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April 8, 2010
— related: F.A.T.’s iPhone app for virtual graffiti overlays #
— 8-Bit NYC is contagious via Boing Boing #
— Chat Roulette makes a cameo #
April 7, 2010
— a close runner-up to Fingerspoo #
— the best I’ve read so far, with a great video by Joel Johnson closing it out #
April 6, 2010
— like a digital pin art toy, requires Flash 10 via @peter_nitsch #
April 5, 2010
— the creation tools are powerful, but sharing is limited; friend codes and only two slots #
— forgot to link this when it came out, it uses your Twitter network to guess your preferences #
— incredible lineup of text adventure history and modern IF #
— more live/recorded video interaction in his Halloween lecture via buzzfeed.com #
— American air strike killed 12, including two Reuters reporters, leading to a military coverup #
April 3, 2010
— all grown up, insight into what it feels like to become an unwilling meme #
April 2, 2010
— head-tracked, perspective-correct cubic display #
— I really had no idea the launch lineup was this strong #
— end of an era, she’s starting a community consulting company with Derek #
— a response to some of Cory’s concerns; Joel Johnson takes on the rest #
— from Hyperbole and a Half, one of my favorite new bloggers #
April 1, 2010
— works over phone or Skype via inventory.getlamp.com #
— compiled to JS with Google Webtoolkit, uses WebGL, Canvas, HTML 5 audio, local storage, and WebSockets #
— particularly cruel, because it’s an awesome idea that needs to exist #
— Justin Bieber buys Funny or Die #
March 31, 2010
— great writing from Derek Sivers #
— 8-bit cover of Pink Floyd’s Dark Side of the Moon #
— the YouTube user’s profile and favorites were a nice touch #
March 30, 2010
— from the Daniel Benmergui school of poetic art games with long names #
March 29, 2010
— like his first Web 2.0 essay, a loose collection of thoughts defining a movement #
— my new iPhone game obsession; amazingly, the whole game is playable with red-green colorblindness #
March 28, 2010
March 27, 2010
— blasphemous 10-second game for the Experimental Game Project; I made a speedrun #
— insanely awesome; don’t miss the teaser trailer #
— Gizmodo asked a body language expert to analyze their poses #
March 26, 2010
— related: Check.in, location-aware web app in private beta to check into multiple services at once via Laughing Squid #
March 25, 2010
— computer vision watches you smile, then pastes a smiley into the topmost application via todayandtomorrow.net #
— short film by Spike Jonze about robots in love via Laughing Squid #
— it’s easy to blame management, but the root cause is obscene streaming royalties #
March 24, 2010
— clever game mechanic, growing and shrinking with time dilation via Indie Games+ #
— it’s worth reading, though I’m mostly linking this for the gorgeous Superbrothers art #
— mind-blowing demo; sing along with vocals or instruments to magically isolate them from the background music #
— from SIGGRAPH to product in about a year #
March 23, 2010
— his first public appearance; the game came out on WiiWare yesterday, go buy it! #
— titled “Dudebro, My Shit is Fucked Up So I Got to Shoot/Slice You II: It’s Straight-Up Dawg Time” #
— Patton Oswalt as Dr. Demento is inspired casting #
March 22, 2010
— 54 airings, 1.4 million viewers for $1,300 #
— a conversation between UK street artist mobstr and the Newcastle City Council #
— they’re now redirecting google.cn to the uncensored google.hk #
— it has quite possibly the most insane secret track ever committed to disc, spoilers ahoy #
March 21, 2010
— a tribute to his doppelganger during last night’s concert in Charlotte, NC #
— collaborative game, where one person manipulates the world for another #
— best summary of the turmoil social gaming’s causing in the gaming industry via Nelson Minar #