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April 23, 2019
— a free visual game builder for making Game Boy games #
April 16, 2019
— critical gaming history including unreleased and unfinished prototypes; more context from Jason Scott via @textfiles #
March 15, 2019
— writing gems like this under the handle “Psychedelic Warlord” #
— Charlie Warzel writing for the NYT #
March 13, 2019
— they make a strong case #
— the IGF-winning puzzle game is out today for PC/Mac/Switch, and it’s stunning #
February 19, 2019
— somehow, against all odds, Jon Bois finds a way to make me interested in football #
— reload for a new GAN-generated face; see also: This AirBNB Does Not Exist via Belong.io #
February 18, 2019
— a new Twitter bot/game from Neil Cicierega #
February 11, 2019
— Strong Black Legends is an instant subscribe #
February 7, 2019
— remarkably unusual story of how Gumroad’s founder turned a VC-funded startup into a “lifestyle” business via @shl #
January 18, 2019
— fascinating to see people spilling dirt about their respective industries via Boing Boing #
— I’m disturbingly good at this via @mewo2 #
January 11, 2019
— laughable legal claim, with a great response from the EFF #
— a wild story of copyright, remix, and early web culture via Web Curios #
— stunning stop-motion reminiscent of PES’s work via Web Curios #
January 4, 2019
— from a Phoenix remix and Larry Lessig lawsuit to a failed smear of a badass Congresswoman #
January 3, 2019
— as always, great selection of the best of the new and upcoming indie game scene #
— extensions as building blocks, an offline editor, and new tutorials #
January 2, 2019
— 365 small games, each only available to play for a single day #
January 1, 2019
— Darius Kazemi’s new year-long project to blog one RFC daily in chronological order #
— published works from 1923 entered the public domain today, the first additions in over 20 years #
— sex dungeons, Russian mobsters, and Dick Cheney #
December 30, 2018
— step-by-step breakdown of how two very different phrases can sound similar via Belong.io #
— watching 2001: A Space Odyssey on a custom ePaper display at 24 frames per hour via Jeremy Keith #
December 27, 2018
— Max Read on “the Inversion,” the point when fake traffic is perceived as real by algorithms #
December 26, 2018
— this is an excellent use of Medium, and also, I want to subscribe to this newsletter please #
December 25, 2018
— the final day of Christmas XP, the WebGL advent calendar #
— Frank Cifaldi’s in-depth writeup on the unreleased prototype, with downloadable ROM via @frankcifaldi #
December 14, 2018
— make generative art using the Turtle graphics API #
— combining every 3D model of Mickey Mouse found online into a single physical object #
— from Christmas XP, a WebGL advent calendar via Web Curios #
— applying style transfer techniques to adversarial networks for better control over generated imagery via @quasimondo #
December 13, 2018
— database of dimensioned drawings via MetaFilter #
— hard to imagine any major platform handling moderation this publicly again #
December 12, 2018
— Tumblr isn’t just deleting porn, but anything their bot thinks is “adult”; follow along and help here #
— incredible reporting by Sruthi Pinnamaneni; more on The Verge #
— visual art, music, and design made with machine learning, curated by Luba Elliott #
— weirdly, only on Twitter #
— a 76-page book of interesting projects from the Glitch community via @glitch #
December 11, 2018
— “you have to choke your way through the money-making miasma to find the joy” via Paul Bausch #
— for the 20th anniversary of Anchorhead, over 80 authors made one room in a huge interactive fiction game via @samplereality #
— sold to advertisers, retail outlets, and anyone else seeking insights about consumer behavior #
— teaching a bot how to play Castlevania without machine learning via MetaFilter #
December 10, 2018
— Matt Daniels’ stunning visualization of world population for The Pudding #
December 7, 2018
— if you’re not familiar with Sargon, here’s a good rundown #