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August 6, 2012
— the scariest: all you need to hack an iCloud account is a billing address and the last four credit card digits #
— more a 4chan State of the Union, tracking the site’s incredible growth and future #
— fan-funded book tours with built-in scheduling; reminds me of my earlier post #
— automation run amok, NASA says “everything from imagery to music gets flagged” #
— my five-year-old nephew’s obsessed with Apple devices, so he makes his own #
August 5, 2012
— I was addicted to this all weekend #
— the trading software bug caused $440M in losses, wiping out a 17-year-old firm in 45 minutes #
— generate random polygons, match with face recognition algorithm, and mutate #
— the RGB values for skin tones were exactly the same #
August 4, 2012
— they bypassed his security questions for iCloud by phone with Apple tech support #
August 3, 2012
— three.js demo decomposing images into particles via CreativeJS #
— new game by Bennett Foddy, creator of QWOP and GIRP #
August 2, 2012
— real-time stream views of Instagram in various cities #
August 1, 2012
— “I can find a picture of a stallion for you” #
— a uniquely Internetian story #
— very unnerving five-minute game for Mac/PC; I got 5/8 pages, and was scared silly #
— running sentiment analysis on tweets that mention the candidates; it tracks nicely to Gallup polls #
— editorial curation, no comments, and built from scratch in six weeks via Kottke #
July 30, 2012
— by Peter Nitsch, of course; related: painting in ASCII with a paintbrush via @mrdoob #
— using GameMaker Studio’s new HTML5 support; no sound, but very playable #
July 29, 2012
— weapons are now disallowed from Thingiverse, but the model’s still up there #
July 26, 2012
— long trailer for the new centuries-spanning sci-fi epic by the Wachowskis #
— crypto puzzle, viral game, and reprogrammable platform rolled into one #
— reminds me of Limitless #
— going from an idea to a Kickstarter-funded Amazon bestseller #
July 25, 2012
— “The small business is the idealized social form of our time.” #
July 24, 2012
July 23, 2012
— so good; related: Kill Screen’s interactive memoir of Ico #
— trying to understand the net’s most popular question mark #
July 19, 2012
— in a stroke of genius, BuzzFeed made them real #
July 18, 2012
— the TSA may still choose to fine Brennan and place him on the no-fly list #
— very entertaining experiments based around the Cornell Box #
— music remix with audio culled exclusively from the original games #
July 17, 2012
— owning Earthbound as your very first game would set the bar pretty high #
— I liked the bits on the designer vs. programmer dynamic; crazy that it was a two-person game #
July 16, 2012
— first smart move Yahoo’s made in years, but it’s hard to turn that ship around #
— that guy has balls of steel via Kottke #
July 15, 2012
— impressed he didn’t cut corners on the repetitive choruses #
July 13, 2012
— amazing music video, and the resulting animated GIFs #