Last week, we released the talks from the final XOXO.
In the eight years that Andy McMillan and I put on XOXO, we had so many wonderful talks—you can peruse the featured tag for some of our favorites from the full archive—but I think we both agreed this was the single best day of talks we ever had.
The consistency was so high, it was clear every speaker understood the assignment. Every talk is worth watching.
The Talks
“We can build the web we want to see.” Molly White kicked off XOXO 2024’s conference with a hopeful talk about building Web3 Is Going Just Great and how we can “push the web back towards the wonderful, joyful, beautiful place it used to be.”
Returning to the XOXO stage ten years after his satirical “How I Won the Lottery” talk, Darius Kazemi reflects on the compromises that come with being “indie” and the toxic systems that coerce us into betraying our values.
“I used to dream of labor… but now I dream of different things.” Aftermath cofounder and journalist/critic Gita Jackson on surviving the collapsing media landscape and the rise of worker-owned, subscriber-funded online journalism.
“We have to fix the fucking networks.” Writer/researcher Erin Kissane on how her work on the COVID Tracking Project was made possible by social platforms now hostile to real human connection, and why we need better, safer networks for our collective survival.
“This did not define me.” Two years after her XOXO 2016 talk, Sarah Jeong became the target of a massive right-wing harassment campaign. Six years later, she returned to share a message of hope for others going through similar experiences.
“Envy. Impatience. They’re the monster I struggle with, but they are ultimately a part of me.” Folding Ideas’ Dan Olson on measuring himself against the work of others, a sometimes-debilitating pressure that also drives him to make new things.
“You can monetize a hate video, but there is no hazard pay for harassment.” Sweet Baby Inc. founder/CEO Kim Belair shares what happened when a conspiracy theory about “woke-ifying” video games spawned a year-long coordinated hate campaign against her 16-person studio.
“I have achieved every professional accolade that I could have ever dreamed of and more, and it completely broke me.” Ed Yong earned global acclaim and a Pulitzer for his critical reporting on the pandemic for The Atlantic, but it came at a personal cost.
“Appreciate everything endlessly.” A pit stop on a Seattle road trip at McDonald’s in Centralia, WA sent Cabel Sasser down a deep and magical rabbit hole into the undiscovered life’s work of a nearly-forgotten artist, bringing everyone at XOXO along for the ride. (After watching the talk, don’t miss Cabel’s newly-launched Wes Cook Archive.)
“Community is made out of the ephemeral.” Closing out the final XOXO, Charlie Jane Anders talked about how inclusive communities are key to our survival: building a consensus reality, defeating learned helplessness, and connecting to others with joy and kindness.
Thanks to Ian Linkletter for the photos of Molly, Erin, Dan, and Ed.
Since it started in 2012, my primary responsibility for XOXO has always been booking the lineup—all the fun stuff like the video games, tabletop games, music, live podcasts, weird internet projects, videos, meetups, and more. But the conference is the heart of the festival, and requires special care.
This year, for the first time, we went from two days of conference talks to just one day: seven new speakers, and three former speakers revisiting their old talks. After five years away, with one last festival, and only one day, I felt an intense pressure to make it count.
But I’ve never wanted to micromanage speakers, and have always given a tremendous amount of creative freedom to the people we invite to speak about whatever they want. I invite creators whose work I love and, I think, will have something interesting to say. We always have a call where we talk about what the festival is about, the type of people who attend, and the kinds of talks that work well and those that don’t.
I usually explain that the conference is about, more than anything, the emotional experience of being an artist or creator on the internet, often covering the dark, difficult, painful challenges that they’ve dealt with, or are still struggling with, as a creator. “Big idea” TED-style talks don’t work well, and we avoid anything practical or industry-specific because the audience is so interdisciplinary.
But after that, I let them loose unless they ask for additional guidance. When I decide the speaker order a few weeks before the festival, I only have a broad idea of what they’ll speaking about, so it’s always a bit magical to see themes emerge throughout the day, as one talk flows into the next.
Many of this year’s themes were familiar to past XOXO attendees: mental health and burnout, exploitation under capitalism, harassment and online abuse, the importance of community. Several speakers covered events that happened in the five years we were away: namely, the effects of the pandemic, the failures of legacy social networks, and the rise of alternative models for social media and journalism.
Appropriately for our last festival, the last two talks talked about legacy: how we’ll be remembered after we’re gone and the ephemeral nature of communities, from Cabel Sasser and Charlie Jane Anders respectively. Somehow, it all came together.
As the last speaker at the last XOXO, Charlie Jane got the final word:
“Connecting with other people is really pleasurable, even though it’s also really hard. And it is the thing that gives me hope for the future. Human connection fundamentally is the thing that makes me believe that we can survive.
“So I’m here for gentle absurdity and tender weirdness. And I just don’t trust any version of the future where we don’t party and goof off and act ridiculous and rejoice, and just rejoice together.
“So my final thought: I don’t believe in utopias. I don’t believe in dystopias. What I do believe in is people taking care of each other. So please, take care of each other. Thank you.”
My endless thanks to all the speakers, who were willing to be so vulnerable on stage, and the XOXO audience for being such a kind, empathetic audience for it.
More than anything, thanks to Andy for all his dedication and passion and endless work to make sure we proper closed the doors on a project we started 12 years ago, finally ending it on our own terms.
XOXO was an exhausting, life-affirming bundle of anxiety and wonder, and I’m going to miss it.
I started the project as a bit of a goof, launching on Kickstarter on May 12, 2009, only 14 days after Kickstarter itself launched. I wanted to test out the platform I’d helped to build, to see what the experience was like as a creator. For years, I’d also wondered what “chiptune jazz” might sound like, and figured this was a good way to do both.
The Kickstarter hit the goal in a day, the musicians absolutely killed it, and I’m still really proud of the final result, which you can download and listen to for free.
It also, as you probably know, led to a painful legal battle over the cover art that cost me tens of thousands of dollars. The night that I published my viral blog post about the legal settlement, I posted on Twitter that I needed a beer, inviting anyone to join me at Bailey’s Tap Room in downtown Portland.
My friend Frank Chimero brought along his friend, Andy McMillan, who was in town from Belfast, where he ran a popular design festival called Build and a design journal called The Manual.
That chance meeting eventually led to starting XOXO with Andy, which concludes next week with our final festival after 12 years working together.
That dark and stressful day inadvertently led to some of the most meaningful work I’ve ever done, countless new friendships, and the start of a new community.
15th Anniversary Vinyl
Earlier this year, Mana Wave Media, a small record label focused on beautiful vinyl editions of video game soundtracks, reached out to see if I’d ever consider a vinyl edition of Kind of Bloop, which has been out of print since the legal settlement.
I’ve always wanted to do a vinyl run, but never had the time or energy to take it on. Mana Wave agreed to handle all the licensing, remastering, and production. They commissioned new album art by a talented pixel artist named Tofu. I’m writing new liner notes for it.
You can preorder the album (also with distribution in Canada and Europe) starting on Saturday 9am PT/12pm ET, the 15th anniversary of Kind of Bloop and the 65th anniversary of Kind of Blue.
The last XOXO starts one week from today and this is the busiest, most chaotic time of my life. Announcing anything new seems absolutely ridiculous right now, but it’s also kind of perfect: a full circle moment to honor the weird little chiptune album that changed my life for the better.
Ello launched on August 7, 2014 with big dreams and big promises, a new social network defined by what it wouldn’t do.
They laid it all out in a manifesto, right on their homepage:
Your social network is owned by advertisers.
Every post you share, every friend you make and every link you follow is tracked, recorded and converted into data. Advertisers buy your data so they can show you more ads. You are the product that’s bought and sold.
We believe there is a better way. We believe in audacity. We believe in beauty, simplicity and transparency. We believe that the people who make things and the people who use them should be in partnership.
We believe a social network can be a tool for empowerment. Not a tool to deceive, coerce and manipulate — but a place to connect, create and celebrate life.
You are not a product.
From its launch, Ello defined itself as an alternative to ad-driven social networks like Twitter and Facebook. “You are not a product.” (The “I Disagree” button linked to Facebook’s privacy page.)
I’d link to that manifesto on Ello’s site, but I can’t, because Ello is dead.
In June 2023, the servers just started returning errors, making nine years of member contributions inaccessible, apparently forever — every post, artwork, song, portfolio, and the community built there was gone in an instant.
How did this happen? What happened between the idealistic manifesto above and the sudden shutdown?
It’s a story so old and familiar, I predicted it shortly after Ello launched.
Ello’s Funding and Launch
Ello, for those who don’t remember, described itself as a “simple, beautiful, and ad-free social network created by a small group of artists and designers.” It launched with a distinctly minimalist monochrome interface and an even more minimalist set of features.
Like Diaspora and App.net before it, Ello partly defined itself by its opposition to the exploitive business models and content moderation practices of major social networks, so quickly found itself deluged by people fleeing Facebook and dubbed by media outlets as an “anti-Facebook” or “Facebook killer,” something the Ello team never intended it to be. It was an uncomfortable balancing act, but they leaned into the publicity, at least for a while.
In September 2014, one month after it opened its invite-only beta, I wrote a post about Ello on Ello.
Digging through SEC filings, I discovered that the newly-launched indie social network had taken nearly half a million in seed funding from a venture capital firm, which seemed counter to its indie manifesto. Since nobody else mentioned the funding, including Ello themselves, I wrote about it.
Here’s what I wrote:
Building something like Ello costs money. They have a team of at least seven people, and have worked on it for months. That doesn’t come cheap.
The About section makes it seem like Ello was built independently, a group of artists making something for themselves, presumably funded by volunteer effort and maybe a seed investment from Ello president and CEO Paul Budnitz, who also founded Kidrobot and Budnitz Bicycles.
But a little digging shows a much more predictable source: they took a $435,000 round of seed funding in January from FreshTracks Capital, a Vermont-based VC firm that announced the deal in March.
Why is this a problem?
The Ello founders are positioning it as an alternative to other social networks — they won’t sell your data or show you ads. “You are not the product.”
If they were independently-funded and run as some sort of co-op, bootstrapped until profitable, maybe that’s plausible. Hard, but possible.
But VCs don’t give money out of goodwill, and taking VC funding — even seed funding — creates outside pressures that shape the inevitable direction of a company.
Before they opened their doors, Ello became hooked on an unsustainable funding model — taking cash from VCs — and will almost certainly take a much larger Series A round once that $435,000 dries up. (Which, at their current burn rate, should be in a couple months.)
And they’ll have no trouble getting it. There’s a lot of money out there right now, and it will be extremely tempting to take it, especially if refusing it would mean closure or layoffs.
The problem, of course, is that VCs aren’t like Kickstarter backers, or even like angel investors. Kickstarter or Patreon backers just want the thing being made. Angel investors may have other reasons to invest beyond equity: fame, insider access, or maybe just the joy of helping something exist.
VCs may invest in things they think are interesting or want to exist, but they primarily invest money in startups to get a return on their investment, on behalf of their limited partners. That return usually takes the form of an exit: an acquisition or an IPO.
Unless they have a very unique relationship with their investors, Ello will inevitably be pushed towards profitability and an exit, even if it compromises their current values. Sometimes, this push comes subtly in the form of advice and questions in emails, phone calls, and chats over coffee. Sometimes, as more direct pressure from the board. (FreshTracks’ Managing Director sits on their board.) Or, if things go bad, by replacing the founders.
The Ello team knows that how a startup is funded shapes how it behaves. They spend a good chunk of their About pages talking about how they’re not going to make money (not ads or selling your data), and a little bit about how they hope to (paid premium features). I hope they’re right — it’d be great to have more startups that aren’t reliant on ads.
But they completely fail to disclose how Ello is being funded now, which matters just as much, if not more, as any future revenue plans.
I love seeing people build new stuff. More people trying to build crazy experimental communities on the Internet is a very good thing. And nothing’s more audacious than trying to build a new social network.
Social networks become the glue that connect people together — the foundation for friendships, relationships, and new works of creative expression.
Building a social network is like opening the doors to a huge party and inviting everyone in. Without a way to get your stuff out, shutting down a social network is like locking the door and burning the place down.
At the moment, Ello is a free, closed-source social network, with no export tools or an API, fueled by venture capital and a loose plan for paid premium features. I think it’s fair to be skeptical.
Like everyone else here, I hope Ello can stick to their principles, resist outside pressure, fight market forces, and find a unique and sustainable niche.
Ello’s CEO, co-founders, and investors dismissed the concerns I raised, starting with co-founder and CEO Paul Budnitz, who told Betabeat it was “silly.”
“In fact, Ello is controlled executively by its 7 founders, who own a majority share in the company,” wrote Betabeat’s Jack Smith IV. “They say that the cynical claim that they’ll sell out eventually, or that anyone can tell them what to do, is ridiculous.”
Co-founder Todd Berger laughed at a GigaOm writer who asked him about my post. “There’s seven founders and we own 82 to 84 percent of the company, so we can do whatever the hell we want,” Berger said.
“We’re not going to sell out our soul to grow our company,” continued Berger. “Maybe it’s hard to believe.”
I’ve received a dozen emails in the last day and a half from journalists looking for quotes about Ello. I didn’t reply to any of them. I have no interest in being the anti-Ello poster boy, for one main reason:
I think Ello’s pretty neat, and I want them to succeed.
Like I said in my post, more experimentation with online communities is a very good thing. We’ll only break away from the dominant players by trying new crazy shit, and I think it should be applauded. (And, yes, I even like the design.)
But I think taking VC was a bad idea that works against their ethos, and will inevitably lead to a much larger Series A by year’s end.
I think the intentions of the team are pure, and they genuinely believe in what they’re building. But I’m not sure intentions matter unless they can wean themselves off outside funding.
I really, really hope their revenue plan works out, and quickly.
Series A and the PBC
One month later, Ello announced they’d raised significantly more money: a $5.5 million Series A round co-led by TechStars and Foundry Group, who took a board seat, with participation from FreshTracks Capital, who already sat on the board.
Coinciding with this funding, and perhaps anticipating the backlash, Ello also announced they had converted the company to a Public Benefit Corporation.
In a public letter signed by their founders and investors, they wrote:
There has been some speculation in the press since our launch that Ello will someday be forced to allow paid ads on our social network.
With virtually everybody else relying on ads to make money, some members of the tech elite are finding it hard to imagine there is a better way.
But 2014 is not 2004, and the world has changed.
Effectively, Ello would be a for-profit corporation required to pursue social good as part of its charter, instead of solely maximizing shareholder value. Unlike a B Corp certification, this would enshrine their values in their legal structure, which is a pretty big deal. They were the most notable technology company to form as a PBC until that point, preceding Kickstarter’s conversion by nearly a year.
A dedicated page on their site explained the significance of the PBC, and the charter they were now bound by:
To assure that Ello always remains ad-free, Ello converted to a Public Benefit Corporation (PBC). A Benefit Corporation is a new kind of for-profit company in the USA that exists to produce a benefit for society as a whole — not just to make money for its investors.
The Ello PBC charter states in the strongest legal terms possible that:
Ello shall never make money from selling ads;
Ello shall never make money from selling user data; and
In the event that Ello is ever sold, the new owners will have to comply by these terms.
Ello exists for the benefit of the creative community, and we will never serve ads or sell personal data.
This was a commendable change, though somewhere along the way, all the public debate about raising professional money and profit maximization became solely about switching to a paid advertising model and selling user data. This was a straw man argument that was easier to knock down.
But there are many, many ways for a social network to become worse for their users than running ads.
My concern wasn’t that Ello would start running paid ads. I don’t even mind ads, as long as they’re done thoughtfully and with privacy in mind. (I ran ads from The Deck here for years.)
I was worried that, by taking outside funding, Ello’s values were no longer fully-aligned with the community: they were aligned with their investors. In time, given more money and more pressure, they would be inclined to do something the community, or even the original founders, didn’t want to do.
Series B and CEO Changes
In April 2015, six months after their Series A, Ello took another $5 million in a Series B round from their previous investors, giving a board seat to TechStars, and bringing their total raised to $11M.
Later that year, in December, Budnitz wrote a new post on Ello looking back on their first year and looking ahead to 2016:
This past week I gave a few interviews to online news organizations.
One of the journalists scoffed when I told him that Ello is built on principles we believe in, and that in 2015 we did everything we could to grow slowly. Rather than sell out and make another giant network the world doesn’t need, we decided to take our time to build the beautiful and inspiring place we have today.
I felt sad for the guy. It’s awful going through life never believing in anything.
So in the spirit of the New Year, and because it was clear that this journalist wasn’t going to believe anything I told him anyway, I figured I’d publish a short list of things Ello will never do:
Diverge from our mission to empower and support creators to inspire one another, and move the world forward.
Tolerate hate. Ello has many tools, some visible and others not, that help keep this network positive.
Sell ads or user data to third parties.
Sell out.
Suck.
Three months later, in March 2016, Paul Budnitz stepped down as CEO, citing the distance between his home in Vermont and the rest of the team in Boulder. He was replaced by Todd Berger, one of Ello’s co-founders and lead designers.
Under Berger, Ello refocused its efforts on artists and creators. From a May 2016 press release:
In recent months Ello has doubled down on its mission to support creators everywhere, becoming the premiere community for the world’s leading edge and contemporary artists, photographers, designers, illustrators, architects and GIF makers to share their work and ideas, connect with others, and build organic reach.
In a September 2016 interview with Wired, he said that was what Ello was always meant to be:
Berger had originally intended Ello to cater to artists, but the founding team was split on the idea. “To Paul [Budnitz] it sounded limiting. To our investors it sounded very limiting,” says Berger.
As its new CEO, Berger continued fundraising, but the SEC filing from March 2017 indicates a struggle, raising only $2.5M of the available $4M. In an interview with TechCrunch in November 2017, Berger said he was looking to raise more cash. “We have a lot of investment opportunities coming in from actually some fairly heavy-hitting firms that I hope to close.”
In the same interview, Berger said Ello now had 400,000 monthly active users, with 625,000 artists on the site.
It seemed like Ello finally found its niche as “The Creators Network,” a community of artists and designers using its visual-heavy design to show off their portfolios and promote their work. Their original freemium model never worked out, but sponsored content was handled thoughtfully, with like-minded brands offering giveaways. It was paid advertising, but it didn’t violate privacy or sell user data.
“A lot of people thought we died and went away and the whole time we’ve been cultivating a really niche and creative community that’s gotten more focused as I’ve been able to enact my vision,” Berger said.
The future of Ello seemed bright.
The Acquisition
Five months later, in March 2018, Ello was quietly sold to Talenthouse, a Los Angeles-based company whose primary business was running design contests for brands, in which independent artists competed against each other for a cash prize.
I only know the sale date because it was mentioned in the annual report of a venture capital firm who invested in their Series A. The acquisition was never announced publicly, as far as I can tell, mentioned only in this October 2018 interview with Talenthouse co-founder Maya Bogle, where she said that “earlier this year we acquired Ello.co.”
As an Ello user, I was never notified about the ownership change, even though they sold all my data to an entirely new company. As far as I can find, none of the original founders mentioned the sale publicly when it happened.
There were telltale signs, though: Ello’s social media started regularly promoting design contests from “our friends at Talenthouse,” while never disclosing the sale. The Ello homepage prominently featured Talenthouse “artist invites” to compete in their design contests from brands like Absolut Vodka, Amazon Prime, Pabst Blue Ribbon, Adidas, and Miller Lite.
The Founders Leave
The following month, in September 2018, the remaining two of Ello’s original remaining co-founders announced they had left the company.
In a cryptic post on Ello and Instagram, Ello’s then-CEO Todd Berger and fellow co-founder Lucian Föhr wrote:
Over the course of the past years we did our best to steer Ello per our vision, always with the intent of putting artists first. At times we succeeded, often we failed. Which brings us to today. We’re no longer at Ello, we can’t elaborate as to why, but it’s time for us to move on and return to studio life.…
If we let you down along the way, we’re sorry. If we didn’t, all the better.
On a July 2019 podcast, Berger and Föhr spoke candidly about their time at Ello, when Berger took over CEO duties and Föhr became the Chief Product Officer.
Todd Berger: The beginning of it was super exciting, super pure, 100% authentic. We built a lot of digital products, worked with lots of startups. We felt like we knew how to do this. We got a lot of momentum. People were stoked.
And then investors got interested and there was pressure to do all these other things. The CEO at the time [Paul Budnitz] got maybe a little overzealous about making lots and lots of money and turning it into a crazier thing than we ever imagined. And it kind of got out of control real fast.
And then we were just kind of holding on, trying to steer it as best possible back to its original kind of the real place we wanted it to live in. And it was tricky, that fast-paced real startup ecosystem— once there’s VC money in there and there’s a lot of press and there’s a lot of attention and you’re not necessarily meeting expectations per the media, per your investors, etc etc.
As for the acquisition, it doesn’t sound like it was a big payday for the original founders. (As preferred shareholders, VCs are typically paid from an acquisition before founders, employees, or other common stockholders.)
Interviewer: Do you feel that the sale of the company justified the time and effort and blood and sweat?
Berger: No, no. Frankly, it wasn’t a lucrative exit. It was more of a, let’s carry this thing on, someone wants it. And it wasn’t about that for us.
Like, had it been something different, who knows what we’d be doing now? But the experience, by and large, was justified. It just, by the nature of taking money in and building a company and a lot of pressure and responsibility, it went on longer and turned into a bumpier grindier thing I think than we wish it would have.
On August 22, 2018, then-CTO Colin Gray deleted the Manifesto, the foundational statement that was part of Ello since before it launched, along with all references to the Public Benefit Corporation and its charter.
Ello PBC was officially dead.
The End
In December 2019, Ello, Talenthouse, and Zooppa merged into TLNT Holdings, a new holding company backed by UK private equity firm AEDC Capital. TLNT was then sold to Swiss investment firm New Value AG, which renamed itself, confusingly, to Talenthouse AG.
In December 2021, Ello changed their logo to finally acknowledge what everyone on the site had figured out long ago.
“Our new logo represents our parent company, Talenthouse, who y’all are already familiar with as we cross promote creative briefs on the Talenthouse platform all the time,” they wrote on the official blog. “You’re creative, you understand the way businesses develop.”
Behind the scenes, Talenthouse was struggling financially.
A February 2023 report in The Observer exposed that Talenthouse was withholding funds from artists who won their creative briefs. A month later, The Guardian reported their parent company was “close to failure as debts mount,” with most of their subsidiaries closed and staff laid off.
Talenthouse, whose clients have included Netflix, Coca-Cola, Nike and the UN, is facing legal action by creditors in the UK and is understood to have laid off most of its workforce, with top executives also departing its parent company in recent days.
Its parent company, Talenthouse AG, has also announced the closure of four other subsidiaries saying they cannot afford to pay outstanding bills, including staff wages.
In May 2023, the company released a statement that it was facing a “critical financial situation,” restructuring the company while finding outside investors.
As a result of the upheaval, Ello’s website started seeing significant downtime starting in June 2023, delivering 500 errors on every page for days at a time. It came back online for a few days in July, and then more errors.
On July 18, 2023, it shut down for good and never recovered. On August 9, the web app was apparently deleted, leaving nothing but a Heroku error.
The Talenthouse corporate site is still online, but the platform is offline, and they haven’t posted anything on social media since January 2023. Ello’s social media team stopped posting in October 2022.
After leaving Ello in 2016, Budnitz returned to his Kidrobot roots with the launch of Superplastic in 2017, a vinyl figure company that expanded into NFTs and the metaverse in 2022, raising a total of $68M in seven rounds of funding, led by Amazon. Superplastic appears to have abandoned its NFT projects last year as the market cratered, and Budnitz stepped down from his CEO role in September, replaced by the former president of blockchain gaming company Dapper Labs. They are now focused on “synthetic celebrities” and AI influencers.
Todd Berger and Lucian Föhr reopened their Boulder design studio, which had shuttered for five years while they worked on Ello. Berger described running Ello as the “low point of my creative career,” so I hope they’re doing better.
As for Ello’s users, they’re out of luck. The shutdown spawned a confused exodus of sorts, former community members trying to figure out what happened on the Ello subreddit, on X/Twitter, on Ello’s last Instagram post, and the comments section of the only other blog post about the shutdown.
“years of my writing down the drain” “Heartbreaking. I upload my artwork in there and I love the site because it really focused on art.” “It’s really messed up that there was NO warning to allow us to download our content. That was a very personal space for me and now it’s gone forever? It was my online diary ffs!” “I had two groups. One had over 18k followers and the other 17k+. No warning at all. Just gone, along with 8 years of content updated a couple of times a week.” “Did you find a way? It has basically my entire diary :(“ “18k followers and a few years worth of educational posts on fiction writing craft essentials gone.”
Some people tried to contact Ello or Talenthouse directly, but the emails bounced.
Some former members set up a Tumblr group to try to find each other again, “an attempt to maybe preserve and/or recapture what little magic Ello still had for us.”
You Were The Product
From the moment it launched, I liked Ello and wanted it to succeed. Experimentation in social networks is critically important, and there’s enormous value in making new online communities for creative people. I even loved Ello’s minimalist monochrome design, which some people bounced off of.
But from the moment I read about their seed funding, I worried that they wouldn’t be able to build a long-term sustainable business if they were hooked on professional funding and busy chasing growth.
The day after I wrote my first Ello post that blew up, Rose Eveleth published an article in The Atlantic with the blunt headline, “Ello Says You’re Not a Product, But You Are.”
The fact that you, the user, even exist and use their site makes you a product. Ello already has some amount of seed funding from VCs, which means it will need to return to them with something in hand if it wants more. And when it does, or when it is eventually bought by a larger company, you are part of that transaction—a key line in the sales pitch. Your existence on that site is a unit of currency, and it’s a unit that Ello is selling to whoever will give them money for it.
Ello’s founders wrote in their manifesto that, with other social networks, “You are the product that’s bought and sold.” They believed, I’m sure sincerely, that Ello would be different. “We believe that the people who make things and the people who use them should be in partnership. You are not a product.”
Despite their idealist manifesto and their Bill of Rights, I don’t believe they could ever truly be in partnership with their community once they were taking large amounts of venture funding. All of their ideals and big dreams were easily undone, even the legal restrictions they defined in their Public Benefit Corporation charter:
Ello made money from selling ads to third parties;
Ello made money selling their user data to a third party;
Ello was sold, and the new owners didn’t comply with those terms.
In the end, Ello was sold to a third party without notifying its users or giving them the opportunity to opt out of handing over all their content and data, then resold to a new company, and finally shut down and deleted with no notice or recourse.
Would things have been different if they hadn’t taken funding? It’s impossible to say. In all likelihood, it never would have been built in the first place.
But if it had, I doubt it would have ended like this.
If you’re in the Portland, Oregon area, I’ll be at Powell’s Books at Cedar Hills this Thursday interviewing Matt Kirkland, the creator of the enormously popular Dracula Daily, which originally serialized Bram Stoker’s 1897 novel as a Substack newsletter, creating an internet-scale book club with over 240,000 subscribers, now published as a gorgeous hardcover volume annotated with memes, fan art, and comics from the community.
Bram Stoker’s Dracula is an epistolary novel, told in the form of a series of diary entries and letters, and Dracula Daily delivers each one to subscribers “as-it-happens,” on the day that each message is dated, pacing it out over a period of six months from May to November.
A pandemic project born in lockdown, Matt originally ran the newsletter in 2021 for a couple thousand people, but when he restarted it last year, it blew up on Tumblr where fans were sharing their commentary and fan art every day, which is collected through the book.
I’ve loved this project since Matt first posted it to the XOXO Slack in January 2021. It reminds me of other time-shifted projects I’ve loved in the past:
Carl Steadman’s Two Solitudes from 1995, originally delivered as a series of eavesdropped emails between two fictional characters over a period of five weeks
Suck, Again, which reran Suck.com columns as an email newsletters, 20 years to the day
The slow, steady pace of updates combined with an online community can breathe new life into old works, and I’m looking forward to hearing more about it from Matt on Thursday night. Details about the event are available at Powell’s site.
In the parallel universe of last year’s Weird: The Al Yankovic Story, Dr. Demento encourages a young Al Yankovic (Daniel Radcliffe) to move away from song parodies and start writing original songs of his own. During an LSD trip, Al writes “Eat It,” a 100% original song that’s definitely not based on any other song, which quickly becomes “the biggest hit by anybody, ever.”
Later, Weird Al’s enraged to learn from his manager that former Jackson 5 frontman Michael Jackson turned the tables on him, changing the words of “Eat It” to make his own parody, “Beat It.”
This got me thinking: what if every Weird Al song was the original, and every other artist was covering his songs instead? With recent advances in A.I. voice cloning, I realized that I could bring this monstrous alternate reality to life.
This was a terrible idea and I regret everything.
Of course, I started with Michael Jackson covering “Eat It,” the Grammy-winning 1984 single that made Weird Al a household name.
Michael Jackson’s song is pitched lower and sung much higher than Weird Al’s parody, so I pitched the vocals up an octave and lowered the entire song by half an octave to try to match the original.
Be warned: you can’t unhear this.
Artifacts aside, it sounds like Michael Jackson doing a Weird Al impression?! Every line has a distinctly “white and nerdy” vibe: it loses any seriousness and edge, exaggerating words for comic effect and enunciating lyrics really clearly so the punchlines can be heard.
I tried six different Michael Jackson A.I. voice models, including one trained on seven hours of vocals over 300 epochs — a fancy word for cycles through the training dataset — but it didn’t make much difference. (Generally, it isn’t necessary to use more than 15 minutes of clean audio for a good model.) The results were mostly the same unholy amalgamation: “Weird Michael” Jacksonkovic.
Here’s the A.I. Michael Jackson covering “Fat,” using a model trained off songs from Destiny, Off The Wall, and Thriller.
But it’s not just Michael Jackson: Weird Al’s distinctive voice and pronunciation makes it hard to replace his vocals with any other A.I.-generated voice.
No current artificial intelligence is powerful enough to hide the weirdness of Weird Al.
The center of the A.I. cover songs community is a massive 500,000+ member Discord called A.I. Hub, where members trade new tips, tools, techniques, and links to their original and cover songs. (Update: Three days after publishing this article, Discord banned A.I. Hub for copyright complaints. See the update at the end of this article.)
Community members also upload the A.I. voice models they’ve trained, adding hundreds of new models daily to a growing database of Discord threads. Musicians are a popular category, but also fictional characters, anime characters, YouTubers/streamers, and celebrities.
A glance at recent A.I. Hub’s voice model threads is a chaotic grab bag: Francoise Hardy, Donald Duck, every member of Korean girl group VCHA, Markiplier, Tom Waits, LeBron James, Knuckles, and, uh, Adolf Hitler.
Discussions and links to the models are on Discord, but the files themselves are almost universally found on Hugging Face, a prominent A.I. startup that raised $235M in a Series D round in August at a $4.5 billion valuation from some of tech’s biggest companies, including Google, Amazon, Nvidia, Salesforce, AMD, Intel, IBM, and Qualcomm.
Hugging Face plays a central role in the A.I. music community, providing free and reliable permanent hosting. A.I. Hub now requires Hugging Face link to list a model, and the tool that I used to generate these samples, AICoverGen, suggests using direct links to Hugging Face models in its UI and examples.
Most users just upload models to their own accounts, but some upload hundreds or thousands of models made by others into enormous repositories of A.I. voices: this one account alone has nearly 4,000 voice models, from celebrities and musicians to cartoon characters and YouTube personalities.
The RIAA is very aware of A.I. Hub, and has targeted the community for uploading datasets — the original copyrighted songs used to train voice models — demanding in June that Discord shut it down, remove links to the infringing files, and reveal the identity of uploaders.
Despite their demands, A.I. Hub is still going strong, though put into place strict rules around linking to copyrighted datasets, particularly A.I.-processed vocal separations used to train new voice models.
But the RIAA hasn’t, as far as I can tell, taken any action against the A.I. models themselves or the people making them.
Continuing my descent into Weird A.I. hell, I next tried to get Madonna to cover “Like A Surgeon.”
According to the model’s creator, it was trained on “13 minutes of clean, studio quality acapellas from her 1984 album, Like a Virgin” over 500 epochs. Again, her singing pitch was much higher than Weird Al, so I pitch shifted it up an octave.
It definitely sounds like a female vocalist, but not a very good one, and only vaguely like 1980s Madonna.
Moving into the 1990s, I made the questionable decision to have A.I. Kurt Cobain sing “Smells Like Nirvana,” Weird Al’s 1992 parody of “Smells Like Teen Spirit.” I tried several models, but the best was by a YouTuber named @Cleberslk, who wrote, “Fun fact: I made the model on my phone in a hurry.”
I’m not sure why he has a vaguely European accent, but that’s probably the least offensive thing about it.
Discord and Hugging Face are critical to the A.I. voice cloning community, but there’s another big tech company that plays an important role for many A.I. hobbyists: Google.
Generating audio with these models will work on most PCs with a decent video card, but if you don’t have a compatible GPU or are simply intimidated by a terminal, Google Colab allows anyone to quickly and easily run entire generative A.I. workflows on their servers for free, or upgrade to more powerful GPUs for a small hourly fee.
I’m on a Mac, which doesn’t have an Nvidia GPU required for running inference on these models locally, so I used the Colab notebook for AICoverGen, a powerful package that handles every step of generating A.I. covers from an existing model with a convenient web UI. It took a few minutes to start up, and then under a minute to generate each song.
This software isn’t difficult to use, but Colab and WebUI interfaces can be imposing for non-technical users. Like with Stable Diffusion and “magic avatars,” a number of startups have moved to launch paid products that fill the usability gap, including Kits AI, Voicify AI, Voiceflip, voicemy.ai, and covers.ai, making simple apps for generating vocal covers with officially licensed voices (or not) or training your own models. It’s only going to get faster and easier.
With his channel There I Ruined It, Dallas musician Dustin Ballard built a following of 3.1 million TikTok followers and 700k YouTube subscribers making absurdist song remixes and mashups. For the last four months, he’s started experimenting with voice cloning, collaborating with a friend-of-a-friend in South America to change his vocal tracks to sound like other singers.
Ballard achieves uncanny results by recording entirely new vocal tracks of his own, presumably doing a passable impression of each artist in their vocal range and style, before the A.I. voice cloning is applied.
This allows him to do things that would otherwise be challenging with today’s current technology: applying A.I. to change the lyrics, melody, meter, or intonation to make something wildly different from the original.
At least for now, the best way to pull off this Weird A.I. project in a believable way, without every artist sounding vaguely like Weird Al, would be to get someone to sing Weird Al’s lyrics in a similar range and style as the parodied artist, and then apply the A.I. voice cloning.
But this likely won’t be necessary for long: Singing Voice Synthesis (SVS) and Singing Voice Conversion (SVC) are active fields of study that are moving very quickly, and even in the last six months, we’ve seen major improvements in quality, speed, and ease of use for vocal melody detection and voice changing. For example, the library that Ghostwriter used to mimic Drake and The Weeknd for “Heart on My Sleeve” last April was so-vits-svc, but it’s already largely defunct and archived by the repo owner, replaced by the now-ubiquitous RVC, or Retrieval-Based Voice Conversion.
Academic researchers have already demonstrated that it’s possible to use a neural network to “beautify” vocal tone and intonation, synthesize new vocals from text naturally, and transfer the style to another artist’s voice, opening the door to generating new songs from written lyrics in someone else’s style without any source song to base it off of, or any musical ability at all.
To end this godforsaken project, I made my way into the 2010s with Lady Gaga covering Weird Al’s “Perform This Way,” off his 2011 album, Alpocalypse. I used a model made by @udrivemecrazy, using only five minutes of “super clean acapellas.”
Finally, I chose a song off of Mandatory Fun, Al’s fourteenth and final studio album: Lorde covering “Foil,” Weird Al’s tribute to aluminum foil, loved by home cooks and conspiracy theorists everywhere.
I actually kind of like this one?? But it’s also possible I’m losing my grip on reality.
In addition to being the world’s most beloved song parodist and arguably the most famous accordion player in the world, Al Yankovic is a brilliant songwriter in his own right.
Many of my favorite songs of his are original “style parodies,” riffing off another artist’s style, but not directly parodying a particular song.
Unfortunately, many of the artists that inspired him are unavailable as pre-existing A.I. models. So as much I’d love to hear synthetic versions of Devo’s Mark Mothersbaugh singing “Dare to Be Stupid,” David Byrne singing “Dog Eat Dog,” or James Taylor singing “Good Old Days,” none of these singers are on A.I. Hub, so each would require training a new voice model.
That shouldn’t be a big surprise: after spending some time in A.I. Hub, I get the sense that it skews young, and some of those older artists are maybe off their radar, just based on the voice models, covers, and requests they’re making. My guess that many of those 500,000 users in A.I. Hub are enthusiastic and motivated teenagers.
The vast majority of what happens in A.I. Hub is non-commercial: the models are distributed freely and people are posting their YouTube-hosted A.I. covers constantly, though some people do take paid commissions to train voice models in the #request-a-model channel.
Like with so many conversations around generative A.I., I’m left with big questions around the ethics and legality of these tools. Some artists like Holly Herndon are excited about it and happy for others to use their voice in this way. Some, like Grimes, are okay with commercial use if they get a cut. Others want nothing to do with it, regardless of whether it’s free or not.
I first wrote about audio deepfakes here in April 2020, when Jay-Z asked YouTube to remove several deepfake audio parodies of his voice offline. Those were obvious parodies, but back then I wrote:
“It’s easy to imagine a court finding that many uses of this technology would infringe copyright or, in many states, publicity rights. For example, if a record producer made Jay-Z guest on a new single without his knowledge or permission, or if a startup made him endorse their new product in a commercial, they would have a clear legal recourse.”
That’s now the situation artists are facing with pseudonymous producers like Ghostwriter, who are using the names and voices of well-known artists to drive popularity for a song, making their own music without their knowledge, consent, or compensation. The reaction to “Heart on My Sleeve” from the music industry was swift, issuing takedowns to every streaming platform that he uploaded it to. Ghostwriter followed up with another song last month using A.I. versions of Travis Scott and 21 Savage, uploaded only to X and TikTok. (TikTok removed it quickly, but it’s still up on X.)
The recording industry seem likely to continue clamping down on commercial use of A.I. vocals, but ultimately, I don’t think it will do anything to stop them from being made.
Half a million excited kids are out there in Discord doing their thing, and more are joining every day. No copyright intended.
Yesterday, Discord permanently banned A.I. Hub, presumably because of repeated copyright violations, only two days after publishing this article.
TorrentFreak’s Ernesto Van der Sar was first to report the story, which cites an unconfirmed report from a newly-created server, which claims that “AI Hub was banned because of copyright, apparently someone did the trick of editing posts and added several links with copyrighted content, which left Discord with no option but to DMCA the server.”
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