You Think You Know Me

Five months ago, my wife Ami came to me and said, “I have an idea for a card game.”

This was a shock for a few reasons — we don’t play much tabletop in our family, sticking mostly to videogames, and Ami’s never shown interest in game design of any kind, tabletop or otherwise. (We’ve been married for 18 years, and you think you know someone…)

Her idea was You Think You Know Me, a card game inspired by the friends she followed on Twitter, Instagram, and Facebook and the people who followed her, and the lives that all of us have projected online. Her game would challenge what we thought we knew about our friends, and in the process, deepen our relationships with them.

Within days, she had a handwritten paper prototype, writing hundreds of cards on every conceivable topic. She started playtesting it with friends and family, in different sized groups, refining the game rules, seeing what worked and what didn’t.

It was clear there was something unique there — every time we played, it brought out laughs and surprises and led to interesting stories and anecdotes and little tidbits about everyone’s lives, over and over again. It was definitely a game, with rules and a winner, but it was much more about conversation than competition.

She finalized the design and rules, and I helped with the card and packaging design based entirely on her vision. She did all the research, and within three months, she had a full-color, 500-card professionally-printed boxed prototype in hand.

This is Ami’s first Kickstarter project, her first game, and, believe it or not, the first time I’ve ever written about her on Waxy.org. I’m writing about it here because I think she’s made something great, and frankly, I want to see it blow up.

Her minimum goal on Kickstarter will let her print 1,000 copies, the minimum print run for working with AdMagic, the indie game printer behind Cards Against Humanity, Exploding Kittens, and countless others.

So take a look, watch the video, and grab a copy for yourself. Thanks!

Fuzzco and Me

Two months ago, I quietly started a new job—as the Technology Director at Fuzzco, a creative studio with offices in Charleston and Portland.

With XOXO on hiatus, I spent the end of last year closing the Outpost and the beginning of this year getting Upcoming launched. But both of those experiences made me realize a couple things.

First, I missed collaborating with a team—in person. I’d worked on my own projects for the previous five years. After the Outpost closed, I was working entirely by myself. It was lonely, and I think my work suffered for it. I need people to bounce ideas off of, and to be surrounded by smart and creative people to inspire new projects.

Second, it was clear that my web development skills were rusty after spending five years focused on running a festival and community-building. Web development moves so quickly, and my experience with modern frontend tools and techniques was too limited. I love the web medium, and there are so many exciting things happening right now, and I wanted to be a part of it again.


A few months ago, someone posted a link to Fuzzco’s Creative Technologist position in the XOXO Slack’s #jobs channel, and the more I thought about, the more it felt right to me.

I was already familiar with Fuzzco from their stellar design work, including their work for MailChimp, Slack, and Andy McMillan’s Build festival, and my friend Eric joined last year as their Design Director.

Fuzzco was looking for someone who could push the edges of art and code, expanding their capabilities and what they’re known for. And I was looking to catch up on the modern web dev stack, and spend more time experimenting with new tech: HTML5 audio/video, dataviz toolkits, AR, WebVR, web animation libraries, machine learning, and much more.

In some ways, it’s a departure from anything I’ve ever done. And frankly, I wasn’t sure if it was a good fit—part of why I waited so long to announce it.

This is my first time doing client work, but Fuzzco is very prolific and I’m afforded the opportunity to incorporate whatever stack I like with each new build. For someone hoping to play with a wide variety of tools, it’s sort of perfect.

It’s also my first time working in an office environment in a decade, and I kind of love it. It’s a great team of artists and designers, and they’re pushing me to be better in every way.

And I’ve learned more in the last two months about web development than the previous five years combined. I built Upcoming in a self-imposed vacuum, and I’m already deep into planning where I can take it with everything I’ve learned here.


Even more exciting for me, Fuzzco brought me on to build out a new dev team, one of my favorite challenges and something I’ve done multiple times in my career at companies big and small.

One of the things that I love most: Fuzzco is a small company, 14 people total, independent and founder-owned by the couple that started it 12 years ago. They’ve never taken money, grow sustainably, and treat their team like family. They have some of the best design talent I’ve ever seen, and they want their technology team to match it.

We’re looking to hire two developers immediately in Portland, and if you’re the kind of person who cares about the things I do, you’re quite likely the kind of person I’m looking for. Take a look and drop me a line at [email protected] if you’re interested.

 

The Flagpole Sitta Lip Dub Turns 10

Ten years ago today, Amanda Lynn Ferri posted this video on Vimeo, launching the budding “lip dub” meme into the mainstream, and inadvertently creating the best recruiting video in startup history.

I vividly remember watching this video from my cubicle at Yahoo, desperately wanting to drop everything and go work with this bunch of young, goofy kids making shit in New York. Judging from the comments, I wasn’t the only one.

Five months earlier, Jakob Lodwick coined the term “lip dub” in a video he posted on Vimeo, the company he co-founded in 2004.

“I walked around with a song playing in my headphones, and recorded myself singing. When I got home I opened it in iMovie and added an MP3 of the actual song, and synchronized it with my video. Is there a name for this? If not, I suggest ‘lip dubbing’.”

Jake posted dozens of lip dubs in the following few months, and the meme spread to other Vimeo employees, and then to everyone at parent company Connected Ventures (and their subsidiaries College Humor and Busted Tees), and then to friends and fans of everyone working there.

At first, the lip dub was a solo activity.

People have lip-synched to music for decades, but the lip dub was something different: it was a performance in public, where only you heard the music. Start a song on your iPod, record yourself lip synching the song, preferably in a public place, and then post a video dubbed the original MP3. It blurred the lines between public and private.

The Flagpole Sitta lip dub subverted the conventions of the meme.

When the video starts, Amanda Lynn Ferri mimes pushing “play” on her iPod, earbuds in place, and it seems she’s the only one in the office that hears the song.

Until the chorus, when Chris Collins and future Muxtape creator Justin Ouellette turn around in their office chairs and sing the background vocals, and it keeps escalating, until the entire office is dancing in a frenzy and collapses into a pile, and you realized you were watching something totally new.


To commemorate the one-year anniversary of the Flagpole Sitta lip dub, Jon Feldman posted a “making of” video, showing behind-the-scenes footage of Jakob Lodwick directing everyone in the office.

Watching the original lip dub video again ten years later, it’s striking just how similar everyone looks. The team looks almost uniformly white and in their mid-20s. I’d like to think that diversity efforts have reshaped tech startups a decade later, especially in New York City, but I’m not too sure. This is the default of a group of young college students hiring all their friends.

One other interesting footnote: After the explosion of the lip dub meme, a consortium of record labels tried to sue Vimeo for copyright infringement, complicated by the Flagpole Sitta video and others like it created by Vimeo employees on company time. Vimeo ended up prevailing under the safe harbor provision of the DMCA.


After that, the lip dub wasn’t something made alone—it was done in groups, the bigger the better.

Startups competed to make the biggest and strangest office lip dubs, and soon high schools and universities followed with hundreds or thousands of students following cameras in endless tracking shots spanning whole campuses in the university lib dub. Eventually, city tourism boards allocated marketing budgets—the current world record is 9,300 in a video for Lindsay, Ontario.

People proposed in lip dubs, and then made wedding lip dubs. Lips dubs appeared on The Office. The Simpsons, and Girls. (Thanks to Jake for those links.)

New lip dubs are uploaded to YouTube every day, a truly global meme. They seem particularly popular for Indian wedding videos, at the moment.

If there’s one thing all lip dubs seem to share, it’s a sense of infectious enthusiasm—the intersection of collaboration, an exhibitionist love of music, and the feeling like you’re participating in something bigger than yourself.

Pogo’s Politics

For years, Nick Bertke aka Pogo was one of my favorite remix artists, deftly cutting and splicing classic children’s films like Alice in Wonderland, Snow White, and Willy Wonka into ambient aural landscapes.

Collectively, the Perth-based producer’s videos have over 160 million views on YouTube and over 600,000 subscribers.

His viral success led to a thriving career: Pixar hired him to make authorized remixes for Up and Toy Story, he made Catchatronic for the Pokemon Company, and was commissioned to make remixes for Dexter and SpongeBob Squarepants, among others.

More than anything, a sense of joy, sweetness, and innocence pervaded his work.

So, like many other fans, I was shocked to see his series of blog posts two years ago about the evils of feminism, how it “raises a breed of self victimizing gold diggers,” a “camouflaged push for gender supremacy,” and “self-entitling social status posing as a humanitarian ideology.”

A second post, “Why We Should Envy Women,” argued that women get preferential treatment in society without accountability. “You have a lot more privileges than men, and you have a pass through life that us gents can only dream of.”

An accompanying video, “Why I Don’t Take Feminism Seriously,” is a four-minute elaboration on his post, opening with this salvo:

“I’ve always found that the more I treat a woman like a child, the stronger the relationship, the better the sex, and the more often it happens. Discipline, reprimand, and complete indifference. I think the feminine woman craves the attributes of a firm father in the man she enters a relationship with. The more I realize that women want to be manned around, the more I see modern feminism in a different light – it could well be little more than the collective feminine cry for drama and childlike retaliation.”

He continues:

“Women crave drama. It comes with being an emotionally-driven creature. They need to stretch their emotions, to release and resolve. I look at feminism with all of its illogical arguments, self-defeating philosophies, and double-standards, and I’m hard-pressed to view it as anything more than a tantrum.”

It goes on like that for three more minutes.

Unsurprisingly, this led to a swift backlash from disappointed fans on social media, covered in depth by writer David Futrelle.

Bertke quickly deleted the blog post and video, and claimed it was all a social experiment gone wrong. “I mashed together the most radical views I could find about women and feminism on the internet, doing my best to present it as my humble opinion and honest observations.”

His post, now deleted, was far from convincing.

“I recently conducted somewhat of an experiment for myself that went with a much bigger bang than I expected. I’m awe struck by the enormous breed of hyenas out there taking gender equality and feminism hostage, and bending it into a social status to validate their feeling that the world owes them everything because of their gender.”

He deleted his Twitter “for good,” and promised to disable comments and ratings on his videos.

Four months later, he was back on Twitter, but I stopped following his work. After that series of tirades, like many others, I was no longer comfortable supporting or evangelizing him or his work.


But people grow and change, and when the subject of Pogo came up yesterday in the XOXO Slack, I was curious to see if his positions evolved at all in the last two years.

Well, no. The only thing that apparently changed is that he’s grown more careful about expressing his views on his own social media channels, though strictly for financial reasons.

https://www.youtube.com/watch?v=5rQ-eSUqvA0

In February, Nick Bertke appeared on Tommy Sotomayor’s call-in show.

If you’re not familiar with his work, Tommy Sotomayor is a controversial Atlanta radio host, Trump supporter, men’s rights activist, and prolific YouTuber, with his accounts repeatedly banned from YouTube, GoFundMe, Instagram, Twitter, and Patreon for hate speech. Black women are a frequent target of his videos, as are transgender women, gay men, and feminists. (Take a quick look through his most popular videos to get an idea.)

This hour and forty minutes of Nick Bertke and Tommy Sotomayor covers a lot of ground, focused on the evils of feminism, women’s rights, Islam, transgender rights, and Black Lives Matter. They talk about the greatness of Trump and Milo, and argue that hate speech, hate crimes, and the wage gap don’t exist.

Choice quotes from Bertke:

“I don’t think feminists ever do what they preach. I think it’s always an ulterior motive. I think it’s a divisive cult that doesn’t achieve much more than a flock of self-entitled narcissists at the end of the day. I’ve never liked them. I’ve always thought that driving a wedge between the genders seems like a funny way to achieve equality.”

“I think the left is bringing about the destruction of Western civilization, personally.”

“I don’t want to make massive generalization or anything, but I think female accountability is a myth. I think under the banner of feminism, females will never be held accountable for anything. You should not critique a woman unless you are prepared for the consequences.”

So, whatever. I’m diametrically opposed to his red pill MRA nonsense, and it’s disappointing to hear from someone whose work I love. He’s free to talk about his views, and fans who disagree are free to no longer support his work once they’re aware of them.


The nature of independent art online means that we know more about the people who make the work we enjoy than ever. We’re following and interacting with them on Twitter, Facebook, and Instagram, reading their blog posts, YouTube, and SoundCloud comments, following appearances on podcasts and streaming videos.

Before the internet, it was easier to separate the art from the artist, simply because we knew so much less about them, unless they committed a crime or otherwise made headlines.

Publishers, publicists, and agents could create a wall around an artist and their personal lives, so they could focus on their art instead of managing their fans. Personal interaction was limited to autograph signings or fan club letters.

The internet opened up the floodgates for a massive new class of independent artist to make a living, with some tradeoffs. Many new artists could sustain themselves directly from fans without traditional gatekeepers like a record label or movie studio, but it required engaging with them, building relationships over time.

Being more approachable and more available also makes independent artists more vulnerable—to harassment and abuse, to complaints from entitled fans, or simply the weight of expectations from those who love their work the most.

Or, in the case of Nick Bertke, the consequences of expressing your unpopular opinions to a large group of people who don’t share them.


To his credit, Bertke seems very aware of how his views are received and its implications on his career as Pogo.

In a followup appearance with Tommy Sotomayor in February, Bertke talked about the backlash to his initial posts in 2015.

“I’ve got no patience for political correctness, no patience at all. I’ve mouthed off on Twitter before, I’ve mouthed off on Facebook before, way back when. And then I kind of realized, this was paying my bills, I’m getting a lot of work here. I guess I have to clean up my shit and I have to be careful of what I say. Because, who knows, I might say that the Ghostbusters movie sucked, with the all-female Ghostbusters movie, and then the next thing I know, I’m moving back in with my parents.”

He went on with a story about how it impacted his client work:

“I’m at a point where I don’t speak out about my political views anymore… I’ve used Twitter for voicing my political views in the past, and most of the time, it hasn’t worked out. Most of the time, the reaction has been very, very negative.

I was lining up a job with a university here, a massive job. I would’ve done five or six videos for them. When they found out I was anti-feminism—anti-modern third/fourth-wave feminism—they gave me a call and said the deal’s off. We can’t have you.”

Those two appearances on Sotomayor’s show led to an invite to appear on Louder with Crowder three weeks later, a talk show hosted by Steven Crowder, a conservative standup comedian and former Fox News commentator.

Again, Bertke talks about why he tries to keep his personal opinions out of his work and the financial implications, commenting on the Trump remix he released before the election.

“I tried to keep the Trumpular piece as neutral as I could, because I didn’t know if he was going to win or not, and I really didn’t want to lose any followers. Pogo does pay my bills. I want to be careful.

“I have to kind of walk a tightrope. One of the things I have found recently is that there’s a line between your art and your self, as a person. If you go on to my SoundCloud and like my stuff, retweet or post or comment on it, it’s got nothing to do with me really.”

“I’m actually very different from my music. If you listen to Alice and Wishery, you think of someone who’s light and fluffy and bubbly and optimistic. I’m actually kind of the opposite, in a lot of ways. At least, I have been since my balls dropped.”

If you’re a right-wing conservative who believes political correctness is killing social discourse, then this may seem like a tragedy to you. The words you say and the beliefs you have can have an impact on your career. But that’s not censorship, political correctness, and it’s not a violation of the right to free speech.

It’s just the inevitable reaction to an audience hearing someone whose work they admire say things they find personally repulsive.


Nick Bertke seems to understand this himself. In October, he released Data & Picard, a loving remix of Star Trek: The Next Generation. He told this anecdote to Tommy Sotomayor:

“I love Brent Spiner, he played Data in Star Trek: The Next Generation. I put up my Data and Picard video a few months ago, where I played him and got all the makeup he used in the series and did my best to look and act like him. And then, that week, he’s putting up tweets about how stupid Trump is and how wrong he is. And then, I was like, well, I kind of liked you for a while there, Brent. *sighs*

I still love Brent Spiner as an actor. And it’s interesting, because a lot of the time, I get tweets like, ‘Wow, never meet your heroes. Nick’s a total misogynist, Nick’s a total racist and fascist. He says this about Trump and Hillary Clinton. Never meet your heroes, guys.’

And, look, I guess that hurts, to some extent. But I can understand it, as well.”

I probably feel similarly about Pogo as he now does about Brent Spiner.

For me, the luster is gone. It’s hard to truly enjoy art made by someone you can’t respect.

Closing Communities: FFFFOUND! vs MLKSHK

Next month, two seminal image-sharing communities, FFFFOUND! and MLKSHK, will close their doors within a week of each other.

Launched in June 2007 as a side-project by a Japanese design agency, FFFFOUND borrowed the visual bookmarklets of Wists, a social shopping service launched a year earlier, to rapidly form a community around the curation of art and other imagery. Invite-only for its entire ten-year run, each user only received a single invite, forming a small but dedicated community.

Despite the constrained user base, FFFFOUND users added over 500,000 images by the end of its second year. Though the site’s features or design barely changed after 2008, it inspired dozens of similar services, including Pinterest, which launched in 2009.

Yesterday, Tha founder Yugo Nakamura announced FFFFOUND would close on May 8.

Husband and wife team Amber Costley and Andre Torrez launched MLKSHK (pronounced “milkshake”) in 2011, a community for sharing images and videos, inspired by the secretive private file-sharing community that Andre started in 2001.

While FFFFOUND skewed towards the visually provocative, MLKSHK tended towards the funny and playful, with users sharing images in groups called “shakes.” (This list of the top posts from 2014 is a good time capsule.)

MLKSHK nearly closed in September 2014, a result of rising bandwidth and maintenance costs, but a combination of paid subscriptions, volunteer effort, and outside funding (i.e. Andre got a job at Slack) kept it around for three more years. In February, Amber and Andre announced that MLKSHK would finally shutter, switching to read-only mode in April and closing entirely on May 1.

These two communities shared a lot in common. Both were very creative, focused on curating imagery, but how they’re shutting down are very, very different — how it was communicated, the tools for saving your contributions, and the future of the community.

FFFFOUND provides no export or backup tools. A handful of user-created scraping scripts exist for those tech-savvy enough to use them, but in general, most users will be unable to preserve their contributions.

More upsetting is the fact that FFFFOUND only allows Google, Bing, and Yahoo to crawl their archives in their robots.txt file, which outlines which crawlers can access their site and how frequently.

As a result, the Internet Archive is forbidden from archiving FFFFOUND. It seems likely that, barring a large-scale preservation effort, this will be all that’s left of FFFFOUND after May 8.

That’s a common end to online communities: we’re shutting down next month, your work will be deleted, thanks for participating. MLKSHK took a different path.

MLKSHK gave its users about ten weeks’ notice, compared to FFFFOUND’s four weeks, but offered backup tools since 2014, allowing its users to request a ZIP file of all their images. They also offered an API, allowing developers to build libraries and other tools.

MLKSHK’s permissive robots.txt allowed all crawlers, which in turn led to comprehensive historical snapshots, almost daily, in the Internet Archive’s Wayback Machine from launch until today.

The MLKSHK creators also reached out to Archive Team, the group of volunteer archivists who preserve sites like Geocities, and asked them to archive the site. Collectively, they grabbed nearly 2TB of images and other assets, which will eventually make its way into the Internet Archive’s collections.

Preservation is important, but Andre and Amber went much further: they donated it to the community that helped make it great.

MLTSHP (pronounced “malt shop”) is a volunteer-run effort to transition the community to a new home under a new name. Amber and Andre gave the code, assets, and anonymized database to a small workgroup of volunteers, who open-sourced the code with permission and raised over $3,000 in a fund drive to cover startup costs to get it off the ground.

Once launched, MLTSHP will allow former MLKSHK users to opt-in to transitioning their account. Everyone else’s accounts will stay hidden from public view.

They’re moving quickly with a functional private beta already running, and it seems likely that MLTSHP will relaunch soon, keeping the spirit of the community alive. Want to help? You can learn more on their Github project.

Online communities close all the time, and for all kinds of reasons — usually a lack of time, funding, or interest.

But how they decide to dissolve the collective contributions of a community impacts how they’ll be remembered.

To be clear, a transition effort like MLKSHK’s isn’t free. Especially for bandwidth-heavy communities, the costs of preservation can be significant, and handing off code, assets, and data responsibly takes effort.

Not everyone can pull it off, but it’s an act that should be commended. As a community founder, closing a community with care honors all the people who made it meaningful.

Bad Lip Reading’s Force Awakens remix taken down by questionable copyright claim

Earlier today, the anonymous genius behind Bad Lip Reading posted his remix of The Force Awakens, starring Mark Hamill as the voice of Han Solo.

Unfortunately, the video was taken down by a copyright claim from an unlikely source. Not from Lucasfilm or Disney, but the Dramatists Play Service, a NYC-based publishing and licensing house for theatrical stage plays.

You may be asking yourself, what does the Dramatists Play Service have to do with Star Wars?

As far as I can tell, absolutely nothing. They don’t appear to have any clear affiliation with the franchise at all.

But anyone can make a copyright claim against any video, with little consequence. YouTube “doesn’t mediate copyright disputes,” and while the DMCA allows for penalties for false claims, they rarely result in legal action.

I called the Dramatists Play Service at their headquarters in New York City to get a statement, but they’re closed for the day. I’ll reach out when they open tomorrow to see what I can find out.

Update: Dramatists Play Service made a public statement that the claim was a mistake, and they’re working to get it reinstated.

Update: I spoke by phone to David Moore, vice president at Dramatists Play Service. He said that they’re a small company with 30 employees, constantly monitoring the internet for potential copyright issues for their 4,000 licensed titles on behalf of their playwrights.

Moore said Dramatists Play Service only files DMCA takedowns with YouTube manually, rather than any automated process or with Content ID.

He repeatedly emphasized that this was human error, with no malicious intent. I asked him about the source of the error, for example, if it matched a similar play title that they represent, but he repeated that it was human error.

Reply All’s The Russian Passenger

Reply All is one of my favorite podcasts, largely for hosts P.J. Vogt and Alex Goldman’s willingness to dig deep into geeky things that nobody else would ever care to.

The latest two-part episode asks a single question: how did Gimlet CEO Alex Blumberg get his Uber account hacked?

To investigate it, they talk to a number of security experts who address multiple vectors of attack — malware, keyloggers, SIM hacking, social engineering, man-in-the-middle attacks, phishing, and password reuse are all covered. It’s a nice intro to online security, for those who don’t spend their time living in it.

In part one, The Russian Passenger, they all try to figure out what happened, with the help of Alex’s dad and a suspicious Microsoft Surface Pro.

In part two, producer Phia Bennin follows up with listener theories, Google engineers, and Uber’s own security team to finally get a definitive answer, and a very satisfying conclusion.

P.S. If you’re still reusing passwords in 2017, you’re begging to be hacked. I highly, highly recommend 1Password. Yes, it’s a hassle to get started, but you’ll never look back.

The Portlandification of Pot

When pot was legalized in Oregon in October 2015, I joked that it wouldn’t be long before we started seeing artisanal, small-batch collaborations with other Portland mainstays.

It took a little over a year before local artisan chocolatier Woodblock Chocolate teamed up with Serra Cannabis to make the most twee edible you’ve ever seen.

It’s no surprise that this product came from Serra. Walking into their store is like stepping into an Apple Store, but where every product gets you high. Even their website is immaculately designed, with branding and identity work from OMFGCO, the same design agency we used for XOXO 2013.

The legalization of marijuana was a godsend for the local newsweeklies in Portland. In addition to new editorial sections, a huge chunk of their advertising is now cannabis-related: dispensaries, edibles, accessories, merchant services, and events. We’ve had a multi-course marijuana pop-up brunch (called “Wake and Bake,” of course), wine and weed pairings, and a cannabis-infused six-course meal by Noble Rot’s head chef.

Today’s issue of the Portland Mercury announced Toke Talks, “an evening of TED Talk-style presentations by some of the best minds in Oregon cannabis.”

I don’t even smoke pot, only rarely eating a tiny edible to help me sleep, but I’m fascinated by the rapid gentrification of weed and how it became instantly mainstream here.

Partly, it’s because I grew up in a time when pot was still vilified—”I learned it from watching you, dad!”—so seeing it marketed as a high-end item with gorgeous branding in fancy stores is a novelty.

And partly, it’s because of Portland’s innate ability to turn anything into a hand-made, artisanal, farm-to-table experience.

But increasingly, my interest in the Portlandification of pot is with the deep racial and economic disparity that it represents. It’s criminally unfair that an entire industry appeared overnight to cater to mostly white, middle-class Portlanders—while 137,000 people, predominantly black and Latino men, sit in prison for drug-possession charges. In 2015, more people were arrested for marijuana possession than all violent crimes combined.

But here in Portland, after 18 months of legalization, the lack of any negative impact on the economy or crime is a stark reminder of how absurd, and systemically racist, our federal drug policy is.

This Must Be The /r/Place

On April Fool’s Day, when the rest of the internet devolves into a cesspool of unfunny press releases and fake product launches, Reddit becomes the most interesting place online by unleashing a social experiment on its enormous community.

In past years, Reddit’s mods started a color war, an exponential chatroom, and a countdown button that ran for over two months, inspiring its own cult-like religions.

This year, it was Reddit Place, a collaborative canvas of one million pixels. You can color any pixel, but only one pixel every 5-10 minutes. It ended 72 hours later.

This is what happened.

The end result is about as aesthetically pleasing as Million Dollar Homepage, but even a full-screen 4K timelapse can’t fully convey what happened over those 72 hours.

Every tiny patch of the Place is a story. Every piece of real estate represents a hard-fought battle, drawn from the collective activity of hundreds of smaller communities teaming together, and often against each other.

Communities were formed solely to rally people to various causes: painting the bottom-right corner blue, making a patch of green lattice, a rainbow road, a series of interlocking hearts, a Windows 95 start menu. The Starry Knights and the Mona Lisa Clan formed to paint pixel art renditions of famous paintings. Another just wanted to tell the the tragedy of Darth Plagueis The Wise.

Each community created strategies, locations, and grid-based templates — tools to help make sure their work found its place. And all of them had a common enemy: The Black Void, a group of nihilists repeatedly defacing artwork with a growing, spreading maw of black pixels, only to be repeatedly fought back and incorporated into new pieces.

The Place couldn’t have gone on much longer: automated tools were developed to maintain pixel colors, making it more of a technological arms race. So, 72 hours later, the experiment was over.

There’s a heatmap timelapse of activity for all 72 hours, and a static heatmap of all activity. (Full data dumps are available, if you like.) The Place Atlas, with close to 1,000 entries, lets you find the story behind nearly every pixel.

One person made a live-updating Minecraft server to visualize all Place activity, stacking blocks as pixels change. The final result is browsable as a static render.

Reddit can be hard to love. There’s so many wonderfully creative corners of that community, but it’s often drowned out by a noisy minority of hateful scumbags and trolls, emboldened by haphazard management.

But on April 1, when the internet is at its most annoying, it’s nice to have an annual reminder of what makes it great — even for a short time.

Or, as Reddit’s Josh Wardle wrote in the Place announcement, “Individually you can create something. Together you can create something more.”

The Long Cold Winter

In mid-December, I took an unannounced hiatus from Waxy for the first time, and largely stepped back from social media. It was a long, cold winter in Portland, but an absurdly productive period for me. That said, I hope to never do it again. I miss writing here!

The break was partly inspired by six weeks of internet malaise, a pervasive feeling of unease from obsessively spending time online in a post-Trump wave of political despair.

But it was also the competing forces from two factors: the death of one project and the rebirth of another.

The End of the Outpost

Last year, we opened the XOXO Outpost, our shared, pay-what-you-can workspace for independent artists that we’d opened at the beginning of the year. We’d grown to 85 members, a pretty absurdly great group of writers, videogame designers, illustrators, cartoonists, filmmakers, and creative coders.

The Outpost, shortly before it closed in December 2016

We ran dozens of events throughout the year, and bought a 1967 Airstream, retrofitted into a community podcast studio by a team of volunteers. Every Friday afternoon, we ran Show & Tell, where everyone shared what they were working on and the terrible stuff that came with it. It was a pretty great place to work, surrounded by talented indies that turned into quick friends.

Sadly, we weren’t immune to Portland’s rising costs, and our initial sublease was set to nearly double in 2017. We couldn’t afford to sign a long-term lease, so we made the hard decision to close doors on December 31.

It was short-lived, but it was one of the best experiences of my life, and I don’t regret it for a second. Last Friday, I went to the first Show & Tell from the Enthusiasm Collective, a group of ex-Outpost members who started their own space in SE Portland. And the Airstream lives on, thanks to the collective effort of the Stream PDX crew.

And I made a lot of new real friends, which is worth more than I can possibly tell you.

The Rebirth of Upcoming

As the Outpost closed, I quietly started a three-month sprint to get Upcoming.org back online.

Four years ago, in May 2013, Yahoo shuttered the event-sharing community I started in 2003 with 11 days’ notice. A massive archiving effort by Archive Team preserved the majority of the events, venues, and user profiles. But the community was dead.

A year later, a friend at Yahoo reached out, offering to sell the domain back to me. No code and no data—just the domain. I jumped at it, and launched a Kickstarter project to see if it was worth bringing back Upcoming. 1,787 people thought so, pledging over $100k to make it happen.

When I first launched the project in May 2014, my original hope was to have a public beta in April 2015. It’s now April 2017, two years later than I thought.

There were milestones: I launched the historical archive last June, bringing 7.6 million events back from the dead at their original URLs, and opened up a very rough beta to backers shortly after, but actually, you know, launching the new site has taken far longer than I originally expected.

So, what happened? Three main issues.

  • Competing projects. While developing Upcoming, I organized three XOXO festivals, while launching and managing the Outpost for all of 2016. Both projects grew to consume all my available time and creative energy.
  • Infrastructure changes. In the middle of development, I switched from one language, framework, database, and set of libraries to a completely new stack. (The new Upcoming was originally in Python, Tornado and RethinkDB, and is now Node, Express, and MySQL.)
  • Learning curve. I’m working in an environment and framework that’s completely new to me, and that’s taken some time to get used to. It’s my first real experience with modern asynchronous JavaScript, and I’m still learning.

I couldn’t do everything at once, and Upcoming suffered the most. So, starting in January, I quietly cleared my slate to focus exclusively on Upcoming. We’d already announced we were taking a break from the festival this year, the Outpost was over, and on top of it, I took a blogging break.

Last Thursday, Upcoming relaunched. It’s still rough, and there’s a long to-do list—many of them on the homepage sidebar. I’m already starting to hear stories of people using it, finding new things, and sharing them with friends.

Upcoming.org, circa April 2017

It just passed 3,500 members and 700 events. It’s rough, but it’s a start, and I’m excited and hopeful to see where it goes over the next few years.

The Spring

So the winter’s over and spring is here, and we’re all coping in our own ways.

I’m going to go back to doing what I’ve always done: writing incessantly about the things I care most about, and that make me happy, and evangelizing everything I love about the internet and the people and projects that make it interesting.

Thanks for sticking around.