Gov 2.0 non-profit?  For three main reasons: </p>

<ol><li><strong>It's important.</strong> To tackle our most serious national issues, we need better communication between government and citizens. I want my son to grow up in a world where he doesn't feel disconnected and disillusioned by government, and I want government to meet the needs of the people, rather than favoring those with the most money or the loudest voices.</li>

<p><li><strong>It's exciting.</strong> Technology is quite possibly our best hope of breaking down that divide, using social tools to disrupt the way that governments are run and policy is made. I love designing and building tools that use social connections to tackle difficult problems, and it feels like government is an area ripe for disruption.</li></p>

<p><li><strong>I love the team.</strong>  I've known Anil and Gina for years and have long admired their work.  They're both extraordinarily talented and creative people, and I feel lucky to call them both friends.  The opportunity to work with them was too hard to pass up.</li></ol></p>

<p>How can I pass that up? </p>

<p><br />
And what about <a href="http://www.kickstarter.com/">Kickstarter</a>?  I recently stepped back into my original advisory role, and will continue to help out the team however I can &mdash; dispensing unsolicited advice, recruiting new projects, writing the occasional article, and evangelizing for them around the world, like I did at <a href="http://fcforum.net/">Free Culture Forum</a> in Barcelona two weeks ago.  Kickstarter's leading an indie-culture revolution, thanks to amazing leadership and a brilliantly creative team, and it was a pleasure working with them.</p>

<p>This isn't a change in direction for me, but a change in focus.  Both Kickstarter and Expert Labs are bringing smart people together &mdash; people who might never connect otherwise &mdash; to create things, to change things, to make the world a better place.  I can't wait.</p>

<p><img src="http://waxy.org/random/images/weblog/me_at_the_white_house-20101112-070936.png"><br />
<small>Proof!</small></p>&nbsp;]]></description>
            <link>http://waxy.org/2010/11/joining_expert_labs/</link>
            <guid>http://waxy.org/2010/11/joining_expert_labs/</guid>
            
            
            <pubDate>Fri, 12 Nov 2010 06:48:00 -0800</pubDate>
        </item>
        
        <item>
            <title>Memeorandum Colors v0.2, or How Not to Ask for A Bugfix</title>
            <description><![CDATA[<p><a href="http://memeorandum.com/">Memeorandum</a> made some minor markup changes recently which broke <a href="http://waxy.org/2008/10/memeorandum_colors/">Memeorandum Colors</a>, a Greasemonkey script I wrote that colors Memeorandum based on linking behavior.  (<a href="http://waxy.org/2008/10/memeorandum_colors/">Read more</a> about it.)</p>

<p>If you were using Memeorandum Colors, here's the <a href="http://waxy.org/random/scripts/memeorandum_colors.user.js">updated Greasemonkey script</a> and <a href="http://waxy.org/random/scripts/memeorandumcolors.xpi">Firefox extension</a>.  (Unfortunately, it won't work in Chrome because they <a href="http://code.google.com/p/chromium/issues/detail?id=18857">haven't implemented</a> cross-site requests in user scripts yet.)</p>

<p><br />
Now, a funny story.  On Monday afternoon, I was alerted that the script was broken by a guy named <a href="http://twitter.com/PatinDetroit">Pat</a>, a <a href="http://www.politicalbyline.com/">political blogger</a> in Detroit.  He asked politely if I'd fix the script, and I promised to take a look at it.  I fixed it last night and was cleaning it up for release this morning, when I saw this on Twitter:</p>

<p><a href="http://twitter.com/PatinDetroit/status/20386950059"><img src="http://waxy.org/random/images/weblog/memeorandum_update-20100805-104441.png" style="border: 1px solid #ccc"></a></p>

<p><a href="http://twitter.com/PatinDetroit/status/20387030016"><img src="http://waxy.org/random/images/weblog/memeorandum_update_2-20100805-105138.png" style="border: 1px solid #ccc"></a></p>

<p><a href="http://twitter.com/PatinDetroit/status/20387076175"><img src="http://waxy.org/random/images/weblog/memeorandum_update_3-20100805-105330.png" style="border: 1px solid #ccc"></a></p>

<p>I never looked at his site, so was totally unaware of his political leanings. I was just busy.</p>

<p>Enjoy the code, Pat!  Sorry I took so long to fix the code you use and love, for free, every day.</p>

<p><strong>Update:</strong> Pat deleted his three tweets (archived above for posterity) and, in an <a href="http://waxy.org/random/images/weblog/patindetroit_twitter_archive.png">epic 17-tweet rant</a>, offered me and five others "an ass kicking that you will never, ever forget."  He follows up with a threat to sue me for publishing his "likeness and words" &mdash; screenshots of the three deleted tweets above, posted in public, addressed to me, and reproduced for non-commercial commentary and criticism under the Copyright Act's "fair use" provisions. </p>

<p><strong>Update 2:</strong> And now his Twitter account's gone. I saved <a href="http://waxy.org/random/images/weblog/patindetroit_twitter_archive.png">an archive</a> of his threatening tweets for posterity. If you want to get in touch, his new account is <a href="http://twitter.com/RightBloggerPat">@RightBloggerPat</a>.</p>

<p><strong>August 6:</strong> Pat wrote a <a href="http://www.politicalbyline.com/2010/08/06/fatty-this/">followup on his blog</a>, with his perspective of the whole ordeal.  He admits he jumped the gun and apologizes for the mistake.  Case closed.</p>&nbsp;]]></description>
            <link>http://waxy.org/2010/08/memeorandum_colors_update/</link>
            <guid>http://waxy.org/2010/08/memeorandum_colors_update/</guid>
            
            
            <pubDate>Thu, 05 Aug 2010 11:13:15 -0800</pubDate>
        </item>
        
        <item>
            <title>An Open-Source History of Mondo 2000</title>
            <description><![CDATA[<p>Over at the Kickstarter blog, I <a href="http://blog.kickstarter.com/post/592816921/podcast-an-open-source-history-of-mondo-2000">interviewed R.U. Sirius</a> about <a href="http://www.kickstarter.com/projects/1502076070/mondo-2000-an-open-source-history">his project</a> to create a collective memory project about Mondo 2000, culminating in a website, book, and possible film project directed by Mondo art director Bart Nagel.</p>

<p>Aside from the Kickstarter project, we also talked about the history of Mondo and its long-term impact, their rivalry with Wired, and the long-lost unpublished issue. He also reveals that <a href="http://joi.ito.com/">Joi Ito</a> bought the $750 reward to fictionally write yourself into Mondo's history, which is funny because Joi was actually on the masthead.</p>

<p>The <a href="http://blog.kickstarter.com/post/592816921/podcast-an-open-source-history-of-mondo-2000">full transcript</a> is on the Kickstarter blog, or you can <a href="http://media.libsyn.com/media/kickstarter/06_Kickstarter_Podcast_-_An_Open-Source_History_of_Mondo_2000.mp3">download</a> it or listen below.</p>

<p><embed type="application/x-shockwave-flash" wmode="transparent" src="http://www.google.com/reader/ui/3523697345-audio-player.swf?audioUrl=http://media.libsyn.com/media/kickstarter/06_Kickstarter_Podcast_-_An_Open-Source_History_of_Mondo_2000.mp3" height="27" width="320"></embed></p>

<p><img src="http://media.tumblr.com/tumblr_l29w1o0nWv1qz6hgq.jpg"></p>

<p>Back in 1999, my first job out of college was at <a href="http://gettingit.com/">Gettingit.com</a>, a San Francisco-based webzine edited by R.U. Sirius.  I was a total Mondo/Wired/bOING bOING fanboy in the early '90s, so the opportunity to go work with R.U. was incredibly exciting to me.  In a disappointing turn, he was an incredibly nice and normal guy, instead of the hyperactive cyberhippy on mescaline that I was expecting. </p>

<p>I recommend reading Patrick Farley's <a href="http://electricsheepcomix.com/almostguy/">The Guy I Almost Was</a>, a classic webcomic that nicely characterizes my impressions of the early '90s cyberculture scene. (Patrick Farley just ran a successful <a href="http://www.kickstarter.com/projects/2052006434/electric-sheep-reloaded-0">Kickstarter project</a> to revive Electric Sheep, and R.U. backed it.)</p>

<p>Random trivia: In July 1999, we tried to sell R.U.'s soul on eBay.  Here's the image I made for the auction:</p>

<p><img src="http://gettingit.com/images/ru.jpg"></p>&nbsp;]]></description>
            <link>http://waxy.org/2010/05/an_opensource_history_of_mondo_2000/</link>
            <guid>http://waxy.org/2010/05/an_opensource_history_of_mondo_2000/</guid>
            
            
            <pubDate>Wed, 12 May 2010 11:59:33 -0800</pubDate>
        </item>
        
        <item>
            <title>Pixeljam and James Kochalka&apos;s Glorkian Warrior</title>
            <description><![CDATA[<p>In the latest <a href="http://itunes.apple.com/us/podcast/kickstarter-podcast/id354796152">Kickstarter Podcast</a>, I interviewed indie comics legend James Kochalka and Pixeljam Games' Rich Grillotti and Miles Tilmann about Glorkian Warrior, their retro-inspired videogame that mixes hand-drawn and 8-bit pixel animation.</p>

<p><link rel="stylesheet" type="text/css" href="/js/soundmanager/css/inlineplayer.css" /><script type="text/javascript" src="/js/soundmanager/script/soundmanager2.js"></script><script type="text/javascript" src="/js/soundmanager/script/inlineplayer.js"></script><script type="text/javascript">soundManager.debugMode = false;</script></p>

<ul class="flat"><li><a href="http://media.libsyn.com/media/kickstarter/05_Kickstarter_Podcast_-_Glorkian_Warrior.mp3">Kickstarter Podcast #5 - Glorkian Warrior</a>
</li></ul>

<p>James Kochalka is undeniably prolific, though he balks at the word.  He's kept a daily comic diary of his life on <a href="http://www.americanelf.com/">American Elf</a> for the last 12 years, released 40+ books, recorded 10 albums, and just appeared in a <a href="http://www.wired.com/underwire/2010/03/sxsw-james-kochalka/">scifi film</a>.  But he's never made a videogame, something he'd been aching to do since he was a kid.</p>

<p>Thanks to a chance meeting at a chiptune concert, Kochalka's collaborating with <a href="http://www.pixeljam.com/">Pixeljam Games</a> to make it happen. Pixeljam's responsible for some of my all-time favorite Flash games, such as <a href="http://www.pixeljam.com/dinorun/">Dino Run</a>, <a href="http://www.pixeljam.com/gammabros/">Gamma Bros.</a>, <a href="http://www.pixeljam.com/ratmaze/">Ratmaze</a>, and <a href="http://games.adultswim.com/mountain-maniac-twitchy-online-game.html">Mountain Maniac</a>.  It's a match made in geek heaven.</p>

<p>Their <a href="http://www.kickstarter.com/projects/pixeljam/james-kochalka-pixeljam-glorkian-warrior">Kickstarter project</a> ends tonight, so get the Glorkian Warrior game, mini-comic, and other exclusive rewards while you can.</p>

<p>Bonus track, for hardcore Kochalka fans:</p>

<ul class="flat"><li><a href="http://waxy.org/random/audio/glorkian_warrior_theme.mp3">James Kochalka sings the Glorkian Warrior theme song</a>
</li></ul>

<p><img src="http://waxy.org/random/images/weblog/pixeljam_interview-20100322-022124.jpg"></p>&nbsp;]]></description>
            <link>http://waxy.org/2010/03/pixeljam_and_james_kochalkas_glorkian_warrior/</link>
            <guid>http://waxy.org/2010/03/pixeljam_and_james_kochalkas_glorkian_warrior/</guid>
            
            
            <pubDate>Mon, 22 Mar 2010 11:32:20 -0800</pubDate>
        </item>
        
        <item>
            <title>Kickstarter at SXSW 2010</title>
            <description><![CDATA[<p>Yancey rounded up our <a href="http://blog.kickstarter.com/post/441216608/kickstarter-at-sxsw">SXSW appearances</a> over at the Kickstarter blog, but I thought I should mention it here...</p>

<p><img src="http://waxy.org/random/images/weblog/fyeahsxsw-20100311-184435.jpg" style="float: right; padding: 10px"></p>

<p>On Saturday night, Kickstarter, Tumblr, and SoundCloud welcome you to <a href="http://fyeahsxsw.eventbrite.com/">F*CK YEAH! SXSW</a>, a party with music/visuals by <a href="http://www.eclecticmethod.net/">Eclectic Method</a> sponsored by the nice folks at ThePlanet.  It's at Emo's on Saturday night, from 6:30pm until late.</p>

<p>On Sunday 11am, I'm doing a <a href="http://my.sxsw.com/events/event/516">solo talk</a> about a mish-mash of my interests, focused around metagames &mdash; both games about games, and games built on games.  Quite possibly the only talk at SXSW to mention Mechanical Turk, Desert Bus, Barack Obama, VVVVVV, and Metafilter.</p>

<p>Also in amazing panels, Kickstarter's own <a href="http://my.sxsw.com/events/event/510">Perry Chen</a> (Monday w/Robin Sloan), <a href="http://my.sxsw.com/events/event/815">Yancey Strickler</a> (Wednesday w/Allison Weiss), and <a href="http://my.sxsw.com/events/event/438">Fred Benenson</a>.  You should go to every one.  <a href="http://blog.kickstarter.com/post/441216608/kickstarter-at-sxsw">More details here</a>.</p>

<p>See you in Austin!</p>&nbsp;]]></description>
            <link>http://waxy.org/2010/03/kickstarter_at_sxsw_2010/</link>
            <guid>http://waxy.org/2010/03/kickstarter_at_sxsw_2010/</guid>
            
            
            <pubDate>Thu, 11 Mar 2010 18:20:23 -0800</pubDate>
        </item>
        
        <item>
            <title>Interviewing Ted Rall on Comics Journalism in Afghanistan</title>
            <description><![CDATA[<p>I'm a huge fan of both indie comics and indie journalism, so I was thrilled to see Pulitzer-nominated cartoonist Ted Rall start a <a href="http://www.kickstarter.com/projects/tedrall/comix-journalism-send-ted-rall-back-to-afghanista-0">Kickstarter project</a> last month to fund his return to Afghanistan.  I may not always agree with his politics, but I've found his long-form foreign reporting to be unique and thought-provoking.  </p>

<p>He graciously agreed to an interview over Skype, which we posted late last week as the second episode of the Kickstarter Podcast.  I thought it came out well, though I clearly still need to work on my audio mixing skillz (sounds better on headphones!) and perfecting my NPR voice.  </p>

<p><a href="http://itunes.apple.com/us/podcast/kickstarter-podcast/id354796152">Listen/subscribe on iTunes</a> or you can <a href="http://kickstarter.libsyn.com/index.php?post_id=578682">stream and download</a> the MP3. </p>

<p><link rel="stylesheet" type="text/css" href="/js/soundmanager/css/inlineplayer.css" /><script type="text/javascript" src="/js/soundmanager/script/soundmanager2.js"></script><script type="text/javascript" src="/js/soundmanager/script/inlineplayer.js"></script><script type="text/javascript">soundManager.debugMode = false;</script></p>

<ul class="flat"><li><a href="http://media.libsyn.com/media/kickstarter/02_Kickstarter_Podcast_-_Interview_with_Ted_Rall.mp3">Kickstarter Podcast #2 - Interview with Ted Rall</a>
</li></ul>

<p>Rall's a controversial figure, especially reviled among political conservatives, even though he's leveled some of his toughest criticisms at the Obama administration.  While most attention's focused on his syndicated cartoons, he's also written six non-fiction books, half of those focused on his travels across the 'Stans -- Tajikistan, Kazakhstan, Uzbekistan, Kyrgyzstan, Pakistan, and Afghanistan.  In 2002, he published <a href="http://www.amazon.com/Afghanistan-Back-Ted-Rall/dp/1561633259">To Afghanistan and Back</a>, a mix of written dispatches, cartoons, and a graphic novella documenting his experiences on the ground during the U.S. invasion after 9/11.</p>

<p>All of Ted Rall's previous trips were funded by news organizations, but with budgets for foreign correspondents slashed, he's <a href="http://www.kickstarter.com/projects/tedrall/comix-journalism-send-ted-rall-back-to-afghanista-0">turned to his fans</a> to fund his return trip.  We talk about the changing media landscape, his previous books, and what it's like being a NYC cartoonist in one of the most dangerous places on Earth.</p>

<p><img src="http://waxy.org/random/images/weblog/tedrall_interview-20100218-112538.jpg"></p>&nbsp;]]></description>
            <link>http://waxy.org/2010/02/interviewing_ted_rall_on_comics_journalism_in_afghanistan/</link>
            <guid>http://waxy.org/2010/02/interviewing_ted_rall_on_comics_journalism_in_afghanistan/</guid>
            
            
            <pubDate>Mon, 22 Feb 2010 10:43:20 -0800</pubDate>
        </item>
        
        <item>
            <title>Regarding Foursquare and Please Rob Me</title>
            <description><![CDATA[<p>The more <a href="http://foursquare.tumblr.com/post/397625136/on-foursquare-location-privacy">things change</a>...</p>

<blockquote>"... Anyone who wants to can see a list of all the events you are planning on attending?  It's like a stalker's delight."

<p>&mdash; <a href="http://web.archive.org/web/20060613181956/upcoming.org/news/archives/2003/08/04/beta_lau/">Comment</a> about Upcoming.org from September 23, 2003, six days after launch</blockquote></p>

<blockquote>"It's bad enough we're using real names and telling people where we've been. Now it's like prepping someone for the best times to try robbing your apartment." 

<p>&mdash; <a href="http://www.michaelhanscom.com/eclecticism/2005/06/23/mt-upcoming/">Comment</a> from June 2005</blockquote></p>

<p>Further back, from the <em>Montreal Gazette</em>, <a href="http://news.google.com/newspapers?id=-E01AAAAIBAJ&sjid=ebkFAAAAIBAJ&pg=4536%2C715349">September 1983</a>...</p>

<p><img src="http://waxy.org/random/images/weblog/answering_machine_paranoia-20100219-133718.jpg"></p>

<p><a href="http://news.google.com/newspapers?id=v_kmAAAAIBAJ&sjid=IQMGAAAAIBAJ&pg=1250%2C19048">From 1977</a>, don't list your weddings or funerals in the paper, unless you want to get robbed...</p>

<p><img src="http://waxy.org/random/images/weblog/pleaserobme_funerals-20100219-135804.jpg"></p>&nbsp;]]></description>
            <link>http://waxy.org/2010/02/regarding_foursquare_and_please_rob_me/</link>
            <guid>http://waxy.org/2010/02/regarding_foursquare_and_please_rob_me/</guid>
            
            
            <pubDate>Fri, 19 Feb 2010 08:59:55 -0800</pubDate>
        </item>
        
        <item>
            <title>DEN.net and the Top 100 Websites of 1999</title>
            <description><![CDATA[<p>While digging through some books, I stumbled on this DEN.net press packet from November 1999, six months before the notorious <a href="http://news.zdnet.com/2100-9595_22-107703.html">video startup's collapse</a>.</p>

<p>The packet's a nice little time capsule of their <a href="http://www.disobey.com/ghostsites/labels/Den.net.html">dot-com excess</a>, with promo materials, a breathless press release about their relaunch ("Youth Culture Network Creates Groundbreaking Content That Revolutionizes The Interactive Entertainment Experience"), and copies of articles from the <em>New York Times</em>, <em>USA Today</em> and the <em>Wall Street Journal</em>.</p>

<p>They took the site down for three full days to launch their redesign, something you don't see often these days.  "DEN is here and we're changing the face of entertainment for Gen Y audiences, bringing this age group an interactive experience unlike anything they've known," said then-CEO, Jim Ritts.  (He was ousted three months later after their IPO was shelved.)</p>

<p><img src="http://waxy.org/random/images/weblog/den_press_packet-20100211-030800.jpg"></p>

<p><br />
For me, the highlight is an included copy of "The 4th Annual P.O.V. 100 Best Web Sites,"  where they appeared at #4.  Published by the short-lived <em>P.O.V.</em> magazine, which itself shuttered a month before DEN declared bankruptcy, it's a nice artifact of the era.</p>

<p>All the usual suspects are there &mdash; Broadcast.com, hot off their $5.7B acquisition by Yahoo!, Third Voice, and Six Degrees, alongside webzines like Feed, Word, and Brunching Shuttlecocks and proto-blogs like <a href="http://cardhouse.com/">Cardhouse</a>, <a href="http://obscurestore.com/">Obscure Store</a>, and <a href="http://www.zeldman.com/">Jeffrey Zeldman Presents</a>.  Debuting on the list at #93, a new search engine named Google that "really works, scouring billions of links for junk-free matches &mdash; and it does so quickly."  #100 is Joshua Schachter's Memepool, "an ever-expanding set of links from smart folks who exist only in cyberspace."</p>

<p>I was going to scan it in, but managed to find a PDF created by <a href="http://www.allanhoffman.com/">the author</a> himself.  With his permission, I've <a href="http://waxy.org/random/text/pov_top_websites_1999.pdf">mirrored it</a> locally:</p>

<p><a href="http://docs.google.com/viewer?url=http://waxy.org/random/text/pov_top_websites_1999.pdf"><img src="http://waxy.org/random/images/weblog/pov_top_100-20100211-161426.jpg"></a></p>

<p><br />
Surprisingly, <a href="http://den.net/">DEN.net</a> is still online, an archive of some old videos and documents, with the intriguing tagline "We're back..."  But since it's stayed exactly the same since <a href="http://web.archive.org/web/20070804002651/http://www.den.net/">August 2007</a>, I wouldn't hold my breath for a relaunch.</p>&nbsp;]]></description>
            <link>http://waxy.org/2010/02/dennet_and_the_top_100_websites_of_1999/</link>
            <guid>http://waxy.org/2010/02/dennet_and_the_top_100_websites_of_1999/</guid>
            
            
            <pubDate>Thu, 11 Feb 2010 22:28:41 -0800</pubDate>
        </item>
        
        <item>
            <title>Pirating the 2010 Oscars</title>
            <description><![CDATA[<p>Avast, ye scurvy dogs!  The Oscar nominees were <a href="http://oscar.go.com/nominations/nominees">announced</a> yesterday, which means it's time again to revisit the eternal war between the MPAA and Internet movie pirates.</p>

<p><img src="http://waxy.org/random/images/weblog/oscars2009_logo-20090122-144339.png" style="float: right;"></p>

<p>I've updated my spreadsheet with all the current available data, eight years of data tracking the online distribution of every Oscar-nominated film since 2003.  I've added this year's 34 nominated films to the list, a total of 245 films.  (Read about my methodology at the end of the entry.)</p>

<p>View or download all the data below, including a second sheet with some interesting aggregate statistics.  As always, I'll keep it updated until the Oscar broadcast.  (And let me know if you find any mistakes.)</p>

<p><a href="http://spreadsheets.google.com/ccc?key=pVNrsh7EqwD7a7NghoFZRAg">View full-size</a> on Google Spreadsheets.</p>

<p><iframe width='540' height='300' frameborder='0' src='http://spreadsheets.google.com/pub?key=pVNrsh7EqwD7a7NghoFZRAg&output=html&widget=true'></iframe></p>

<p><strong>Download:</strong> <a href="http://spreadsheets.google.com/pub?key=pVNrsh7EqwD7a7NghoFZRAg&output=xls">Excel (with formulas)</a> or <a href="http://spreadsheets.google.com/pub?key=pVNrsh7EqwD7a7NghoFZRAg&output=csv&gid=0">CSV</a></p>

<p><br />
<big><big>Findings</big></big></p>

<p>Since 2003, I've tracked the online distribution of Oscar screeners, and every year, the piracy scene manages to release nearly every film by nomination day.  Last year, all but three films were leaked in DVD quality by nomination day.</p>

<p>The tide may be turning. There's still a month out before the Academy Awards, but so far, fewer Oscar screeners leaked online this year &mdash; only 14 out of 34 nominated films, the lowest percentage ever.  And they're taking twice as long to leak &mdash; a median 21 days after theatrical release, up from 11 days the previous year. </p>

<p><img src="http://waxy.org/random/images/weblog/oscars2010_firstleak-20100203-022019.jpg"></p>

<p><br />
It's not limited to screeners, either.  <a href="http://en.wikipedia.org/wiki/Cam_%28movie_piracy%29">Camcorder</a> and <a href="http://en.wikipedia.org/wiki/Telesync">telesync</a> releases dropped this year.  Even the percentage of retail DVD rips has dropped, though this will likely shift before the broadcast.  In the chart below, you can see the percentage of films that were released in each format.  (For example, 21% of this year's films had a cam release and 44% had a retail DVD leak.)</p>

<p><img src="http://waxy.org/random/images/weblog/oscar2010_percentleaked-20100203-025107.jpg"></p>

<p><br />
And the <a href="http://en.wikipedia.org/wiki/R5_%28bootleg%29">R5 DVD</a> releases that dominated previous year's Oscars is now mostly dead. I'm guessing the studios are moving away from the early distribution of R5 DVDs entirely.</p>

<p><img src="http://waxy.org/random/images/weblog/oscar2010_r5-20100203-030138.jpg"></p>

<p><br />
But why the shift this year?  Are studios doing a better job protecting screeners and intimidating Academy members?  Or was this year's crop of films too boring for pirates to bother with?  I can't tell if this is a scene-wide trend or localized to the Oscars only.  If you have access to historical data tracking scene releases, get in touch.</p>

<p>And if you have any theories or inside information, leave a comment.</p>

<p>Other fun facts:</p>

<ul><li> Academy members received screeners for 30 of the 34 nominated films.
<li> The <em>Avatar</em> screener was the last to be received by Academy members (Ken Rudolph received his on January 15). Amazingly, it hasn't leaked online yet.  <strong>February 4:</strong> It leaked today.
<li> <em>The Hurt Locker</em> and <em>The Young Victoria</em> were both leaked online in DVD format over six months before their theatrical release.
<li> As far as I can tell, <em>The Secret of Kells</em> is the first film since I started tracking to be nominated without a U.S. theatrical release.  It's currently slated to come out in March.</ul>

<p><br />
<big><big>Methodology</big></big></p>

<p>As usual, I included the feature films in every category except documentary and foreign films (even makeup and costume design).  I used <a href="http://movies.yahoo.com/">Yahoo! Movies</a> for US release dates, always using the first available date, even if it was a limited release.  Cam, telesync, R5, and screener leak dates were taken from <a href="http://www.vcdq.com/">VCD Quality</a>. I used the first leak date, with the exception of unviewable or incomplete nuked releases.  Finally, the official screener dates came from Academy member Ken Rudolph, who lists the date he receives every screener on his <a href="http://kenru.net/movies/2009-10_academy_screeners.html">personal homepage</a>.  Thanks again, Ken!</p>

<p>For previous years, see <a href="http://waxy.org/2004/01/researching_the/">2004</a>, <a href="http://waxy.org/2005/02/pirating_the_os/">2005</a>, <a href="http://waxy.org/2007/01/pirating_the_20/">2007</a>, 2008 (<a href="http://waxy.org/2008/02/pirating_the_20_2/">part 1</a> and <a href="http://waxy.org/2008/02/pirating_the_20_1/">part 2</a>), and <a href="http://waxy.org/2009/01/pirating_the_2009_oscars/">2009</a>.</p>&nbsp;]]></description>
            <link>http://waxy.org/2010/02/pirating_the_2010_oscars/</link>
            <guid>http://waxy.org/2010/02/pirating_the_2010_oscars/</guid>
            
            
            <pubDate>Wed, 03 Feb 2010 10:51:27 -0800</pubDate>
        </item>
        
        <item>
            <title>Audio Analysis of the Beatles Multitrack Masters</title>
            <description><![CDATA[<p>While digging through Usenet, I stumbled on these three unidentified tracks that pick apart three of the Beatles' original multitrack masters, isolating and highlighting pieces from "She's Leaving Home," "A Day in the Life," and "Come Together."  It's an astounding, and very listenable, glimpse into their recording process.  </p>

<p><strong>Update:</strong> Removed the downloads, see update below.</p>

<ul class="flat"><li><strike>Multitrack Analysis of She's Leaving Home</strike></li>
<li><strike>Multitrack Analysis of A Day In the Life</strike></li>
<li><strike>Multitrack Analysis of Come Together</strike></ul>

<p>Unfortunately, I don't have any information about the source.  In the "Come Together" one, they mention one of the narrators is named "Steve."  Beyond that, I haven't had any luck finding where they came from.  Can anyone identify them?  I'd love, love, love to hear more. </p>

<p><strong>Update:</strong> It's from a BBC Radio 6 program called <a href="http://www.bbc.co.uk/programmes/b0072fbv">The Record Producers</a>, hosted by Richard Allinson and Steve Levine, that aired last month.  Unfortunately, the <a href="http://www.bbc.co.uk/programmes/b00mc0cc">original BBC broadcast</a> is no longer available on their site. </p>

<p><strong>January 16, 2012:</strong> I was politely contacted by Steve Levine, creator of The Record Producers, who politely asked me to remove the sound clips. The BBC was granted permission to broadcast the sensitive Beatles master recordings with strict limitations: they could license it for only seven days after broadcast, and with the condition that they actively prevent non-authorized sources from making them available. </p>

<p>Unfortunately, there doesn't seem to be any legal way to purchase or listen to these recordings, and likely won't for some time.</p>&nbsp;]]></description>
            <link>http://waxy.org/2009/10/audio_analysis_of_the_beatles_multitrack_masters/</link>
            <guid>http://waxy.org/2009/10/audio_analysis_of_the_beatles_multitrack_masters/</guid>
            
            
            <pubDate>Sun, 11 Oct 2009 01:18:27 -0800</pubDate>
        </item>
        
        <item>
            <title>Kind of Bloop On Sale</title>
            <description><![CDATA[<p>I'm happy to announce that Kind of Bloop is now <strong>officially on sale</strong> to everyone, $5 for high-quality digital downloads in MP3 or FLAC format.  <a href="http://kindofbloop.com/">Buy it now</a> with Amazon Payments.</p>

<p><a href="http://kindofbloop.com/"><img src="http://waxy.org/random/images/weblog/kob_cover-20100213-004911.jpg" style="float: right; padding: 10px 0px 10px 10px" border="0"></a></p>

<p>Working with these guys was an absolute dream.  Their creativity and dedication transcends the original concept, creating something that pays tribute to Miles' seminal work while pushing the boundaries of the genre.</p>

<p>I know there are jazz purists out there that hate the idea of anyone interpreting a jazz masterpiece in this way, but to them, I'd only ask that you listen to it first before making a judgment.  Virt responded to one naysayer in <a href="http://waxy.org/2009/05/kind_of_bloop/#comment-1843267">the comments</a> on my original post:</p>

<blockquote>Way I see it, chiptunes can either be a punishingly difficult artistic medium we happened to grow up with, or a tired retro fashion statement. Our goal was to stick to the former, pushing the limitations hard, building on our capacity for expression using the most basic sounds. There could be no better challenge, Andy thought, than one of the most expressive jazz albums of all time, one that has inspired us all.

<p>So, you see, I'm not the least bit embarrassed by our work. In fact, I think you might be short-changing "the masters of jazz," who I believe would be grinning ear to ear right now. They were ALL ABOUT mastering unusual techniques and expressing within a framework. That's the whole point of <em>Kind of Blue</em>. The parallels to our own medium were dead obvious, and I got the same rush of perverse glee that the original ensemble must have felt 50 years ago, locking myself in a cell and playing between the metal bars.</p>

<p>I hope, if you still can't enjoy the sound of the album itself, you might at least be less quick to dismiss it, given this perspective. It's not a parade, it's a love letter in our own weird handwriting.</blockquote></p>

<p>So, thanks for listening.  (Oh, and bonus points to anyone who can identify all the quotes and references in the album.)</p>&nbsp;]]></description>
            <link>http://waxy.org/2009/08/kind_of_bloop_on_sale/</link>
            <guid>http://waxy.org/2009/08/kind_of_bloop_on_sale/</guid>
            
            
            <pubDate>Thu, 20 Aug 2009 12:49:04 -0800</pubDate>
        </item>
        
        <item>
            <title>Code Rush in the Creative Commons</title>
            <description><![CDATA[<p>Last year, to commemorate the release of Firefox 3.0, I <a href="http://waxy.org/2008/06/code_rush/">posted</a> a heavily-annotated copy of Code Rush &mdash; the commercially-unavailable documentary from 2000 about the open-sourcing of the Netscape code base and the beginning of the Mozilla project. Shortly afterwards, I <a href="http://waxy.org/2008/09/code_rush_interview/">interviewed</a> Code Rush director David Winton about the film, who asked that I take the video offline while he decided what to do with it.  Last week, he made a decision.</p>

<p><img src="http://waxy.org/random/images/weblog/coderush_cover-20080617-125824.png" style="float: right; padding: 0px 0px 10px 20px"></p>

<p>I'm happy to say that Code Rush is now released under the <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/us/">Creative Commons Attribution-Noncommercial-Share Alike 3.0</a> license.  Winton and his colleague John Koten set up a <a href="http://clickmovement.org/coderush">dedicated homepage</a> for the film, with links to <a href="http://blip.tv/file/2290351">stream</a> or <a href="http://clickmovement.org/content/code-rush-download">download</a> the film in various formats.</p>

<p>They're encouraging everyone to use the documentary in new ways, remixing or reusing the footage for any non-commercial use.  In particular, I'd imagine the <a href="http://www.mozilla.org/">Mozilla Foundation</a> should be very happy that they can finally use this historic footage of their origins.</p>

<p>Thanks to the new license, I'm able to put <a href="http://www.viddler.com/explore/waxpancake/videos/12/">my annotated version</a> of the film back up on Viddler.  I've embedded it below.</p>

<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="355" id="viddler_90571b61"><param name="movie" value="http://www.viddler.com/player/90571b61/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/player/90571b61/" width="545" height="355" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_90571b61"></embed></object></p>

<p>Best of all, David Winton's announced that they're planning on digitizing the original interview footage and making them available.  "We are still working to get our hands on a digital Beta deck to digitize the original dailies, but hope to get up and running in a couple months."  If you can help them out, <a href="http://clickmovement.org/forum/9">get in touch</a>.</p>

<p><strong>Update (August 6):</strong> I just discovered that <a href="http://www.archive.org/search.php?query=%22code%20rush%22">unreleased footage</a> from the documentary is being added to Archive.org.</p>&nbsp;]]></description>
            <link>http://waxy.org/2009/07/code_rush_in_the_creative_commons/</link>
            <guid>http://waxy.org/2009/07/code_rush_in_the_creative_commons/</guid>
            
            
            <pubDate>Fri, 31 Jul 2009 09:02:00 -0800</pubDate>
        </item>
        
        <item>
            <title>Joining Kickstarter</title>
            <description><![CDATA[<p>Some news: I'm proud to announce that I've taken the CTO role at <a href="http://www.kickstarter.com/">Kickstarter</a>, the Brooklyn-based crowdfunding startup I've <a href="http://waxy.org/2009/04/kickstarter_launches/">mentioned</a> here before.  Yay!</p>

<p><a href="http://kickstarter.com/"><img src="http://waxy.org/random/images/weblog/kickstarter_circle-20090720-100506.jpg" border="0" style="float: right;"></a></p>

<p>I've been on <a href="http://waxy.org/2008/09/kickstarter/">the board</a> for the last 10 months, helping find the development team and providing some guidance on tech, design, and community issues.  And in the last year, watching the site evolve was an amazing experience, from an idea to a website with the potential to change the way things are made. </p>

<p>Since our launch ten weeks ago, over $250,000 has been pledged to make everything from <a href="http://www.kickstarter.com/projects/nymab/new-york-makes-a-book">books</a>, <a href="http://www.kickstarter.com/projects/hamburgereyes/hamburger-eyes-issue-013">magazines</a>, <a href="http://www.kickstarter.com/projects/2002468536/the-raa-7-project">albums</a> (and album <a href="http://www.kickstarter.com/projects/catbird/unbunnys-black-strawberries-limited-edition-lp">reissues</a>), <a href="http://www.kickstarter.com/projects/1663327260/lets-kickstart-this-bitch-my-play-i-mean">plays</a>, <a href="http://www.kickstarter.com/projects/775822192/do-it-again-one-mans-quest-to-reunite-the-kinks">films</a>, <a href="http://www.kickstarter.com/projects/Mr-CRO/run-blago-run-show">art projects</a>, <a href="http://www.kickstarter.com/projects/rjbudke/zombie-defense-iphone-app">zombie iPhone apps</a>, and <a href="http://www.kickstarter.com/projects/by/popular">more</a>.  (Not to mention, my own <a href="http://www.kickstarter.com/projects/waxpancake/kind-of-bloop-an-8-bit-tribute-to-miles-davis/">Kind of Bloop</a> album.)  And keep in mind, the site's still invite-only!</p>

<p>Getting people to give you money is tricky, but I think we've hit on a formula for success:</p>

<ul>
	<li><strong>All-or-nothing.</strong> Projects are only successful if they reach the fundraising goal by the deadline, otherwise nobody pays. This limits risk for both backers and project creators, who don't have to worry about committing money and time to a failed project.</li>
        <li><strong>Rewards.</strong> We strongly emphasize the importance of crafting good rewards, which makes Kickstarter more like commerce than altruism. We support multiple tiers of rewards from $1 to $10,000, limits for each, and tools for creators to contact each tier group independently.</li>
       <li><strong>Publishing.</strong> A simple and powerful reward is access to exclusive updates during a project's funding and development, creating a powerful connection between the audience and project. As a result, we offer publishing tools for public or private updates, including hosted media and update notifications.</li>
</ul>   

<p>These mechanisms and constraints allow Kickstarter to not just fund projects, but test ideas, engage with an audience, and pre-sell your work without risk.</p>

<p>Earlier this month, I spoke at the <a href="http://www.guardian.co.uk/activate">Guardian Activate Summit</a> in London about the power of play and applying game mechanics to non-games &mdash; difficult problems like environmental change, political activism, and fundraising. Kickstarter turns fundraising into a social game, where people have to work together within a time limit to reach a common goal.  Already, we're seeing that projects develop their own viral momentum... Once a project hits 25% of its goal, success is almost guaranteed. (94% of projects that hit that mark eventually hit their goal.)</p>

<p>I look forward to pushing Kickstarter further in that direction, and build a platform flexible enough to do more than help artists raise money for themselves.  I'd love to see more people use Kickstarter for commissioned works like Kind of Bloop, collecting the money to pay someone to make or do something you want to exist. Or anywhere you need to gauge market demand, like throwing parties without the risk of losing your shirt in ticket sales.</p>

<p>Soon, we'll be opening the site up to anyone who wants to make a project &mdash; and that's when things get <em>really</em> interesting.  In the meantime, you can get an invite from an existing member, or sign up to get notified when Kickstarter opens to the public.</p>&nbsp;]]></description>
            <link>http://waxy.org/2009/07/joining_kickstarter/</link>
            <guid>http://waxy.org/2009/07/joining_kickstarter/</guid>
            
            
            <pubDate>Mon, 20 Jul 2009 10:09:00 -0800</pubDate>
        </item>
        
        <item>
            <title>Meme Scenery</title>
            <description><![CDATA[<p>So I had this silly idea to isolate the backgrounds from famous Internet memes, removing all the subjects from every photo or video.  I'm pretty happy with the results.</p>

<p>Like Jon Haddock's <a href="http://whitelead.com/jrh/ISPs/">porn sans people</a>, these photos are banal out of context. Only someone familiar with the original memes would sense something's amiss, like the set of a play waiting for the actors to stumble into history.</p>

<p>Can you name all <strike>22</strike> 23?  (Click any image for the answer.)</p>

<p><a href="http://www.youtube.com/watch?v=jk6GFU4Sv4s"><img src="http://waxy.org/random/images/memescenery/afroninja.jpg" border="0"></a></p>

<p><a href="http://www.youtube.com/watch?v=EwTZ2xpQwpA"><img src="http://waxy.org/random/images/memescenery/chocolaterain.jpg" border="0"></a></p>

<p><a href="http://www.youtube.com/watch?v=oHg5SJYRHA0"><img src="http://waxy.org/random/images/memescenery/astley.jpg" border="0"></a></p><a href="http://waxy.org/2009/05/memescenery/">Continue reading...</a>&nbsp;]]></description>
            <link>http://waxy.org/2009/05/memescenery/</link>
            <guid>http://waxy.org/2009/05/memescenery/</guid>
            
            
            <pubDate>Tue, 26 May 2009 06:49:00 -0800</pubDate>
        </item>
        
        <item>
            <title>Kind of Bloop: An 8-Bit Tribute to Miles Davis</title>
            <description><![CDATA[<p><strong>Update:</strong> <a href="http://kindofbloop.com/">Kind of Bloop is done</a>!</p>

<p>Ever since <a href="http://www.kickstarter.com/">Kickstarter</a> launched, I've been trying to come up with a great project for it that plays to its strengths... I like to describe it as a site that lets other people pre-order your dreams &mdash; an easy way to get the people you know to fund your ideas into reality.</p>

<p><a href="http://www.kickstarter.com/projects/waxpancake/kind-of-bloop-an-8-bit-tribute-to-miles-davis"><img src="http://www.kickstarter.com/projects/waxpancake/kind-of-bloop-an-8-bit-tribute-to-miles-davis/widget/card.png" border="0" style="float: right; margin-left: 10px; margin-bottom: 10px"></a></p>

<p>With that in mind, I just launched a project I've been dreaming about for years.  The idea is <a href="http://www.kickstarter.com/projects/waxpancake/kind-of-bloop-an-8-bit-tribute-to-miles-davis">Kind of Bloop</a>, an 8-bit tribute to Miles Davis's Kind of Blue, one of my favorite albums of all-time.  I've always wondered what chiptune jazz covers would sound like.  What would the jazz masters sound like on a Nintendo Entertainment System? Coltrane on a C-64? Mingus on Amiga?  </p>

<p>I've researched the topic quite a bit, and was only able to find <em>four</em> jazz covers ever released &mdash; ast0r's version of Coltrane's <a href="http://www.8bitcollective.com/music/ast0r/giant+steps.+coltrane./">Giant Steps</a> and Charlie Parker's <a href="http://www.8bitcollective.com/music/ast0r/confirmation+by+charlie+parker/">Confirmation</a>, Sergeeo's own <a href="http://waxy.org/random/audio/chiptunejazz/Sergeeo_-_Giant_Steps_Chiptune.mp3">Giant Steps</a> cover, and Bun's version of Coltrane's <a href="http://waxy.org/random/audio/chiptunejazz/Bun_-_My_Favorite_Things.mp3">My Favorite Things</a>.  (If you know more, please let me know!)</p>

<p>So I asked ast0r and sergeeo, along with three incredible chiptune artists (Virt, Shnabubula, and Disasterpeace), to collaborate on a track-by-track remake of the album.  I'm raising the money to legally release the album, pay the royalties<sup><a href="#footnote-1">1</a></sup>, print a very limited run of CDs for Kickstarter backers only, and pay the artists for their hard work on these very challenging songs.</p>

<p><a href="http://www.kickstarter.com/projects/waxpancake/kind-of-bloop-an-8-bit-tribute-to-miles-davis">Read more</a> about the project, and back it if you want to make it real.<sup><a href="#footnote-2">2</a></sup></p>

<p><strong>Update:</strong> We hit our $2,000 goal in <em>four hours</em>, so this project's definitely on! That doesn't mean it's over, though... Anyone can still give money for the download or limited-edition CD.  But I'm not planning on selling the album after the August 1 deadline, so <a href="http://www.kickstarter.com/projects/waxpancake/kind-of-bloop-an-8-bit-tribute-to-miles-davis">pledge now</a> if you want a copy.</p>

<p><br />
<strong>Footnotes</strong></p>

<p><a name="footnote-1"></a>1. This is my first time licensing music, and I'm frustrated that there's no free, legal way to release this album for free download when it's done.  By law, you're legally <a href="http://www.boutell.com/newfaq/creating/licensecovers.html">required</a> to pay royalties for every download, whether or not you charge for it.  Wouldn't a percentage of revenue make more sense?</p>

<p><a name="footnote-2"></a>2. Some people seem to misunderstand what Kickstarter's for, expecting it to work like <a href="http://www.kiva.org/">Kiva</a>, where there's a pool of investors waiting for neat projects to throw their money into.  In reality, I'd expect very, very few projects to be backed by random people stumbling on it from the Kickstarter website.  It hinges on your own social network, your ability to promote your project, and the demand for what you're offering.  So if your project fails, it's most likely because there wasn't enough interest from the people you know.</p>&nbsp;]]></description>
            <link>http://waxy.org/2009/05/kind_of_bloop/</link>
            <guid>http://waxy.org/2009/05/kind_of_bloop/</guid>
            
            
            <pubDate>Tue, 12 May 2009 13:08:28 -0800</pubDate>
        </item>
        
        <item>
            <title>419 Scammer Gets Honest</title>
            <description><![CDATA[<p>I just received a very unusual, and refreshingly candid, message from a <a href="http://419.bittenus.com/8/9/jenniferzehabodagba.html">known scammer</a> in Senegal.  It started with a standard introduction to a 419 scam early this morning.</p>

<blockquote style="font-size: 13px"><strong>From:</strong> jenifergoodluck (Your Big Fool) &lt;cynthiawilliam5@yahoo.com&gt;<br />
<strong>Reply-to:</strong> jenifer.dagba@yahoo.com<br />
<strong>Date:</strong> Mon, May 4, 2009 at 6:11 AM<br />
<strong>Subject:</strong> Hello My Dear one

<p>Hello My Dear one</p>

<p>How are you and how is your work? i hope that all is well with you, My name is miss Jenifer , i know that you may be suprise how i get your email, i got your email today when i was browsing looking for honest partner,then i feel to drop this few line to you , and  i will like you to contact me through my email so that we can know each other and exchange our pictures, and we maybecome partner.</p>

<p>Remember the distance does not matter what matters is the love we share with each other. i am waiting  to hear from you soon.</p>

<p>kiss regards Miss Jenifer</blockquote></p>

<p>About an hour later, I received a very unusual followup.</p>

<blockquote style="font-size: 13px"><strong>From:</strong> jenifergoodluck (Your Big Fool) &lt;cynthiawilliam5@yahoo.com&gt;<br />
<strong>Reply-to:</strong> jenifer.dagba@yahoo.com<br />
<strong>Date:</strong> Mon, May 4, 2009 at 6:11 AM<br />
<strong>Subject:</strong> You Owe Me

<p>Since you haven't fallen for my stupid scam letter let me go ahead and be up front with you.</p>

<p>Because I am a Nigerian, you owe me something.  The fact that my decadent forefathers sold their neighbors and relatives into slavery means that you owe me a lot of money, especially if you are white.  I will accept $1000 USD from you per month for the next 12 months.  That will settle your debt towards me that was created by our forefathers.</p>

<p>Moreover, it is imperative that you begin to acknowledge my inherited right to steal and be corrupt without oppression from anybody's legal system.  I am entitled to instant riches at the expense of everyone outside West Africa.</p>

<p>This starts with you, my friend, so start paying up now by Western Union.</blockquote></p>

<p>As much as I'd like to think Jenifer had a nervous breakdown within the hour, it's clear that it's a different author.  The writing style is completely different and the scammer's <a href="http://antifraudintl.org/showthread.php?p=59556">from Senegal</a>, not Nigeria.  </p>

<p>I'm guessing an angry recipient hacked her Yahoo! Mail account and sent out the second message to discredit her.  Any other theories?  I replied to the email to get more details, but I don't expect a response.</p>&nbsp;]]></description>
            <link>http://waxy.org/2009/05/419_scammer_gets_honest/</link>
            <guid>http://waxy.org/2009/05/419_scammer_gets_honest/</guid>
            
            
            <pubDate>Mon, 04 May 2009 08:54:32 -0800</pubDate>
        </item>
        
        <item>
            <title>Kickstarter Launches!</title>
            <description><![CDATA[<p>I'm very happy to announce that <a href="http://www.kickstarter.com/">Kickstarter is live!</a>  I first mentioned the project <a href="http://waxy.org/2008/09/kickstarter/">back in September</a>, and have been privileged to sit on the board and advise their development for the last ten months.  </p>

<p><a href="http://www.kickstarter.com/"><img src="http://waxy.org/random/images/weblog/kickstarter_promo-20090428-132602.jpg" style="border: 1px solid #ccc; float: right; margin-left: 20px; margin-bottom: 10px"></a></p>

<p><a href="http://www.kickstarter.com/">Kickstarter</a> aims to let creative people of all kinds -- journalists, artists, musicians, game developers, entrepreneurs, bloggers -- raise money for their projects by connecting directly with fans, who receive exclusive access and rewards in exchange for their patronage.  Like <a href="http://www.joshfreese.com/buynow/">Josh Freese</a> and <a href="http://www.jillsnextrecord.com/">Jill Sobule</a>, the site allows creators to have multiple tiers of rewards (e.g. $20 for the book, $50 for signed copy) with optional limits for each.</p>

<p>The model is simple: a project creator sets a fundraising goal, deadline, and an optional set of rewards for backers.  If the goal's reached by the deadline, then everyone's charged via Amazon Payments and the backers get their goodies.  If the goal's not reached, nobody's charged.  It's all or nothing.</p>

<p><a href="http://www.kickstarter.com/projects/nymab/new-york-makes-a-book"><img src="http://waxy.org/random/images/weblog/kickstarter_project-20090428-140442.jpg" style="border: 1px solid #ccc; margin-top: 10px; margin-bottom: 20px"></a></p>

<p>If you want to raise money to <a href="http://www.kickstarter.com/projects/dphiffer/offline-wikipedia-iphone-app">build an iPhone app</a>, make a <a href="http://www.kickstarter.com/projects/coley/pantshirts">run of t-shirts</a>, or <a href="http://www.kickstarter.com/projects/nymab/new-york-makes-a-book">print a book</a>, you can do it with absolutely no risk or up-front costs.  If there's enough demand for your idea, you'll be able to sell every copy before you've spent a dime.</p>

<p>Kickstarter also offers publishing tools, where creators can post project updates with audio and video, either publicly or for backers only.  For projects without a physical reward, exclusive updates could be a great incentive for people to get involved.  Check out <a href="http://www.kickstarter.com/projects/nymab/new-york-makes-a-book/posts">this project</a> for a good example.</p>

<p>Anyway, I'm thrilled to see what people come up with!  For now, anyone can back projects, but you'll need a Kickstarter invite to be able to create your own project. (You can get an invite from an existing member, or sign up to get notified when Kickstarter opens to the public.)</p>&nbsp;]]></description>
            <link>http://waxy.org/2009/04/kickstarter_launches/</link>
            <guid>http://waxy.org/2009/04/kickstarter_launches/</guid>
            
            
            <pubDate>Tue, 28 Apr 2009 14:20:24 -0800</pubDate>
        </item>
        
        <item>
            <title>Category Inflation at the Webbys</title>
            <description><![CDATA[<p><img src="http://waxy.org/random/images/weblog/webby_vintage_logo-20090414-174426.jpg" style="float: right; padding-left: 20px; padding-bottom: 10px"></p>

<p>The nominations for the 13th Annual <a href="http://www.webbyawards.com/">Webby Awards</a> are in, and browsing the list, I'm a little surprised at how much it's grown. I remember the novelty of the first ceremony at Bimbo's back in 1997, with its quirky five-word speeches and humble 15 categories.</p>

<p>I was curious to see the growth trend, so I tallied up the total number of categories on their official site.  In the last five years, we've seen a 330% increase in new categories to a total of <strong>129</strong> today.  In the chart below you can see the gradual rise during the dot-com era and brief reduction after the bust, only to swell along with the Web 2.0 movement.  In 2005, with the introduction of the new Mobile, Advertising, and Film award types, the number of categories more than doubled to 63 and continued to expand every year since.</p>

<p><img src="http://waxy.org/random/images/weblog/webby_categories_chart-20090414-172154.jpg"></p>

<p>With so many categories, you'd think that their business model hinged on getting as many entries as possible... Which, of course, <a href="http://www.slate.com/id/2188581/">it does</a>.  Submitting an entry for Webby consideration <a href="http://www.webbyawards.com/entries/eligibility.php#eligibility">costs</a> $275 for the Website, Mobile, and Advertising categories, while the Film categories costs $195.</p>

<p><iframe width='550' height='300' frameborder='0' src='http://spreadsheets.google.com/pub?key=pVNrsh7EqwD7yf6SCknXOaw&output=html&gid=0&single=true&widget=true'></iframe></p>

<p>All of this reminds me of <a href="http://www.coolsiteoftheday.com/cgi-bin/stillcool.pl">Cool Site of the Day</a>, a former web mainstay that's long since drifted into irrelevance.  Once they started taking cash for consideration, the award became less meaningful and the picks were less interesting because of it.  </p>

<p>At what point does the Webbys meet the same fate as CSOTD, where the only people who care about the awards are the nominees themselves?</p>&nbsp;]]></description>
            <link>http://waxy.org/2009/04/category_inflation_at_the_webbys/</link>
            <guid>http://waxy.org/2009/04/category_inflation_at_the_webbys/</guid>
            
            
            <pubDate>Tue, 14 Apr 2009 18:03:35 -0800</pubDate>
        </item>
        
        <item>
            <title>Attribution and Affiliation on All Things Digital</title>
            <description><![CDATA[<p>Getting linked from a high-profile website is <em>almost</em> always a huge compliment, well-received by any blogger.  But Monday morning, I saw two friends taken by surprise when they were featured on the front page of <a href="http://allthingsd.com/">AllThingsD</a>, the Dow Jones-owned news site edited by Kara Swisher and Walt Mossberg from the <em>Wall Street Journal</em>. I talked to Kara, as well as several other writers and bloggers, to understand why.</p>

<p><br />
<big><big>Background</big></big> </p>

<p><img src="http://waxy.org/random/images/weblog/allthingsd_logo-20090408-122047.jpg" style="float: right;"></p>

<p>After Del.icio.us founder Joshua Schachter's <a href="http://joshua.schachter.org/2009/04/on-url-shorteners.html">article</a> about URL shorteners was <a href="http://voices.allthingsd.com/20090406/on-url-shorteners/">posted</a> on AllThingsD, he <a href="http://twitter.com/joshu/status/1465192918">asked</a> on Twitter, "What the hell is this?" Danny Sullivan <a href="http://twitter.com/dannysullivan/status/1465239864">replied</a>, "It's a compliment. AllThingsD liked your shortener article enough to feature you on their home page."  Joshua <a href="http://twitter.com/joshu/status/1465266416">responded</a>, "It's just very unclear to me where that came from, who wrote it, why they are showing ads on it, etc."</p><a href="http://waxy.org/2009/04/all_things_digital_and_transparency_in_online_journalism/">Continue reading...</a>&nbsp;]]></description>
            <link>http://waxy.org/2009/04/all_things_digital_and_transparency_in_online_journalism/</link>
            <guid>http://waxy.org/2009/04/all_things_digital_and_transparency_in_online_journalism/</guid>
            
            
            <pubDate>Wed, 08 Apr 2009 12:39:14 -0800</pubDate>
        </item>
        
        <item>
            <title>Waxy.org at SXSW Interactive 2009</title>
            <description><![CDATA[<p>I'm making the pilgrimage to Austin for SXSW Interactive again this year, but no crazy <a href="http://blog.wired.com/underwire/2008/03/sxsw-7-fake-sta.html">Worst Website Ever</a> antics this time.  But I will be speaking at a couple events, if you want to get together:</p>

<blockquote><img src="http://waxy.org/random/images/weblog/atomic_bomb-20090310-170717.jpg" style="border: 1px solid; margin-left: 10px; margin-bottom: 10px; float: right">

<p><strong>Sunday, 3:30pm</strong><br />
<a href="http://sxsw.com/interactive/talks/panels?action=show&id=IAP0901148">What Do I Do With Myself, Now that the Economy Has Collapsed?</a></p>

<p>Lane Becker moderates a lineup of web geeks who started projects during the last bust, with some advice and lessons learned from our past success and failures.  I'm very lucky to be on the lineup, along with the wonderful <a href="http://benbrown.com/">Ben Brown</a>, <a href="http://sippey.typepad.com/">Michael Sippey</a>, and <a href="http://www.janemount.com/">Jane Mount</a>. </p>

<p><strong>Monday, 7:30pm</strong><br />
<a href="http://heathergold.com/2009/02/14/the-heather-gold-show/">The Heather Gold Show</a><br />
Palmer Events Center, 900 Barton Springs Road</p>

<p><img src="http://waxy.org/random/images/weblog/heather_gold_show-20090310-162006.jpg" style="border: 1px solid; margin-left: 10px; margin-bottom: 10px; float: right"></p>

<p>Every year, writer/comedian Heather Gold brings her live, interactive talk show to Austin to interview artists, musicians, coders, and writers around a theme.  This year's subject is "Something From Nothing," a loose conversation about inspiration and the creative drive, with CD Baby founder <a href="http://sivers.org/blog">Derek Sivers</a>, Huffduffer creator <a href="http://adactio.com/journal/">Jeremy Keith</a>, Adaptive Path founder/Emmett Labs CEO <a href="http://clevergirl.com/">Janice Fraser</a>, singer/songwriter <a href="http://www.myspace.com/ambeRRubarth">Amber Rubarth</a>, and me!  The Heather Gold Show is a small part of the huge <a href="http://plutopia.org/">Plutopia</a> EFF-Austin party, a three-stage art and music extravaganza featuring Bruce Sterling and Ian McLagan from The Faces, so should be fun.  Free admission for SXSW badge holders, $10 for everyone else.</blockquote></p>

<p>Naturally, I'll be on <a href="http://twitter.com/waxpancake">Twitter</a> and my picks for the show are on <a href="http://upcoming.yahoo.com/user/1">Upcoming</a> and <a href="http://sxsw2009.sched.org/waxpancake">Sched.org</a>.  If you see me, say hi!</p>&nbsp;]]></description>
            <link>http://waxy.org/2009/03/sxsw_2009/</link>
            <guid>http://waxy.org/2009/03/sxsw_2009/</guid>
            
            
            <pubDate>Tue, 10 Mar 2009 17:17:12 -0800</pubDate>
        </item>
        
        <item>
            <title>Translating &quot;The Economist&quot; Behind China&apos;s Great Firewall</title>
            <description><![CDATA[<p><img src="http://waxy.org/random/images/weblog/chinese_economist-20090222-235955.png" style="float: right; margin: 5px 0px 20px 20px"></p>

<p>While researching <a href="http://waxy.org/2009/01/pirating_the_2009_oscars/">Oscar screeners</a> last month, I stumbled on a remarkable example of online collaboration in China that's completely undiscovered here.  In short, a group of dedicated fans of <em><a href="http://economist.com/">The Economist</a></em> newsmagazine are translating each weekly issue cover-to-cover, splitting up the work among a team of volunteers, and redistributing the finished translations as complete PDFs for a Chinese audience.  </p>

<p>It reminds me of the <a href="http://en.wikipedia.org/wiki/Scanlation">scanlation</a> movement, in which groups of fans scan, translate, and redistribute manga into another language.  But I've never seen it applied to a newspaper or magazine, especially one as high-minded as <em>The Economist</em>.</p>

<p>It's an impressive example of online collaboration with simple tools, a completely non-commercial effort by volunteers interested in spreading knowledge while improving their English skills.  In the process, they're taking a political risk in translating controversial articles about their homeland behind the <a href="http://en.wikipedia.org/wiki/Internet_censorship_in_the_People%27s_Republic_of_China">Great Firewall</a>.</p><a href="http://waxy.org/2009/02/translating_the_economist/">Continue reading...</a>&nbsp;]]></description>
            <link>http://waxy.org/2009/02/translating_the_economist/</link>
            <guid>http://waxy.org/2009/02/translating_the_economist/</guid>
            
            
            <pubDate>Thu, 26 Feb 2009 16:42:23 -0800</pubDate>
        </item>
        
        <item>
            <title>John Hodgman on &quot;meh&quot;</title>
            <description><![CDATA[<p>I enjoyed this exchange with <a href="http://www.areasofmyexpertise.com/">John Hodgman</a> on Twitter yesterday, reminiscent of my own rant on "<a href="http://waxy.org/2008/03/abort_retry_or/">FAIL.</a>"<br style="clear: both" /> </p>

<p><img src="http://waxy.org/random/images/weblog/twitter_hodgman.jpg" style="float: left; margin-right: 10px"> <a href="http://twitter.com/hodgman/status/1241741529">hodgman</a>: Did I ever tell you people how much I hate the word "meh"? Nothing announces "I have missed the point" more than that word.<br style="clear: both" /></p>

<p><img src="http://waxy.org/random/images/weblog/twitter_hodgman.jpg" style="float: left; margin-right: 10px"> <a href="http://twitter.com/hodgman/status/1241757354">hodgman</a>: It is the essence of blinkered Internet malcontentism. And a rejection of joy. Also: 12 hive mehs in the replies SO FAR <br style="clear: both" /></p>

<p><img src="http://waxy.org/random/images/weblog/twitter_hodgman.jpg" style="float: left; margin-right: 10px"> <a href="http://twitter.com/hodgman/status/1241781813">hodgman</a>: By definition, it may mean disinterest (although simple silence would be a more damning and sincere response, in that case)<br style="clear: both" /></p>

<p><img src="http://waxy.org/random/images/weblog/twitter_hodgman.jpg" style="float: left; margin-right: 10px"> <a href="http://twitter.com/hodgman/status/1241795421">hodgman</a>: But in use, it almost universally seems to signal: I am just interested enough to make one last joyless, nitpicky swipe and then disappear <br style="clear: both" /></p>

<p><img src="http://waxy.org/random/images/weblog/twitter_wordwill.jpg" style="float: left; margin-right: 10px"> <a href="http://twitter.com/wordwill/statuses/1241774343">wordwill</a>: @<a href="http://twitter.com/hodgman">hodgman</a> Isn't rejecting joy how one traditionally demonstrates one's superior cool? Though, at the same time, to hell with that.<br style="clear: both" /></p>

<p><img src="http://waxy.org/random/images/weblog/twitter_hodgman.jpg" style="float: left; margin-right: 10px"> <a href="http://twitter.com/hodgman/status/1241809049">hodgman</a>: @<a href="http://twitter.com/wordwill">wordwill</a> yes. It's part of the toxic Internet art of constant callous one upsmanship. And it is a sort of art, but not for me.<br style="clear: both" /></p>&nbsp;]]></description>
            <link>http://waxy.org/2009/02/john_hodgman_on_meh/</link>
            <guid>http://waxy.org/2009/02/john_hodgman_on_meh/</guid>
            
            
            <pubDate>Tue, 24 Feb 2009 09:22:18 -0800</pubDate>
        </item>
        
        <item>
            <title>Robin Hood&apos;s &quot;Oo De Lally,&quot; Translated Into 16 Languages</title>
            <description><![CDATA[<p>There's something enchanting about these localized versions of Roger Miller's "Oo De Lally" from Disney's <em>Robin Hood</em> from 1973. While all of these videos were found on YouTube, each was created by a different person around the world.  (Bonus points if you can find the <strike>Japanese</strike>, <strike>Chinese</strike>, and <strike>Norwegian</strike> versions. Got 'em all!  Thanks, everyone.)  <strong>April 7:</strong> Added Hebrew, but YouTube removed the Arabic version... Anyone have it? <strong>November 12:</strong> Added Finnish and Danish, but still missing Arabic.</p>

<p><a href="http://www.youtube.com/watch?v=u9aNxs66i_c">Original in English</a></p>

<p><iframe width="425" height="349" src="http://www.youtube.com/embed/u9aNxs66i_c?rel=0" frameborder="0" allowfullscreen></iframe></p>

<p><a href="http://www.youtube.com/watch?v=7ZrgSwlneQc">Portuguese</a>, "O-La-Ri-Lo-Le"</p>

<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/t5NYtmgF03c&hl=en&fs=1&showinfo=0&start=14"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/t5NYtmgF03c&hl=en&fs=1&showinfo=0&start=14" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>

<p><a href="http://www.youtube.com/watch?v=NV7slk-0FGw">Italian</a>, "Urca Tirulero"</p>

<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/5yE05Iacjoo&hl=en&fs=1&showinfo=0&start=5"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/5yE05Iacjoo&hl=en&fs=1&showinfo=0&start=5" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p><a href="http://waxy.org/2009/02/robin_hoods_oo_de_lally_translated/">Continue reading...</a>&nbsp;]]></description>
            <link>http://waxy.org/2009/02/robin_hoods_oo_de_lally_translated/</link>
            <guid>http://waxy.org/2009/02/robin_hoods_oo_de_lally_translated/</guid>
            
            
            <pubDate>Thu, 05 Feb 2009 09:30:00 -0800</pubDate>
        </item>
        
        <item>
            <title>Pirating the 2009 Oscars</title>
            <description><![CDATA[<p><img src="http://waxy.org/random/images/weblog/oscars2009_logo-20090122-144339.png" style="float: right;">The <a href="http://www.oscar.com/nominees/?pn=nominees">Oscar nominees</a> were announced this morning, which means it's time to get out your scorecards to see who's winning in the eternal struggle between the MPAA vs. the Internet.  (Hint: It's not the MPAA.)</p>

<p>I've been tracking the distribution of Oscar-nominated films every year, culminating with the release of <a href="http://waxy.org/2008/02/pirating_the_20_2/">six years of piracy data</a> last year.  I've updated those spreadsheets with this year's 26 nominees, for a total of 211 films from the last seven years.  </p>

<p>You can view or download all the data below, including a second sheet with some interesting aggregate stats.  As always, I'll keep it updated until the Oscar broadcast.</p>

<p><a href="http://spreadsheets.google.com/ccc?key=pVNrsh7EqwD7a7NghoFZRAg">View full-size</a> on Google Spreadsheets.</p>

<p><iframe width='540' height='300' frameborder='0' src='http://spreadsheets.google.com/pub?key=pVNrsh7EqwD7a7NghoFZRAg&output=html&widget=true'></iframe></p>

<p><strong>Download:</strong> <a href="http://spreadsheets.google.com/pub?key=pVNrsh7EqwD7a7NghoFZRAg&output=xls">Excel (with formulas)</a> or <a href="http://spreadsheets.google.com/pub?key=pVNrsh7EqwD7a7NghoFZRAg&output=csv&gid=0">CSV</a></p>

<p><br />
<big><big>Findings</big></big></p>

<p>So, how did they do?  Out of 26 nominated films, an incredible <strong>23 films</strong> are already available in DVD quality on nomination day, ripped either from the screeners or the retail DVDs.  (All 26 were available by February 7.)  This is the highest percentage since I started tracking.</p>

<p>Only three films are unavailable &mdash; <em>Rachel Getting Married</em> wasn't leaked online in any form, while <em>Changeling</em> is only available as a low-quality telecine transfer and <em>Australia</em> as a terrible quality camcorder recording.  (<strong>Update:</strong> A DVD screener of <em>Australia</em> was leaked on January 23, a retail DVD rip of <em>Changeling</em> on January 31, and finally, the retail DVD of <em>Rachel Getting Married</em> on February 7.)</p>

<p>Other findings:<br />
<ul><li>Academy members received screeners for at least 20 of the 26 films.</li><br />
<li>25 out of 26 films leaked in some form online, if you include camcorder recordings.</li><br />
<li>The average time from the time screeners are received by Academy members to its leak online is 6 days.</li></ul></p>

<p>Surprisingly, it seems like this year's Oscar movies took longer to leak online than in previous years.  If I had to guess, it's because far fewer camcorder copies were released for this year's nominees. This could be because of the theaters cracking down on camcorder recordings, but I suspect it's because fewer nominees were desirable targets this year for cams.  (Aside from the obvious blockbusters, like Dark Knight, Kung Fu Panda, and Tropic Thunder.)  The chart below shows the median number of days from a movie's US release date to its first leak online.</p>

<p><img src="http://waxy.org/random/images/weblog/oscars2009_firstleak-20090122-140246.png"></p>

<p>Last year, one of the interesting findings was how the release of <a href="http://en.wikipedia.org/wiki/R5_(bootleg)">Region 5</a> DVDs were reducing the prestige of official screener leaks.  This year, only four of the nominated films were released as R5s, compared to eight from <a href="http://waxy.org/2008/02/pirating_the_20_1/">last year</a>. The numbers are still too small to tell if this is a trend, but it seems like the popularity of the R5 may have peaked in 2007.  (Are the studios releasing fewer R5s in general?)</p>

<p><img src="http://waxy.org/random/images/weblog/oscar2009_r5-20090122-122054.png"></p>

<p>What other trends in the data am I missing?  Feel free to chime in with your conclusions or visualizations in the comments.</p>

<p><br />
<big><big>Methodology</big></big></p>

<p>As usual, I included the feature films in every category except documentary and foreign films.  I used <a href="http://movies.yahoo.com/">Yahoo! Movies</a> for US release dates, always using the first available date, even if it was a limited release.  Cam, telesync, R5, and screener leak dates were almost universally taken from <a href="http://www.vcdq.com/">VCD Quality</a>. I used the first leak date, with the exception of unviewable or incomplete nuked releases.  Finally, the official screener dates came from Academy member Ken Rudolph, who lists the date he receives every screener on his <a href="http://kenru.net/movies/2008-9_academy_screeners.html">personal homepage</a>.  Thanks again, Ken!</p>

<p>For previous years, see <a href="http://waxy.org/2004/01/researching_the/">2004</a>, <a href="http://waxy.org/2005/02/pirating_the_os/">2005</a>, <a href="http://waxy.org/2007/01/pirating_the_20/">2007</a>, 2008 (<a href="http://waxy.org/2008/02/pirating_the_20_2/">part 1</a> and <a href="http://waxy.org/2008/02/pirating_the_20_1/">part 2</a>).</p>

<p><strong>Update:</strong> The screener for <em>Australia</em> was released today, so I added that date to the spreadsheet, along with some missing retail DVD dates from last year's Oscars. </p>

<p><strong>February 3, 2009:</strong> Some related links of interest... I was <a href="http://www.publicradio.org/columns/futuretense/2009/01/hollywood-strug.html">interviewed</a> for Future Tense on American Public Media, talking about this entry.  Bruce Lidl looked at <a href="http://www.digitalwerks.org/2009/02/03/oscar-screeners-extended/">leaks in the Foreign and Documentary categories</a>, as well as how quickly HD-quality leaks are happening.  Finally, Flowing Data is sponsoring a <a href="http://flowingdata.com/2009/01/29/visualize-this-piracy-for-oscar-nominated-movies/">contest</a> to generate information visualizations from this data.</p>&nbsp;]]></description>
            <link>http://waxy.org/2009/01/pirating_the_2009_oscars/</link>
            <guid>http://waxy.org/2009/01/pirating_the_2009_oscars/</guid>
            
            
            <pubDate>Thu, 22 Jan 2009 14:43:00 -0800</pubDate>
        </item>
        
    </channel>
</rss>

