I Can Hold My Breath Forever
— from the Daniel Benmergui school of poetic art games with long names #
Tim O'Reilly on the state of the Internet operating system
— like his first Web 2.0 essay, a loose collection of thoughts defining a movement #
Colorbind for the iPhone
— my new iPhone game obsession; amazingly, the whole game is playable with red-green colorblindness #
First images of Scott Pilgrim game, with music by Anamanaguchi and pixel art by Paul Robertson
— insanely awesome; don't miss the teaser trailer #
Steve Jobs and Eric Schmidt get coffee
— Gizmodo asked a body language expert to analyze their poses #
SimpleGeo's visualization of SXSW checkin activity
— related: Check.in, location-aware web app in private beta to check into multiple services at once (via) #
Auto Smiley
— computer vision watches you smile, then pastes a smiley into the topmost application (via) #
Future Sounds shuts down WOXY one year after Lala sale
— it's easy to blame management, but the root cause is obscene streaming royalties #
Less Talk, More Rock
— it's worth reading, though I'm mostly linking this for the gorgeous Superbrothers art #
Paris Smaragdis' demo video of user-assisted audio selection
— mind-blowing demo; sing along with vocals or instruments to magically isolate them from the background music #
Nintendo's mini-feature on Cave Story's elusive creator Pixel
— his first public appearance; the game came out on WiiWare yesterday, go buy it! #
How a gaming community flamewar spawned a real game
— titled "Dudebro, My Shit is Fucked Up So I Got to Shoot/Slice You II: It's Straight-Up Dawg Time" #
Come On Paint Me White Again
— a conversation between UK street artist mobstr and the Newcastle City Council #
Google stops censoring Chinese search results
— they're now redirecting google.cn to the uncensored google.hk #
MC Frontalot released Zero Day for digital download
— it has quite possibly the most insane secret track ever committed to disc, spoilers ahoy #
Ben Folds' live piano improv on Chat Roulette
— a tribute to his doppelganger during last night's concert in Charlotte, NC #
Brandon Boyer plays with Jason Rohrer's Sleep Is Death
— collaborative game, where one person manipulates the world for another #
Soren Johnson's "Fear and Loathing in Farmville," notes from GDC 2010
— best summary of the turmoil social gaming's causing in the gaming industry (via) #
Jane McGonigal's TED talk on using games to save the world
— games can motivate you to do mundane tasks or something meaningful, choose wisely #
Newspaper Club designs, prints, distributes overnight newspaper at SXSW
— I was lucky enough to grab one of the hand-numbered issues #
Danc on the release of Ribbon Hero
— turning Microsoft Office into a game, with competition against your friends (via) #
El Fin Del Mundo by Alberto González Vázquez
— there's so much I love about this, I can't quantify it all (via) #
Wired Reread, blogging the best ads from '90s-era Wired
— also, the complete SPIN archives are on Google Books #
Adam Savage's pursuit of the perfect Blade Runner gun replica
— related: his quest for the perfect replica Maltese Falcon and dodo skeleton #
Valve ports game library and Steam service to Mac
— Portal 2 will be released for Mac simultaneously with PC, along with "all of our future games" #