Paste Parties: The Ephemeral, Chaotic Joy of Random Clipboards

Yesterday was my birthday, and like I’ve done for the last four years, I posted a single tweet that instantly destroyed my mentions for over 24 hours.

That tweet kicked off a paste party with over 2,000 replies, a potpourri of pure chaos and joy.

Random strings from emails and chat, passwords and 2FA tokens to unknown apps, screenshots and photos, obscure Unicode characters, dollar amounts from spreadsheets, bits of text in languages from Python to Esperanto, and so many links to articles, songs, videos, tweets, and obscure web pages.

It’s a momentary snapshot of digital ephemera, to be used and immediately discarded, much of it never meant to be seen by anyone and stripped of all context.

I first saw this idea in a private file-sharing/discussion community, and tried it on Twitter back in 2012, giving away copies of games and movies to people who replied with the contents of their clipboard. (Those attempts netted 14 and 24 replies, respectively, but Twitter won’t show threaded replies for older tweets.)

But the idea goes back much further. Discussion forums and message boards have played variations of the “Ctrl+V Game” (or “Ctrl+V Threads”) since at least the early 2000s. Some of them ran for years, like this 12-year-long thread from Ants Marching with 4,500 replies.

The earliest examples I found are this Usenet thread from May 2001 (thanks, Ben!) and this thread from October 2001, but pre-2001 digital archives are hard to search these days. I wouldn’t be surprised if this idea went back to forums, Usenet, and BBSes in the ’80s or ’90s. (Add a comment if you know more!)

Without context, everything seems more mysterious. You wonder what it meant, or why someone had it in their clipboard.

https://twitter.com/aidanz/status/1253069039875784719

It’s a great way to discover interesting links to music, video, articles, and web pages, because if it was in someone’s clipboard, it probably means they found it interesting enough to send to someone.

Our clipboards show temporary glimpses of work in progress, whether it’s art, design, or code.

And so many good videos.

https://twitter.com/billyterr/status/1253089776938311680

It’s also a snapshot of a moment in time: we’re at the height of a global pandemic, and our clipboards reflect it in the content we’re copying.

https://twitter.com/aflawson/status/1253113690896949248
https://twitter.com/angledge/status/1253068732030574592
https://twitter.com/bvac/status/1253142259861721099
https://twitter.com/failladrum/status/1253071195924123648

This tiny peek into everyone’s lives — their work, interests, and concerns, or even just the mundane momentary ephemera that’s forgotten two seconds later — is the perfect birthday gift.

Thanks for the presents. See you next year. ✂️📋🎉

Kickstarting Flatter Me: A Compliment Battle Card Game

Three years ago, my wife Ami designed and developed her first game, a charming conversational card game called You Think You Know Me, which went on to sell over 9,000 copies around the world and now close to selling out its second print run.

I loved helping out with the package and card design for You Think You Know Me, a return to my pre-web career in desktop publishing and print production, as well as making the official homepage to support it. (The cards are all CSS!)

The followup to her first game is Flatter Me, a new game where you compete with friends to give compliments, with rules similar to the classic card game of War. It takes literally seconds to learn, explained in full in the project video below.

Each of the 250 cards have a unique compliment on them, which you can give away as little tokens of affection.

Once again, I helped out with the packaging and card designs, and if it hits its goal, you can expect to see a site at flatterme.cards once it’s officially on sale.

I know I’m biased, but Ami’s games have a gentle sweetness that really resonates with me. They’re all designed to bring people together, whether it’s by learning more about people you love or simply by telling them how much they mean to you.

Her games have rules and win conditions like any other card game, but they’re so quick and easy to understand that they become a convenient framework to enrich the connections between friends, family, and partners.

Flatter Me is now funding on Kickstarter, currently at 95% funded (!) with three days to go, and I’d love it if you checked it out or helped spread the word. Thanks!

Bbbreaking News: Discovering Amateur News Videos by Monitoring Journalists on Twitter

If you’ve ever looked at the replies on any newsworthy amateur video posted to Twitter, you’ll see an inevitable chorus of news organizations and broadcast journalists in the replies, usually asking two questions:

  1. Did you shoot this video?
  2. Can we use it on all our platforms, affiliates, etc with credit?

That gave me an idea, which I posted to Twitter.

Within two days, a talented developer named Corey Johnson made it real by launching Bbbreaking News.

I’ve returned regularly since Corey launched it and, as expected, it’s a powerful way of tracking a particular type of breaking news: visual stories with footage captured by normal people at the right place and right time.

Much of it is of interest only to local news channels: traffic accidents, subway mishaps, a wild animal on the loose, the occasional building fire.

But frequently, Bbbreaking News shows the impact of gun violence and climate change: a near-constant stream of active shooter scenarios, interspersed with massive brush fires, catastrophic flooding, and extreme weather events.

It’s a fascinating way to see the stories that broadcast media is currently tracking and viewing their sources before they can even report on it, captured by the people stuck in the middle.

I recommend checking it out. Thanks to Corey for running with the idea and saving me the effort of building it myself!

The Tools I Use: My Setup, 11 Years Later

On January 22, 2009, I linked to Daniel Bogan’s newly-launched Uses This (then called “The Setup”), an interview series where he asks interesting people about “the tools and techniques they use to get things done.”

Three days later, Daniel asked me on AOL Instant Messenger if I’d be open to doing an interview myself.

I happily agreed—and then waited nearly 11 years to get around to it, despite his occasional prodding.

Since he first asked me, Daniel’s published over 1,000 interviews with an incredibly interesting group of people spanning dozens of fields and professions.

So I finally sat down and wrote my answers, and the interview is now live.

I can’t say it’s particularly interesting or meaningful, but it might give you a glimpse into how I think about the tools I use to make things.

And Daniel? Thanks for your patience.

How Artists on Twitter Tricked Spammy T-Shirt Stores Into Admitting Their Automated Art Theft

Yesterday, an artist on Twitter named Nana ran an experiment to test a theory.

Their suspicion was that bots were actively looking on Twitter for phrases like “I want this on a shirt” or “This needs to be a t-shirt,” automatically scraping the quoted images, and instantly selling them without permission as print-on-demand t-shirts.

Dozens of Nana’s followers replied, and a few hours later, a Twitter bot replied with a link to the newly-created t-shirt listing on Moteefe, a print-on-demand t-shirt service.

Several other t-shirt listings followed shortly after, with listings on questionable sites like Toucan Style, CopThis, and many more.

Spinning up a print-on-demand stores is dead simple with platforms like GearBubble, Printly, Printful, GearLaunch (who power Toucan Style), and many more — creating a storefront with thousands of theoretical product listings, but with merchandise only manufactured on demand through third-party printers who handles shipping and fulfillment with no inventory.

Many of them integrate with other providers, allowing these non-existent products to immediately appear on eBay, Amazon, Etsy, and other stores, but only manufactured when someone actually buys them.

The ease of listing products without manufacturing them is how we end up with bizarre algorithmic t-shirts and entire stock photo libraries on phone cases. Even if they only generate one sale daily per 1,000 listings, that can still be a profitable business if you’re listing hundreds of thousands of items.

But whoever’s running these art theft bots found a much more profitable way of generating leads: by scanning Twitter for people specifically telling artists they’d buy a shirt with an illustration on it. The t-shirt scammers don’t have the rights to sell other people’s artwork, but they clearly don’t care.

Once Nana proved that this was the methodology these t-shirt sellers were using, others jumped in to subvert them.

Of course, it worked. Bots will be bots.

For me, this all raises two questions:

  1. Who’s responsible for this infringement?
  2. What responsibility do print-on-demand providers have to prevent infringement on their platforms?

The first question is the hardest: we don’t know. These scammers are happy to continue printing shirts because their identities are well-protected, shielded by the platforms they’re working with.

I reached out to Moteefe, who seems to be the worst offender for this particular strain of art theft. Countless Twitter bots are continually spamming users with newly-created Moteefe listings, as you can see in this search.

Unlike most print-on-demand platforms like RedBubble, Moteefe doesn’t reveal any information about the user who created the shirt listings. They’re a well-funded startup in London, and have an obligation not to allow their platform to be exploited in this way. I’ll update if I hear back from them.

Until then, be careful telling artists that you want to see their work on a shirt, unless you want dozens of scammers to use it without permission.

Or feel free to use this image, courtesy of Nakanoart.

Update

Nearly every reply to the official @Disney account on Twitter right now is someone asking for a shirt. I wonder if their social media team has figured out what’s going on yet.

I know I shouldn’t buy them, but some of these copyright troll bait shirts are just amazing.

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Adam Koford’s Bootleg Peanuts Reboot

Starting earlier this month, the very talented Adam Koford, the creator of Laugh-Out-Loud Cats webcomic, started posting these wonderful bootleg Peanuts comics to his Twitter account, and continued almost every day since.

Loose and sketchy, they capture the essence of Charles Schultz’ Peanuts so well: sweet and sad, combining childlike wonder and existential dread. As he went on, they started evolving a unique style of their own, distinct from the Peanuts characters but still recognizable.

None of Adam’s comic tweets are threaded, making it hard to link to or catch up on, so I created this Twitter Moment aggregating them all in one place with Adam’s blessing. I embedded the whole thing below.

Needless to say, you should follow Adam on Twitter and Instagram. Just don’t tell the Peanuts estate.

Continue reading “Adam Koford’s Bootleg Peanuts Reboot”

Unraveling the Mystery of “Visit Eroda,” The Tourism Campaign For An Island That Doesn’t Exist

Late last week, people on Twitter started noticing sponsored tweets promoting the island of Eroda, linking to a website advertising its picturesque views, marine life, and seaside cuisine.

The only catch? Eroda doesn’t exist. It’s completely fictional. Musician/photographer Austin Strifler was the first to notice, bringing attention to it in a long thread that unraveled over the last few days.

The Visit Eroda website is full of strange details:

  • It’s dated copyright 2004, but the domain was registered on October 28 of this year.
  • Rotating banner ads on the site are served locally, and just point back to the Eroda homepage.
  • Some mysterious copy. In the description of the Eroda Ferry, “Our recommendation? Avoid leaving Eroda on odd numbered days…” For the fishing charter, “For extra good luck, make sure you wear one gold earring…” And for the Fisherman’s Pub, “The only rule of the bar? Don’t mention a pig in the pub.”
  • A map of the island was apparently generated in Inkarnate, an online fantasy map maker.

Two key facts indicated this was more than just one prankster’s internet goof, and that it was a well-funded viral campaign.

  1. The Eroda site is actively running a large number of ads across Twitter, Facebook, Instagram, YouTube, and Spotify.
  2. The visiteroda.com domain is managed by MarkMonitor, a relatively expensive service primarily used by large companies to manage and protect their domains.

Digging Deeper

Over the weekend, fans of Alternate-Reality Games (ARGs) raced to learn more, sharing information in a newly-created Eroda subreddit, dedicated Discord server, and crowdsourced docs.

The Eroda campaign continued to feed the mystery with a new YouTube video, and mysterious new posts on Twitter, Facebook, and Instagram.

The Daily Dot’s Nashwa Bawab was the first to write about the campaign, with an article on Saturday afternoon about the conspiracy theories.

Personally, I tried every trick I know to identify the owners, with no useful information. I looked at the HTML/CSS source, EXIF metadata for photos on the site, text strings in the map PDF file, IP addresses and server host, current and historical WHOIS and DNS records, reverse IP/WHOIS lookups, robots.txt, XML sitemaps, brute-forcing filenames, Google Analytics IDs, server architecture, ad tracker codes, and social network forensics.

Whoever was behind it covered their tracks well—but not well enough.

Solving the Mystery

One theory emerged from the large and obsessive Harry Styles fandom: Eroda was a promotion for Harry Styles’ upcoming album, Fine Line, due out next month on December 13.

The evidence seemed thin at first, but kept mounting. Among the clues:

  • Many of the photos and video from the Visit Eroda site and social media campaigns appear to have been shot in St. Abbs, a small fishing village on the southeastern coast of Scotland, the same location where Harry Styles was filming an as-yet-unreleased music video last August.
  • One of the cast members in the video sports a very unusual hairdo, elaborate pretzelesque braids. The About Eroda page says, “In particular, Erodean hairstyles have become a rather bold expression of self amongst the island’s youth.”
  • Some of the place names on Eroda may reference the song titles on the album. The Fisherman’s Pub is located “on the corner of Cherry Street and Golden Way,” while the first tracks on Sides A and B of Fine Line are called “Golden” and “Cherry.” The island’s name itself, Eroda, may be a reference to the third song, “Adore You.”
  • Another site launched for the new album, Do You Know Who You Are, was similarly managed by MarkMonitor, with similar coding styles for the CSS.

Any of these could be written off as coincidence.

Until last night, when Ryan J, executive producer of music magazine Down In The Pit, received a Visit Eroda ad on Facebook, and noticed that Facebook reported the ad was served to him because he’d visited Harry Styles’ official website.

This not only confirms the Eroda team is targeting Harry Styles fans, but also a clear ownership link: advertisers can only target Facebook ads to sites they’ve installed the Facebook Pixel tracker on.

In other words, Harry Styles’ official homepage and Visit Eroda are managed by the same people.

Despite all of their efforts at secrecy, the marketing agency behind this viral campaign was exposed by an unexpected source, Facebook’s ad transparency tools.

But Why?

For non-fans, this may be anti-climactic or even confusing. Why would a musician launch a viral campaign like this just to promote a new album?

ARGs and other forms of transmedia storytelling are a creative way to build a world around a piece of art, whether it’s a videogame, TV show, or album, while teasing out details for dedicated fans.

Though more common in games and TV/film, bands like Twenty One Pilots, Nine Inch Nails, and AFI have all used ARGs to promote the launch of concept albums.

For Nine Inch Nails’ Year Zero (2007), clues were hidden in concert t-shirts, USB drives left at shows, and encoded in the audio waveforms in tracks on the album itself, fleshing out Trent Reznor’s vision of the dystopian world of the concept album. The clues led to an exclusive, underground Nine Inch Nails concert for his most dedicated fans.

It’s a way for an artist to express themselves beyond the work itself, and a way to involve a community of fans, joining them together to collectively solve a mystery.

It’s too early to say where this campaign is going, but I expect we’ll know on December 13. Until then, it’s a perfect example of how impossibly hard it can be to keep a secret from a global community of dedicated fans on the internet in 2019.

Updates

December 2. Today, the Visit Eroda account tweeted the teaser trailer for Harry Styles’ “Adore You” music video, resolving the mystery for any lingering skeptics.

Since this started, I’ve participated in the Discord channel and followed each new clue and development. For me, the most interesting part was watching the cultural divide between two fandoms: ARG enthusiasts and Harry Styles stans.

The Discord team was started by ARG fans, but as Harry Styles fans joined looking for new information, it became a constant source of conflict. Admins required nearly all Harry Styles-related discussion to move out of general channels, even as evidence mounted that the campaign was promotion for his album.

Many of the ARG fans, desperate for any explanation beyond Harry Styles, constantly tried to debunk solid proof like the Facebook Pixel connection.

This morning, once the video was released and all doubt removed, it triggered a wave of frustrated farewells as dozens of members quit the Discord, while the Harry Styles fans were more excited than ever.

If the goal was to energize his fan base for the release of new material, the Eroda campaign was an unmitigated success.

I know many ARG enthusiasts were hoping for something deeper, but as someone with no interest in his music, I’m still grateful to the creative team behind the island of Eroda for making the internet just a bit more mysterious, if only for a week or two.

December 6. The full “Adore You” music video premiered this morning, telling the full story of Eroda. Great song, great video.

Billboard interviewed some of the digital team at Columbia Records behind the campaign.

Turning Photos into 2.5 Parallax Animations with Machine Learning

For years, filmmakers have used 2.5D parallax to make static photos feel more dynamic, as in The Kid Stays In The Picture, the 2002 documentary about film producer Robert Evans that popularized the technique.

Traditionally, a video editor would use Photoshop to isolate the photo elements on separate layers, fill in the removed objects to complete the background, and animate the layers in a tool like After Effects. Here’s a typical tutorial, showing the time-consuming and tedious process.

Last September, a team at Adobe Research released a paper and video demonstrating a new technique for animating a still image with a virtual camera and zoom, adding parallax to create what they call “the 3D Ken Burns effect.”

This new technique uses deep learning and computer vision to turn a static photo into a 2.5D parallax animation in seconds, using a neural network to estimate depths, render a virtual camera through space, and fill in the missing areas.

On Monday night, researcher Simon Niklaus finally got permission to release the code, posting it to Github with a CC-NC license, allowing anyone to experiment with it for themselves.

Sample Animations

It’s incredibly fun to play with. I ran some famous images through it, and then put a call out to Twitter for more ideas. Here are the results. Click anywhere on the video to play it.

John Rooney/Associated Press, Ali vs. Liston (1965)
Alfred Eisenstaedt, V-J Day in Times Square (1945)
Elvis Presley and Richard Nixon (1970)
Pete Souza, Situation Room
Matt McClain/Washington Post, Gordon Sondland testifies
Disaster Girl
The Unexplainable Picture

Surprisingly, it even works on illustrations and paintings.

Martin Handford, Where’s Waldo
Georges Seurat, A Sunday Afternoon on the Island of La Grande Jatte

Try It Yourself

Unlike the Spleeter library, the Ken Burns 3D library requires using PyTorch with an Nvidia GPU with CUDA drivers. Sadly, Apple phased out CUDA support in Mojave, but there’s an even easier way to play around with it.

I created a Google Colab notebook here, which will let you process images on Google’s GPUs entirely in your browser.

If you’re unfamiliar with Colab, it can be a bit intimidating. Try this, and let me know if you get stuck.

  1. Open the Google Colab notebook.
  2. Click File->Open In Playground Mode to run it yourself.
  3. Click “Connect” to connect to a hosted runtime, a temporary Google server where the commands will run.
  4. From the “Runtime” menu, click “Run All.” A warning will pop up, you can click “Run Anyway.”
  5. On the left-hand side of the window, click the tab to open the Files sidebar.
  6. The final command processes the “doublestrike.jpg” sample image, and generates a new file in the /images directory called “autozoom.mp4.”
  7. Upload your own images by right-clicking the “images” folder and clicking Upload. Change the input/output filenames, and click the play button to run the final command again.

Good luck!

Update: This Google Colab notebook by Manuel Romero is much faster and easier to use, with a handy widget to upload files, process images in bulk, and download all the finished animations.

The Deletion of Yahoo! Groups and Archive Team’s Rescue Effort

Yahoo! Groups circa July 2001

On December 14, everything ever posted to Yahoo! Groups in its 20-year history will be permanently deleted from the web. Groups will continue running as email-only mailing lists, but all public content and archives — messages, attachments, photos, and more — will be deleted.

You have until then to find your Yahoo login, sign into their Privacy Dashboard, and request an archive of your Yahoo! Groups.

For me, it took ten full days to get an email that my archive was ready to download — are they doing this by hand!? — but it appears complete: it contained a folder for every group I belonged to, each containing their own ZIP files for messages, files, and links.

The messages archive is a single plain-text file in Mbox email format with every message every posted to the group. That’s enough for me, but if you wanted, you could import into Thunderbird or any other mail app that support Mbox.

In the late ’90s and early 2000s, I belonged to several Yahoo! Groups (and its earlier incarnation, eGroups) for niche online communities, former jobs, small groups of friends, and weird internet side projects. Until the launch of Google Groups, it was the de facto free way to easily set up a hosted mailing list and discussion forum.

The Archive Team wiki charts the rise and fall of Yahoo Groups, showing a peak in 2006, and rapid fall after that.

Yahoo groups date created.png

Many of these private groups are effectively darkweb, accessible only to members of the group. If you don’t save a copy of the private groups you belong to, it may very well be lost for good.

Archive Team’s Rescue Effort

As you’d expect, the volunteer team of rogue archivists known as Archive Team are working hard to preserve as much of Yahoo! Groups as possible before its shutdown.

Their initial crawl discovered nearly 1.5 million groups with public message archives that can be saved, with an estimated 2.1 billion messages between them. As of October 28, they’ve archived an astounding 1.8 billion of those public messages.

Unfortunately, archiving the files, photos, attachments, and links in those groups is much harder: you have to be signed in as a member to view that content, which requires answering a reCaptcha. If you’d like to help answer reCaptchas, they made a Chrome extension to assist with the coordination effort.

If you’d like to nominate a public Yahoo! Group to be saved by Archive Team, you can submit this form. If you’d like them to archive a private group, you can send a membership invite to this email address and it’ll be scheduled for archiving. More details are on the wiki.

Painting with Pure CSS

Detail of Diana Smith's "Lace"

Last year, I fell in love with Diana Smith’s stunning CSS paintings: Francine, Vignes, and Zigario. (I loved them so much, I asked her to speak at XOXO’s Art+Code event last year.)

Incredibly, Diana types these out by hand, layering HTML elements and CSS properties with only a text editor and Chrome Developer Tools. In this post, she talks about the CSS properties she relies on most, with links to what her work would look like without each.

She just released her latest illustration, Lace, inspired by Flemish/baroque art and coded in two weekends, and it’s my favorite so far.

Her illustrations are designed for Chrome, but don’t let that stop you from viewing them in other browsers, especially older ones. Each collapses and distorts in unexpected ways, revealing the subtle differences between browsers as they evolved over time.

Here’s what “Lace” looks like in some other browsers I tried.

Internet Explorer 8 for Windows 7
Chrome 45 for Windows
Safari 13
Safari 10.1
Firefox 70