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February 28, 2018
— Google and Mozilla are trying to improve the web, but making new barriers to entry #
— “a spherical video in a mathematically triplified space with symmetry in space-time”; how it was made #
— Jason Rohrer’s new game merges Passage and Sleep Is Death into something completely new #
February 27, 2018
— get access to fonts in development at a deep discount; like Steam Early Access for type designers #
February 20, 2018
— like Picross meets Battleship #
— a free 20-page zine about making web apps with Node.js #
— this is amazing via Kottke #
— I want that Hockney print #
— sorry, copyright maximalists, I can’t live without it #
February 16, 2018
— an emotional map of NYC via @YellzHeard #
February 13, 2018
— interesting to hear how membership made writing viable for him again #
— a nuanced look at the company’s past from those who were there #
— like Les said, better to exploit my CPU than my brain, I guess #
February 12, 2018
February 9, 2018
— from Steve Kistner, who makes neat web stuff #
— when I was a Cool Teen, we called it high ASCII #
— Frank Chimero on resisting complexity in modern web design #
February 8, 2018
— a neural network trained to insult people, based off data from the subreddit via @lanewinfield #
February 7, 2018
— EFF co-founder, Grateful Dead member, and digerati icon #
— and, more broadly, every online publication that relies on ads #
— every line of this interview is unreal, a man who truly has no fucks to give #
February 6, 2018
— I love hearing the secret histories of how early memes spread #
February 5, 2018
— Neil Cicierega made a very fun, very silly game #
— digital magazine that requires you to go offline to read #