Skip to content
June 11, 2009
— ostensibly to remove porn, but it also monitors activity and allows full government control over Internet usage #
June 10, 2009
— same as my experience, Google has a slim lead for most queries #
— they’re leaving at the end of the month, close to the two-year anniversary of their acquisition #
— entirely plausible; until Simon writes his up, I’m linking to Chris Messina’s thoughtful essay #
June 7, 2009
— in my queries, Google has an edge over Bing with Yahoo far behind #
— used to create Gravity Hook and Fathom, and includes the full source for Mode #
June 5, 2009
— its absurdly large vocabulary lets players summon anything from a Kraken to a jackelope #
— multiple authors, procedural illustrations, and a tremendous amount of dialogue #
— fascinating to see an iconic moment from a completely new angle via boston.com #
June 4, 2009
— his random thoughts and memories about making the game as he played through #
— $100 handheld plays NES, SNES, GBA, Genesis, and Neo Geo ROMs natively (and most likely illegally) via @revgeorge #
June 3, 2009
— the quality is spotty, but it’s still fun to play with; badly missing sorting and data export #
— he’s conflating literacy with print, but I’m very excited to see his newspaper prototype via buzzfeed.com #
— don’t miss the side-by-side; see also: Star Wars in the style of Macgyver, Dallas, and Airwolf #
— incredible detail and hidden goodies in the newly-released HD version via Offworld #
— “the more you ignore it, the cooler you look”; it’s almost a supercut #
— Aaron Cohen compiled a list of books and authors, ordered by most mentions #
June 2, 2009
— a fictional version of Salinger appears as a character in the book via John Walkenbach #
— bring any object from Google’s 3D Warehouse into a first-person game #
— I find it fascinating how Chinese citizens view the GFW as an inconvenience or necessary evil #
— all my doubts about the technology just flew out the window; it is very real #
June 1, 2009
— the actionable excerpt from Moore’s original essay #
— hand-drawn maps of each person’s view of the Internet via kk.org #
— Jason Scott broke the news last week, this includes all hosted sites #
— like a modernized Beavis & Butthead, mocking YouTube instead of music videos #
— control games without a controller, plus gestural media browsing, face recognition and object scanning via Offworld #
— ad agency uses interactive YouTube videos as their homepage via Cal Henderson #
— the most popular list is a glimpse into Twitter’s evolving demographics via MetaFilter #
— don’t miss the color scripts and animated tests; also: NYT interviews Pete Docter via Daring Fireball #
— and Lucasarts is remaking the original game with new graphics and sound! #
— addictive little Flash game, knocking down ragdolls on balancing structures #
— in response to this excellent comic via Boing Boing #
— interviews with ordinary folks conducted on a 70-day road trip across America; directed by Lynch’s son #
May 31, 2009
— appears to have originated from Portland’s BarFly magazine in 1999 #
— which can’t be easily uninstalled; karma, indeed #
May 29, 2009
— even though Google’s their biggest competitor, they’ve aligned with them because of their history via Delicious #
— taking seam carving to the next level, I really could’ve used this last week #
— they’re providing a migration option and export tools, though only six weeks to use them #
— the future of news via dalasverdugo.com #
— don’t miss the demo song by Jordan Rudess, showing how it’s a full instrument via John Walkenbach #
— finally, the cliche’s going away via dalasverdugo.com #
— Futurama fan makes a game based on a sketch based on a game #
— don’t miss the stunning demo of Rosy, real-time character-by-character language translation #
May 28, 2009
— don’t miss his explanation of how he finally made the clip without breaking any laws via Laughing Squid #