TypeRacer, multiplayer typing game
— I average about 90 wpm, even with my crazy nontraditional typing style via twitter.com #The history of NYC in video games
— coming in October, Sierra’s Prototype will also attempt to model NYC in exacting detail via Delicious #Mixwit, mixtape maker from Y Combinator
— like Muxtape, totally illegal fun; the embeddable players are great #How Dave Cassel made $900 writing 300 reviews for Helium's Reward-a-Thon
— he churned out at least 120,000 words in 100 days, most likely their biggest earner #Pirate Bay hits 12 million simultaneous peers
— the percentage of seeders is rising, despite Comcast’s efforts #Kyle Bean's The Future of Books
— lovely art piece fashions a laptop out of an old book via tumbl.us #Superfan blogger visits the set of The Office
— with detailed photos of every character’s desk, among other details via incidentalthinking.com #Color Wars Street View Scavenger Hunt
— I’m so impressed with the games they’ve invented using existing web services #BBC Two's Horizon on "The Electronic Frontier" in 1993
Continuing the series of portrayals of technology from the VHS era, here’s another contribution from Martin Brewer, who brought us the first episode of The Net. This is another BBC Two show, an episode of Horizon from 1993 on “The Electronic Frontier.”
The broad theme of the episode is the information economy, and it’s a whirlwind tour of influential people and tech in the pre-Web 1990s. They focus heavily on Microsoft, Apple, and General Magic, with interviews from key players from each. (Plus, great footage of their headquarters and workspaces.) There’s plenty of footage of vintage ’90s tech in here, including giant cell phones, Windows NT 3.1, the Newton, General Magic’s Magic Cap, Corbis, Encarta on CD-ROM, interactive TV and software agents. Some of the highlights, with screenshots, after the video below.
Note: Like all the other materials I post here, this video is completely out-of-print and unavailable commercially, digitized from an old VHS tape. If it ever comes back into print, or the copyright holders contact me, I’ll take it down immediately. (Update: YouTube is blocking my upload in some countries, so I replaced the video embed below with this copy from the Internet Archive.)
Mighty God King's Atari 2600 games you might have missed
— Gay French Mario Bros. was a great game via topherchris.com #Human Giant picks the next web-to-TV comedy stars
— sounds about right, but will they need TV, or will TV need them? via beingfamous.com #Disturbing video of the Golden Eagle throwing goats off cliffs
— hide your kids! at the five-minute mark, it carries a goat back to its nest #A Message to Pennsylvanians from Bill Clinton
— brilliant bit of found video courtesy of Josh Marshall #Project Gazelle open-source tracker debuts on What.cd
— great tracker, but risks drawing too much attention to the site #Kevin Kelly interviews musician Robert Rich on the economics of 1,000 True Fans
— he shares his earnings and the implications of depending heavily on a small core base #Todd McHatton's Grass-Stained Twilight
— my brother-in-law’s been recording and posting a song a week since January; reminds me of Shel Silverstein meets XTC’s Apple Venus #1977 video explains how the computer graphics in Star Wars were created
— reminds me of the the Star Wars arcade game from 1983 via Michael Heilemann #CNN started selling t-shirts with their headlines on it
— look for the shirt icon on the homepage; also, it’s fun to manipulate via Fimoculous #David Heinemeier Hansson's Startup School talk on sustainable web startups
— completely sane message, but it’s not being told enough #Ohshiit
— great single-serving site listing search result counts for each permutation via Delicious #Michael Pollan on climate change and carbon footprints
— thoughtful piece addresses the seeming insignificance of lifestyle changes #Google News adds quotation search
— nicely extracting quotes from articles with proper attribution, similar to Daylife via Simon Willison #ZombieURL
For the last few weeks, I’ve been spending every Friday with a small group of brilliant geeks — Rael Dornfest, Asha Dornfest, Chris Anderson, Greg Borenstein, and Adam Greene — for a weekly one-day hackathon. We call it Bottlecap Labs, a place to bounce around ideas, support each other’s work, and occasionally whip up a project.
The first is ZombieURL, a TinyURL-clone with a twist.
Put in a URL, send it to a friend, and enjoy. Keep a camera nearby to capture the fun. (Here’s a Zombie-fied version of Waxy, for example.)
(Warning: We’re not responsible for emotional scarring, concussions, or heart failure as a result of using ZombieURL.)
Automating Firefox for Web App Integration
— insane, you can telnet to Firefox and control it with any scripting language #Talking Picture (The Road to Ruin)
— removes all dialogue from a 1938 film; also, I just updated the list of supercuts #Milliways: Infocom's Unreleased Sequel to Hitchhiker's Guide to the Galaxy
From an anonymous source close to the company, I’ve found myself in possession of the “Infocom Drive” — a complete backup of Infocom’s shared network drive from 1989. This is one of the most amazing archives I’ve ever seen, a treasure chest documenting the rise and fall of the legendary interactive fiction game company. Among the assets included: design documents, email archives, employee phone numbers, sales figures, internal meeting notes, corporate newsletters, and the source code and game files for every released and unreleased game Infocom made.
For obvious reasons, I can’t share the whole Infocom Drive. But I have to share some of the best parts. It’s just too good.

So let’s start with the most notorious — Milliways: The Restaurant at the End of the Universe, the unreleased sequel to Infocom’s The Hitchhiker’s Guide to the Galaxy. For the first time, here’s the full story: with never-before-seen design documents, internal emails, and two playable prototypes. Sit back, this might take a while.
Note: I’ve pieced together this history from emails and notes from the Infocom Drive. I haven’t contacted any of the people mentioned, so if you’re a primary source or authority, please get in touch so I can make corrections.
Update: Don’t miss the comments section. Infocom alumni Dave Lebling, Steve Meretzky, Amy Briggs, and Tim Anderson all comment on the story, Zork co-author Marc Blank helps correct an error, and writer Michael Bywater provides an alternative view of the events.
November 26, 2009:
After much consideration, I’ve edited this entry to remove the private correspondence that I never sought permission to publish. In my eagerness to share the story, I rushed to post instead of taking the time to reach out to everyone involved, against the recommendations of my source. At the time, I felt that 20 years of distance and the material’s historical value was enough to warrant bringing it to light without contacting each individual. I was wrong, and I’d like to apologize to each of the Infocom employees for my lapse in judgment.
On these pages, I’ve frequently waded into murky legal waters and I’m used to catching a certain amount of heat. But this article cost me far more than I ever anticipated — I lost a very close friend because of it. I deeply regret the error.
— Andy.

