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March 31, 2010
— the YouTube user’s profile and favorites were a nice touch #
March 30, 2010
— from the Daniel Benmergui school of poetic art games with long names #
March 29, 2010
— like his first Web 2.0 essay, a loose collection of thoughts defining a movement #
— my new iPhone game obsession; amazingly, the whole game is playable with red-green colorblindness #
March 28, 2010
March 27, 2010
— blasphemous 10-second game for the Experimental Game Project; I made a speedrun #
— insanely awesome; don’t miss the teaser trailer #
— Gizmodo asked a body language expert to analyze their poses #
March 26, 2010
— related: Check.in, location-aware web app in private beta to check into multiple services at once via Laughing Squid #
March 25, 2010
— computer vision watches you smile, then pastes a smiley into the topmost application via todayandtomorrow.net #
— short film by Spike Jonze about robots in love via Laughing Squid #
— it’s easy to blame management, but the root cause is obscene streaming royalties #
March 24, 2010
— clever game mechanic, growing and shrinking with time dilation via Indie Games+ #
— it’s worth reading, though I’m mostly linking this for the gorgeous Superbrothers art #
— mind-blowing demo; sing along with vocals or instruments to magically isolate them from the background music #
— from SIGGRAPH to product in about a year #
March 23, 2010
— his first public appearance; the game came out on WiiWare yesterday, go buy it! #
— titled “Dudebro, My Shit is Fucked Up So I Got to Shoot/Slice You II: It’s Straight-Up Dawg Time” #
— Patton Oswalt as Dr. Demento is inspired casting #
March 22, 2010
— 54 airings, 1.4 million viewers for $1,300 #
— a conversation between UK street artist mobstr and the Newcastle City Council #
— they’re now redirecting google.cn to the uncensored google.hk #
— it has quite possibly the most insane secret track ever committed to disc, spoilers ahoy #
March 21, 2010
— a tribute to his doppelganger during last night’s concert in Charlotte, NC #
— collaborative game, where one person manipulates the world for another #
— best summary of the turmoil social gaming’s causing in the gaming industry via Nelson Minar #
March 19, 2010
— games can motivate you to do mundane tasks or something meaningful, choose wisely #
March 18, 2010
— 160,000 hours of video dating to 1987 #
— more tech writing like this, please #
— I was lucky enough to grab one of the hand-numbered issues #
March 17, 2010
— the info was gathered by Hacker News users #
March 16, 2010
— countless hours of fun #
March 15, 2010
— amazing how much creativity the site’s inspiring via amotion.tumblr.com #
March 12, 2010
— I think I’ll use this map to get to Datapop 2010 #
March 11, 2010
— looks unlike anything I’ve ever seen #
— essential iPhone-optimized site for SXSWi session planning #
— turning Microsoft Office into a game, with competition against your friends via Matt Jacobs #
March 10, 2010
— avatars as Russian nested dolls via Ze Frank #
— I think I’d rather not know, thanks via Laughing Squid #
— not sure how I missed this one last year, metagaming with music by Brad Sucks #
— there’s so much I love about this, I can’t quantify it all via twitchfilm.net #
March 9, 2010
— also, the complete SPIN archives are on Google Books #
— for the first time, backed by The Roots #
— the instant feedback made work more game-like #