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California Extreme 2006

Posted July 7, 2006 by Andy Baio

California Extreme, the awkwardly-named yearly arcade/pinball show, comes to San Jose’s Parkside Hall again this weekend. I’ve been going for nearly a decade, and let me say (again) that this is the best thing ever. The world’s biggest 1980s-era arcade, filled with old favorites and many you’ve never heard of, all set on free play. (If the Flickr photos don’t get you drooling, then move along.)

Plus, the speakers they’ve lined up this year are great. Eugene Jarvis (creator of Defender, NARC, and Cruis’n USA) will be talking about the making of Robotron, Kevin Tiell will be showing his pinball’s-eye-view photography, and director Greg Maletic will be screening parts of his Future of Pinball documentary.

If you’re going, feel free to join the Upcoming event or leave a comment to let me know. I’ll be there all day tomorrow, so if you see me, say hi.

Update: The show gets better every year. My highlights, before I forget them:

  • Panic Park. One of the funnest arcade games I’ve ever played. The goal of this Japanese two-player import is to shove your opponent around in a number of great minigames. The controls are like two big cushioned levers, which you throw your entire weight against to move your character around onscreen. Tilt your head sideways and watch this video to get the idea.
  • Multi-Pac. This 24-in-1 Pac-Man hack created by Clay Cowgill is no longer available because of legal issues. With its crazy boot menu and hacked graphics, you feel naughty playing it. The one I tried appeared to be a different romset, as it had one Pac-Man variation called “Pacman Berzerk,” which used characters and animations from Berzerk Retro arcade mashup!
  • Metal Slug X. I completed this remixed and upgraded version of Metal Slug 2, which took around 30 minutes. Exaggerated cartoon violence with a sense of humor and a ridiculous amount of on-screen action, it was very clearly a huge influence on Paul Robertson for Pirate Baby’s Cabana Battle Street Fight 2006.
  • Bumper. Released in 1936, Bally’s “Bumper” was the first pinball game to use bumpers on the playfield. Funny enough, early pinball machines wouldn’t get flippers for another 11 years, until Gottlieb’s Humpty Dumpty in 1947. Until then, gameplay was limited to shooting the balls and watching them fall. If you want to see it for yourself, Bumper can be found at the Lucky Ju Ju pinball gallery in Alameda
  • Warlords. I forgot how fun Warlords could be with four players at a cocktail (tabletop) cabinet.
  • The Irritating Maze. Use a trackball to maneuver through a playing field with electrified walls. Touch the walls and a buzzer sounds, blasting a jet of air in your face. Irritating, but in a good way.
  • Prop Cycle. By the time I beat the Story mode, I was sweating from pedaling the stationary bicycle, but the built-in fans kept me cool and added a little immersion. Despite some severe clipping problems and awkward controls, it still felt like I was flying a bike through the air.
  • Older, underrated favorites: Quantum, Wacko, Puzz Loop
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Eliot Turns Two

Posted June 9, 2006 by Andy Baio

Two years old already! Not just walking and talking, but singing, conversing, drawing, counting (to two), playing drums, laughing at my jokes, and running to hug me when I walk in the door. I thought having a two-year-old would make me feel old, but it’s like being a kid again. Happy birthday, Eliot!

Two years old!

Continue reading “Eliot Turns Two” →

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E3 Underdogs 2006

Posted May 26, 2006 by Andy Baio

For the past couple of years, I’ve tried to highlight the best underdog games at E3, but this year was particularly hard. Partly because I spent most of the day waiting in line to see the Nintendo Wii, but also partly because the entire gaming industry is getting so weird. In catering to the casual gamer and trying to differentiate from the competition, every platform and publisher is spending serious money turning former underdogs into big-name titles.

I saw this trend everywhere at E3, but nowhere more prominent than Nintendo, which threw all the rules out the window with the Wii. The new controller forced every developer to invent new forms of interaction without relying on existing standards, so practically everything in Nintendo’s booth felt new and weird. Even the well-worn Tony Hawk series feels new and interesting when you’re waving your hands all over the place, though it doesn’t seem nearly as well-suited for epics like Zelda.

Beyond Nintendo, I was surprised to see games like Loco Roco and Viva Piñata with huge marketing efforts by Sony and Microsoft. (What hath Katamari wrought?) At this point, it’s hard to say that many of this year’s picks are true underdogs, but they’re all odd. If you want real underdogs, the indie gaming scene is thriving and almost completely unrepresented on the exhibit floor. Anyway, here are picks for the E3 Underdogs of 2006.

Continue reading “E3 Underdogs 2006” →

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Star Wars Kid, Redux

Posted May 22, 2006 by Andy Baio

If you’re going to videotape your Star Wars fighting skills on a school camera, remember to remove the cassette when you’re done. Watch this embarrassingly good video.

(Some context may be necessary.)

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Internet Jackass Day 2006

Posted March 31, 2006 by Andy Baio

Like every year, I’ll be rounding up my favorite pranks on Internet Jackass Day (aka April Fool’s Day). In case you’re thinking of getting involved, Anil’s got some advice for you. We’re a day early, but it’s April 1 somewhere, so let’s get started.

* ThinkGeek’s annual lineup of unusual new products

* Flickr goes catty on all “Explore” pages, in a timezone-sensitive hack; some screenshots

* Google Adwords unveils two new image sizes

* Google Rooms

* Bioengineering firm to create pet dragons

* Slashdot finds its feminine side (yawn!)

* Ask.com’s RhymeRank

* Yelp buys rights to the Pets.com sock puppet

* Bungie’s Pimps at Sea video game

* Yahoo buys Web 2.0, all of it

* Ars Technica reviews Duke Nukem Forever

* Google Romance (though Google isn’t far off entering the personals market, in reality)

* TeeVeePedia: TeeVee’s 10th annual entry carries on their tradition of the best written pranks ever

* SQL on Rails, don’t miss the screencast

* Gamespot previews World of Starcraft, among other news coverage

* Google Earth adds some visitors to Area 51

* Wordpattern, WordPress merges with Textpattern

* LinkFilter cribs Metafilter’s design

* Homestar Runner goes upside-down

* DeviantArt previews new Web 2.0 redesign

Comprehensive lists: If you feel like drinking from the firehose, try Urgo’s definitive list and Wikipedia’s rapidly-growing collection. As Greg put it, be prepared for “less than half-assed humor.”

Conclusion: Eh. The only two that made me laugh were the Flickr cats and SQL on Rails.

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