E3 Oddball Roundup

There were plenty of exciting high-profile games at E3 this year, dominated by sequels. Paper Mario 2, Half-Life 2, Doom 3, and Prince of Persia 2 were among my favorites, but they’ve been heavily covered on 1UP, Gamespot, Gamespy, IGN, and everywhere else. Instead, I’d like to mention some of the obscure and bizarre titles that might fall under the radar of the mainstream gaming press, including my favorite game of the show.

Best of Show: Katamaridamacy (PS2)

I found the Japanese commercial for this game back in February, and was intrigued. Playing it at Namco’s booth yesterday, I was stunned by the originality and addictive gameplay. (It also has the best game cover art I’ve ever seen.)

Namco says the game will come out in the US, but they’re not sure when. Gameplay video (MPEG, 10 MB), desktop wallpapers. 1UP loved it, and I love 1UP.

Other Highlights:

  • Chulip (PS2). A “kissing simulator” with the goal of kissing underground-dwelling people to make them feel better. Read the 1UP preview, with screenshots. Punchline, the game’s developer, has a Chulip homepage, with videos and wallpaper.
  • XTango: Shuffling Roses (Xbox). Multiplayer ballroom dancing, with a control scheme similar to fighting games like Virtua Fighter.
  • Under the Skin (PS2). An alien comes to Earth, scanning and assuming the identity of people around town. When the citizens figure you out, they attack you with special moves and you lose your clothes. 1UP preview.
  • Odama (Gamecube). Military pinball, a bizarre mix of the Japanese battlefield with a giant pinball and bumpers. Original concept, but didn’t seem particularly fun. From the developers of the very odd Seaman for the Dreamcast. 1UP preview.
  • Rumble Roses (PS2). All-female wrestling game, pairing big-breasted characters against each other. The gameplay wasn’t very good, and the uninterruptible cut scenes were unbelievably long. But considering the game advertises a “hands-free” mud wrestling mode, I’m not sure the gameplay matters much. 1UP preview.
  • Ribbit King (Gamecube). Like Frog Baseball, but played with golf clubs instead. Adorable, and approved by the ASPCA. Trailer.

Anyone find any other unusual and exciting games this year?

7 Comments

I'll Kiss Asses for E3 Passes

If anyone out there can get me a guest pass into E3 or wants to loan me their own badge for the third day, please let me know. I’ll happily take you out to lunch.

May 12, 2004: I’m all set for Friday! Thank you so much (you know who you are).

11 Comments

Ancient CD-ROM Shovelware

Like Brewster Kahle, Nicola Salmoria, Sarinee Achavanuntakul and other archivists of the computer age, Jason Scott is one of my heroes. He dedicates a large part of his life to preserving the history of the BBS scene, from the amazing collection of vintage textfiles and e-zines, historic audio recordings, artwork packs from the computer art scene, interesting papers and books, a growing list of every BBS that ever existed, a comprehensive timeline, and a work-in-progress documentary with over 200 interviews. (I could write an entire entry about every one of these. Go check them out when you have a chance.)

I briefly chatted with Jason in IRC earlier today about some of his current and upcoming projects. His newest project is CD.TEXTFILES.COM, a collection of over 90 CD-ROMs from the late 1980s and early 1990s. These “shovelware” CDs archived files from the era for easy distribution over fileservers and doors.

Most directories have a FILES.BBS text file, which gives short descriptions of each file. Reading these brings back such a hot flash of nostalgia, it’s like stumbling on all the ephemera of my adolescence on one site.

The graphics archives are a hilarious look back to the years before Photoshop 1.0. The TBBS Carousel’s GIF archives (part 1, 2 and 3), To The Maxx’s categorized GIF archive, and the very retro Swimsuits to the Maxx. Each of the eight “Night Owl” collections from the early-1990s have a GIF and JPG directory. Very bizarre.

There’s legal shareware, games, graphic demos, textfiles, MODs, audio clips, and utilities for the PC, Atari, Amiga, and Commodore 64. The PC-Blue archive is a collection of disk images for IBM PCs from 1983 to 1985.

It’s a treasure chest of pre-Web randomness that would take weeks to explore. Let me know if you find any gems.

11 Comments

Internet Jackass Day 2004

Like last year, I’ll be keeping a running list of my favorite examples of the web’s April Fools Day (aka “Internet Jackass Day”) silliness. (There’s another much more thorough list being updated constantly.) Wired has a roundup of the bigger pranks, with a confirmation by Google that Gmail isn’t a hoax. Gizmodo added a gadget-oriented list.

19 Comments

Disney's New York World's Fair Box Set

At the 1964/65 New York World’s Fair, Walt Disney and his team of technicians debuted several new attractions, each with a corporate sponsor: Ford’s Magic Skyway, General Electric’s Progressland, Pepsi’s It’s A Small World, and the State of Illinois’ Great Moments with Mr. Lincoln.

I’ve posted a four-disc, 46-song collection of unreleased and rare audio from all four attractions, including outtakes and demos from the original recording sessions. The entire box set can be downloaded via BitTorrent from my new tracker.

Update – March 10, 2009: Disney’s going to be rereleasing this classic as a box set, so I’ve taken this download offline. Go buy it on Amazon!

According to one Disney fansite, the album was partially developed by Disney but never released because of conflicts with the outsourced record label. (Personally, I found it in alt.binaries.multimedia.disney on Usenet.) If anyone has more information about this collection, I’d love to hear it.

The complete track list is below.

Continue reading (250 words) ⇢ 48 Comments

InfocomBot Update

Looking for the InfocomBot? Partly because of the Wired News article this morning, both bots are continually exceeding AIM’s rate limits and getting kicked off the network.

I’m trying to contact someone at AOL Instant Messenger’s Developer services to inquire about lifting the rate limits. (If you know anyone at AOL that can speed up this process, please let me know!) I’m not expecting much, so I’m trying to implement a new system that supports queued messages and several more bots.

In the meantime, you can play most of the Infocom collection in your web browser. (Java required.)

July 13, 2004: At some point, someone at AOL must have quietly flipped the switch that protects Infocombot, because it can no longer be warned or exceed rate limits! Whoever you are, thank you so much.

Also, I fixed a bug that prevented quote marks from working in the games. This affected two games, Hitchhiker’s Guide to the Galaxy (when typing the Vogon poetry) and Zork II (in the Riddle Room). This is resolved.

17 Comments

Nanniebots: Hoax, Fraud, or Delusion?

Recent news stories have covered the announcement of ChatNannies, conversational robots designed to locate and lure pedophiles in Internet chat rooms. Uncritical articles were recently published by New Scientist, BBC News, News.com, the skeptically-minded The Register, and many other news outlets.

Cameron Marlow managed to secure an exclusive interview with one of the “Nanniebots,” where he posted a complete transcript and some brief analysis. To anyone who knows anything about chatterbots and the history of artificial intelligence, the transcript represents either a revolutionary leap in technology or it’s clearly a human behind the keyboard.

So I did a little Usenet research on Jim Wightman, the 30-year-old UK-based software developer behind ChatNannies. His background is mostly in .NET and VB development, but I couldn’t find references to any interest or experience in artificial intelligence or chat technologies. One thread from 2002 critically discusses Jim’s claims of developing his own private Usenet newsreader software, even though his headers revealed he was using another popular newsreader. In another thread from mid-2002, he claimed to be writing a book on .NET for Wrox Press, but there’s no reference to him on their site. Update: I can confirm that Wightman was telling the truth, and was contributing to a book about ASP.NET controls that was later abandoned by Wrox UK through no fault of his own.

In Cameron’s comments, Jim himself stated that he has some psychological problems. But a bit more worrisome are his postings in alt.revisionism, a newsgroup largely centered around Holocaust denial. Someone posting under the pseudonym “Deaths Head,” with the exact same headers and IP address as Jim, regularly argued that the Holocaust never occurred. In another thread, he posted a graphic death threat to another user. (I can’t prove beyond the shadow of a doubt that these aren’t spoofed headers, but it seems very unlikely. Compare Jim’s message headers in alt.revisionism with a message by “Deaths Head” in the same group a couple days before.) Update: Jim only posted in the group for two months. He maintains he was only playing Devil’s advocate, and that these aren’t strongly held beliefs.

These personal beliefs suggest a skewed view of the universe, perhaps one in which he’s able to unleash 100,000 cutting-edge robots to save the world from pedophiles. The ChatNannies’ official Downloads page says the downloadable version of control panel for their chatbots will be available on April 2, conveniently one day after April Fool’s Day. So it’s either the prelude to an elaborate April Fool’s joke, an attempt at defrauding corporate sponsors and individuals of their money, or it’s the delusions of an arguably unstable person. Either way, the media bought it wholesale.

March 24, 2004: Things are getting interesting! In the comments on Cam’s site, Guardian UK science columnist Ben Goldacre mentions that Jim offered to give an in-person demonstration of the ChatNannies bot on an isolated, non-networked computer with an independent third-party observer. (I’m guessing Jim will conveniently schedule the demonstration just in time for April Fool’s Day.)

March 25, 2004: Ben Goldacre’s appropriately-titled “Bad Science” column covers the Nanniebots, and Jim Wightman’s attempts to avoid getting debunked. Essential reading. Also, a reader sent in pointers to several death threats that Jim made on Usenet, which are considerably more violent than the one I found. Read them here and here.

March 26, 2004: The Register and VNUnet both ran new articles about increased skepticism of the Wightmans’ continued claims. ChatNannies started a developers’ forum. And a commenter points to TivoMedia.org, another Jim Wightman project that appeared to be unfounded, unraveling in this long Tivo Community thread from April 2003.

March 31, 2004: Shortly after midnight on April 1 in the UK, the ChatNannies.com site went offline. Never mind, it’s back.

April 2, 2004: In the “News” sidebar on the ChatNannies homepage, Jim Wightman announces he’s closing down the site in a week. Here’s the announcement, removed a couple minutes ago:

“Due to being treated like criminals for trying to help save children, we are closing the ChatNannies website at 00:00:00 GMT 11-04-2004. Many thanks to those of you who have shown your support…after this time however your Children are once again at Maximum risk from Paedophiles. You can thank, amongst others, Ben Goldacre from the Guardian and Barnardo’s in helping us reach this decision.”

He’s referring to Ben’s new Bad Science column and Barnardo’s public statement about Chatnannies.

April 5, 2004: The Guardian UK wrote a new article about the recent criticism from children’s charities. (Strangely, the article doesn’t refer to the bots at all.) Wightman posted a response. VNUnet posted a similar article.

The Chatnannies discussion forum is getting interesting, as well. Jim Wightman is posting actively there.

April 8, 2004: New Scientist removed the text of the original story, replacing it with a temporary retraction. “Serious doubts have been brought to our attention about this story. Consequently, we have removed it while we investigate its veracity.” Good! BBC News also removed their story

April 13, 2004: Charles Arthur, the technology editor of the Independent UK, wrote a good column about the net’s skepticism.

June 16, 2004: New Scientist followed up with an amusing story of Wightman’s attempt to demonstrate the ChatNannies bot from his home. He couldn’t reproduce any of the intelligent conversation originally demonstrated in his transcripts, and analysis of the transcripts shows word-for-word dialogue from the freely-available ALICE bot, including typos from the AIML database. Their conclusion (and mine): still a big, fat fake.

June 17, 2004: Andy Pryke, one of the three observers of the Nanniebots demo for New Scientist, wrote up his observations and posted transcripts of the chats. It’s clearly an ALICE bot.

149 Comments

InfocomBot for AOL Instant Messenger

If you have an AOL Instant Messenger account, send an IM to InfocomBot, InfocomBot2, or InfocomBot3. I set up an automated bot to play classic Infocom text adventure games from your favorite IM client, T-Mobile Sidekick, or any other device that connects to AIM. It supports “save” and “restore” commands, so you don’t need to lose your place.

If you’ve never played a text adventure game before, Brass Lantern has a great introduction to basic gameplay. There are hints for all of these games on the InvisiClues website.

How’s it done? In short, it’s a Perl wrapper that glues the compiled game interpreter to the AIM network. I tweaked Tim’s excellent Zorkbot script to be a little friendlier, with better (and more secure) support for saving games and cleaner output. (If you want my changes, let me know.)

Thanks to Ilya, who modified dumb-frotz, a “dumb terminal” port of the popular Z-machine interpreter, to properly flush the output buffer after every line.

An example transcript is below. The bot may get overwhelmed, so check back in a couple hours if it gets kicked off AOL’s network.

Update: It was posted to Metafilter, so AOL is limiting the messages it responds with. I’m going to set up an additional couple bots you can use instead.

March 25, 2004: The bots are continually getting kicked offline because of the traffic from the Wired News article. I’m posting status updates in a new entry.

Continue reading (450 words) ⇢ 91 Comments

Help Wanted

If you’re looking for full-time work and live in the Santa Monica (Southern California) area, I’m currently looking to hire two web geeks: a Perl/Mason/MySQL programmer and a front-end HTML/CSS coder. You’d be working for the most intelligent company in the financial industry, with a really great team.

If you’re interested, e-mail or IM me and I’ll send you details. Feel free to spread the word.

13 Comments

Radio Vox Populi

I’ve been listening to an unusual radio station recently, the just-launched Radio Vox Populi. Built by Blogdex creator Cameron Marlow, the site reads aloud the most recent entries from over a million weblogs, using a combination of Perl scripts, voice synthesis software, and web services. I was happy to help out by supplying the transitional sound effects, randomized from a set of six radio samples that complements the broadcast’s lo-fi style. (Read more about the tech behind the site, and the accompanying art installation.)

In lieu of my usual MP3s, I’ve kept the stream running in the background for the last week or so. I feel like I’m eavesdropping in on the general mood and attitude of the entire blogosphere, lovingly read to me by the computer from Wargames.

For more geeky fun, check out the archive of sound clips that accompanies Dennis Klatt’s 1987 paper on the history of speech synthesis. My personal favorites are the Voder, the first-ever electronic speech synthesis, demonstrated at the 1939 World’s Fair, and the first song in synthesized speech, Bell Labs’ “Bicycle Built for Two” from 1961.

11 Comments