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January 24, 2013
— possibly the first computer art, though oscilloscope-based art predates it #
January 17, 2013
— it sent photos every 10 minutes, and just arrived in his hands #
— Anna Anthropy’s autobiographical game of going through hormone replacement therapy #
January 16, 2013
— excellent Internet detective work #
— new to me, real-time stats on their trending articles #
— I still think an indie arcade/bar with physical, local multiplayer games could do well #
— they recently switched from a per-flight to per-hour model #
— though it could go further, this is a great step #
— Robin Amer on the funeral #
January 15, 2013
— Cabel Sasser writes about messages hidden in old games, and tracks down the authors #
— great design, XOXO gets a mention at the end #
— archive pages including JS and a static image #
January 14, 2013
— shot-for-shot remake took 2.5 years to make #
— how appropriate, you fight like a cow #
January 12, 2013
— Lessig on the DOJ’s prosecution of Aaron Swartz, even after JSTOR dropped the case #
January 11, 2013
— open-source voxel game toolkit for modern browsers #
January 10, 2013
— YouTube lets media companies decide what’s fair use and what’s not #
— this would save a lot of time at the Olympics #
January 9, 2013
— stream from a client running elsewhere or download straight to the box #
— Joshua Topolsky freaked out over it; live demo here, starting at 22:00 #
— Buzzfeed watches on as they seed services with a fake history #
January 8, 2013
— related: Clockwork Raven, their open-source interface for Mechanical Turk #
January 7, 2013
— better than the original #
— stylish point-and-click Kickstarter-funded adventure for PC/Mac; nominated for four IGF categories #
— dense and dark street vendor simulation, free but Windows-only; nominated for three IGF awards #
January 6, 2013
— SSH replacement that assumes intermittent connectivity #
— instant audio visualization via @aaronkoblin #
January 5, 2013
— Glenn Fleishman’s new podcast on the creative indie economy #
January 4, 2013
— we’ve come a long way since the Rock-afire Explosion #
— great interview with David Carr; “There’s no sugar daddies anymore.” #
— he also made tutorials for Pong, Breakout, Snake, Tetris, and Boulderdash #
— incredibly infectious; earlier: Mall, Laundromat #
— 3D printed sandstone figurines from children’s drawings via @golan #
— dead simple, clean wireframing with a simple URL via @cameronmoll #
— wind a path between any two artists, from Iggy to Ozzy #
January 3, 2013
— 86 theatrical releases, and three of Rotten Tomatoes’ top 20 of 2012 were Kickstarter-funded #
— Tommy Edison’s Instagram stream is fascinating #
January 2, 2013
— Scorsese’s underrated followup to Raging Bull, it was a major box office flop #
— tech demo inspired by Minecraft, created as 20% project at Google #
January 1, 2013
— Fred Benenson visualizes the relationships between notable people and their favorite books #
— extremely bizarre Twine game set in a future dystopia based on Peanuts lore via @flantz #
— works published in 1956 would’ve been available, but we’re stuck waiting until 2052 #