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August 19, 2008
— making the painful playful #
— a fourth, simply called SSH, was added yesterday #
August 18, 2008
— also, how they research current and archival video via Matt Haughey #
— Adrian was still wearing makeup from his cover shoot when we ate deep-dish last month #
August 16, 2008
— I could spend all day looking at these #
— also presented at SIGGRAPH: Face Swapping #
— insanely cool video tech demo; don’t miss the sign removal at the 6:00 mark via Daring Fireball #
— he solicited feedback from people who pirate games, with hundreds of replies via Alice Taylor #
— experiment idea: can random turkers create a compelling narrative? via Boing Boing #
— real-time photos added to Flickr of the sun setting around the world; more from the developer via leapfrog.nl #
— along with HD quality, perhaps why the Chinese have been dominating torrent activity #
— dating back to 2002, very fun to see how it evolved via Justin Mason #
— publishers are trying to shut it down, but having trouble with jurisdiction #
— the largest archive of the lovingly-crafted e-zine, now available on Flickr #
— watch it before next Friday! #
August 15, 2008
— people paying money to be abused #
August 14, 2008
— rotate playing field with your mouse to assemble icons via Alice Taylor #
— “the criminals are innovating faster than the antivirus vendors can keep up” via Justin Mason #
— when an 8-bit VGA image was a show of graphical might; culled from cd.textfiles.com, back from the dead #
August 13, 2008
— or: why updates are even more sporadic for the next 8 days than normal #
— also: the spread Twitter and YouTube over time #
— viewer warning: this is extreme #
— with downloadable games from interactive fiction repositories #
— not as elegant as Adam’s, but a clever alternative #
August 12, 2008
— entertaining rambles about found footage on YouTube via Snarkmarket #
— Thomas Bartlett covers the entire album for a friend, with absolutely no irony via Fimoculous #
August 11, 2008
— appeared for a split second in the broadcast, but attendees took photos via Delicious #
— with one release, wiping out the need for pocket dictionaries #
— Windows-only, great concept for the One Room One Week game design competition #
August 9, 2008
— perfect example of an incentive system optimized for quantity, not quality #
August 8, 2008
— addictive, mindless Flash fun via Delicious #
August 7, 2008
— how the painterly style evolved, with tons of early concept artwork #
— you don’t say! I think the labels are waiting for the physical CD to drop next month #
— clever machinima built on Team Fortress, spliced with live video #
— built by Matt Haughey and Paul Bausch in two weeks using bits of the Metafilter code base #
August 6, 2008
— a futurific Upcoming is featured, and a G-Man sighting #
— like Portal, it forces you to rethink what you know about platformers; amazing to see how many people complain about the $15 price tag #
— Gizmodo doesn’t mention they’re from Mad Magazine’s July issue via Matt Haughey #
August 5, 2008
— way, way more paranoia on her YouTube page #
— horrific story of a little girl raised feral by neglectful parent; don’t miss the video slideshow via polymeme.com #
— part of Mozilla Labs’ Concept Series #
— I first broke the story two years ago; from his personal statement: “This was never a plan to embarrass people” #
August 4, 2008
— from the Kentucky Fried Movie via Laughing Squid #
— get text translated by volunteers and pros, likely designed to improve their automatic translations #
August 3, 2008
— they looked at 30 billion conversations from 240 million people to validate Milgram’s findings #
August 2, 2008
August 1, 2008
— I thought the quotes were suspicious this morning, but should’ve dug deeper via Leonard Lin #